maverickx04's forum posts
3 points:
1 - Xbox360 can't do Uncharted?
2 - Console graphics king? I thought PC was part of SW. Cows always bashed "console exclusive"
3 - Is it really the hardware that decides the graphics? Because I always thought it was money, creativity and deadlines that was the most influence factor. I mean, Uncharted looks good, but not just because its on PS3, its because insomniac met all 3 requirements to put out a good looking game.
Reviews are additional tools. You use them in conjunction with your own opinions to decide whether or not you want to buy it.
Personnaly I never really listen to a review unless its for a game I wasn't following in the first place. Like when i bought a PSP, GS review of Patapon made me buy it.
[QUOTE="maverickx04"]WRONG
PS3 will succeed if it attracts more casuals
120 million bought a PS2....116m of them didn't give a rats @$$ about MGS...
nVidiaGaMer
All the MGS sold more then 4 million.
ok sir,
120 million bought a PS2....106m of them didn't give a rats @$$ about MGS....
Happy now?
WRONG
PS3 will succeed if it attracts more casuals
120 million bought a PS2....116m of them didn't give a rats @$$ about MGS...
RE4 shooting mechanics are lame. It also had a predictable story and one dimensional characters.
If it was a standalone shooter, you'd see its faults, but it isn't.
Halo's control scheme = AAAA
This isn't a simple button layout, this game REDEFINED how console FPS SHOULD work. All FPS after halo copied their scheme.
Also TC need to look up the word innovation. Taking features from other genres, is in fact, innovative. Light RPG elements, vehicular combat, platforming aspects, those may not be innovative by themselves, but once you implement it in conjucntion with another = INNOVATION i.e. RPG + FPS.
BTW innovation comes from creativity...
I think Microsoft deserves all the blame for RRoD, but that doesn't make countless monotonous threads of about it enjoyable.
Why do non-360 owners keep crying about it?
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