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mario_gamer

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#1 mario_gamer
Member since 2005 • 285 Posts

[QUOTE="mario_gamer"]

[QUOTE="Stevo_the_gamer"]

DarkLink77

1st thing i would like to point out, i am a CnC fan, and as a CnC fan, i enjoy base building, however if a game is good enough i don't need it, as in total war. The unit cap is just too small however, it's less than even CoH. My point about combat is that nothing really happens, a few units fight a few units, it's over, the unit cap is too low to use actual strategies DoW2 was an utter failure compared to the 1st, enough said. Though i hate to recommend it, CnC on the 360 is better than Halo Wars. Which combat mechanics is a good question, there aren't any. And i don't think my GT will work out, i haven't bothered plugging up my xbox in months due to no live gold, it probably won't be on there, in fact i might have even used my friends GT.

That's not true at all. So the unit cap is small... so what? There can easily be anywhere from 20-40 units on the field at a time, endgame, And that's assuming a 1 on 1. And you have to be countering all the time in Halo Wars to win, especially in 1 on 1.

Saying there's no strategy in Halo Wars is ridiculous.

Have you ever played company of heroes? That is strategy, unless you have played that you are in no position to speak on the matter.

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mario_gamer

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#2 mario_gamer
Member since 2005 • 285 Posts

[QUOTE="SpiritOfFire117"]

[QUOTE="mario_gamer"]It's a GAME, GAMEplay is the most important, if that's rubbish nothing else can save it.Phoenix534

Again, all you're complaining about is the "build army of Scorpions and attack base with MAC gun support while base gathers resources" portion. What about the whole package itself? The universe elements, the well made CGI cutscenes, the soundtrack, co-op, the replayability, skirmish mode, and online mp? Any of that?

He won't mention it because he knows it'll hurt his argument.

If the gameplay sucks, no matter how good the rest of the game may be, the game still sucks, did lairs graphics make it good? And i only really play skirmish anyway.
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mario_gamer

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#3 mario_gamer
Member since 2005 • 285 Posts

[QUOTE="mario_gamer"]

Gameplay is the most important factor, and it was awful, yes i did play it, it has a tiny unit limit, bad combat mechanic and no base building, and a fairly awful resource system.

Stevo_the_gamer

May I ask for your gamertag to confirm that you played it if it isn't much trouble?

Halo Wars is meant for quick instant action combat against your peers or AI opponents. The gameplay makes that simplified by fantastic easy to learn and use point and click commands/controls. Yeah, the game ain't aimed at the hardcore strategy guys that play Empire: Total War and only games like them. But those who had a fun time playing AoE, C&C, or DoW will appreciate Halo Wars none the less.

A small unit cap doesn't equate to bad experience or a bad game. Halo Wars isn't nor wasn't meant for large scale conflict. Just like Gears of War online isn't horrible because it doesn't have 256 players like MAG. Gears of War wasn't meant to have, nor wasn't built to have that many players and in doing so makes things convulted and can be a damn mess for the console.

Bad combat mechanics? Which mechanics? And how are they bad?

No base building doesn't make a game bad. Dawn of War 2 isn't awful merely because, unlike its predecessors, doesn't have any base construction. That isn't what Halo Wars is about, and defeats the purpose on the style of gameplay the designers were shooting for.

The resource system is awful? How?

Halo wars lacks any sort of actual gameplay however.mario_gamer

1st thing i would like to point out, i am a CnC fan, and as a CnC fan, i enjoy base building, however if a game is good enough i don't need it, as in total war. The unit cap is just too small however, it's less than even CoH. My point about combat is that nothing really happens, a few units fight a few units, it's over, the unit cap is too low to use actual strategies DoW2 was an utter failure compared to the 1st, enough said. Though i hate to recommend it, CnC on the 360 is better than Halo Wars. Which combat mechanics is a good question, there aren't any. And i don't think my GT will work out, i haven't bothered plugging up my xbox in months due to no live gold, it probably won't be on there, in fact i might have even used my friends GT.

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#4 mario_gamer
Member since 2005 • 285 Posts
[QUOTE="mario_gamer"]

[QUOTE="SpiritOfFire117"] How is a game that got a number of good scores else where besides here "truly awful"? Are you judging just the gameplay? What about controls, graphics, story, sp, mp, music, and content? Did you even play the game to begin with? :?SpiritOfFire117

Gameplay is the most important factor, and it was awful, yes i did play it, it has a tiny unit limit, bad combat mechanic and no base building, and a fairly awful resource system.

