it's obvious this game is made first for the masses once more.the hype is already starting,with supreme features like the fact your father's face changes according to your actions....big whoop.
also,the choice about destroying a city or not doesn't sound that good by itself.what if the two different outcomes only mean characters with different names and one or two new quest of hardy any content?we can't judge the game yet,bethesda is too untrustworthy,as someone already said...
anyway,there is a chance the game will have an rpg feeling,However that depends on how skillful the developers are at balancing the simplicity most people want and the depth rpg gamers crave for.if we look at oblivion things don't look good...
at least they understood the simple fact that becoming a leader of every function in the game is ridiculous,even more so when you become head of the mage's guild without being able to cast a simple spell,for example.opposing functions ought to spike things up.
i hope they will also understand that resolving every quest in the game by killing is idiotic...
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