You still are only going after gameplay. What about the other elements I mentioned? If it were "truly awful" it would lack in those areas too. Right now you're only saying you don't like how the game plays.

It's a GAME, GAMEplay is the most important, if that's rubbish nothing else can save it.
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#5 mario_gamer
Member since 2005 • 285 Posts

[QUOTE="mario_gamer"][QUOTE="DarkLink77"] Seriously? It's a great console RTS. I'm not going to compare it to a PC RTS because it just isn't fair. I judged the game by what it did on the platform it was on, not by what it could've done on another platform.DarkLink77

It isn't good though, you can't just ignore the PC games, actualy the fact that there are so many good PC strategies means a good console strategy shouldn't be too hard, but this just wasn't good, see my previous post.

It is good, maybe even great. But it is a console RTS. Comparing it to a PC RTS is like comparing a console shooter to a PC shooter. They are completely different.

You can compare console and PC shooters though, and we do, the gap is just much bigger with RTS. Quite frankly, Halo Wars has no truly good aspects, i challenge you to point out something truly good about the gameplay.
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#6 mario_gamer
Member since 2005 • 285 Posts

[QUOTE="mario_gamer"][QUOTE="Mogotoo"]

Isn't the Fable series more of an Action RPG franchise?

Anyway, Zelda for me. I've been a fan ever since TP.

sonic_spark

And that is one of the worst zelda's.

I think I detect when people don't like TP.

I always say it, "Stop kidding yourself, TP is by far the best Zelda."

No it's not, it was far too easy, some people enjoy a challenge, i didn't get killed once in TP.
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#7 mario_gamer
Member since 2005 • 285 Posts

[QUOTE="mario_gamer"]

What if they came off these? 1.2.3.4.5.6.

Stevo_the_gamer

First off, RTW isn't an RTS.

Next, people coming off of RA2 will enjoy the cinematic touch associated with Halo Wars. The other games are just plain better RTSs than Halo Wars -- but that shouldn't stop someone from enjoying HW.In essence, trying to compare Halo Wars with those games is just plain idiotic in my eyes.

And I own and play all those titles yet I had a blast with Halo Wars. I knew what the game was going to be like before I even got my hands on it -- hell, back before it even came out when I first heard that Ensemble was making it I knew how it'd end up.

I knew it was going to very simplified. Ensemble did it to Age of Empires 3. Did that stop AoE3 from being fun? No. It was still a great game. On Halo Wars own merits -- and more importantly what it sets out to achieve -- it does so rather well. Many recognized Halo Wars for its accomplishes as well and what it did well by looking at the Metacritic and Gamerankings averages.

AoE3 wasn't good either, it was the worst Ao, my favorite being AoM, Halo wars lacks any sort of actual gameplay however.
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#8 mario_gamer
Member since 2005 • 285 Posts
[QUOTE="mario_gamer"]

[QUOTE="SpiritOfFire117"] How is a game that got a number of good scores else where besides here "truly awful"? Are you judging just the gameplay? What about controls, graphics, story, sp, mp, music, and content? Did you even play the game to begin with? :?DarkLink77

Gameplay is the most important factor, and it was awful, yes i did play it, it has a tiny unit limit, bad combat mechanic and no base building, and a fairly awful resource system.

You not liking it =/= it being a bad game.

I notice you didn't try to refute my points.
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#9 mario_gamer
Member since 2005 • 285 Posts
[QUOTE="mario_gamer"]

[QUOTE="DarkLink77"] I have played PC RTS's, like StarCraft, Age of Empires, etc. It's a console RTS. They are completely different beasts.DarkLink77

Taht doesn't make Halo Wars good, it just means they shouldn't bother making console RTS.

Seriously? It's a great console RTS. I'm not going to compare it to a PC RTS because it just isn't fair. I judged the game by what it did on the platform it was on, not by what it could've done on another platform.

It isn't good though, you can't just ignore the PC games, actualy the fact that there are so many good PC strategies means a good console strategy shouldn't be too hard, but this just wasn't good, see my previous post.
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#10 mario_gamer
Member since 2005 • 285 Posts

[QUOTE="mario_gamer"]It truly was an awful game, play any PC RTS, it just doesn't stand up.SpiritOfFire117
How is a game that got a number of good scores else where besides here "truly awful"? Are you judging just the gameplay? What about controls, graphics, story, sp, mp, music, and content? Did you even play the game to begin with? :?

Gameplay is the most important factor, and it was awful, yes i did play it, it has a tiny unit limit, bad combat mechanic and no base building, and a fairly awful resource system.