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metroid_dragon

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#1 metroid_dragon
Member since 2003 • 1964 Posts
I feel like I'm necroposting this place is so empty.  btw, I flipped s*** when this trailer came out.  Even more so than when TP first had its trailer.  Took me a while before I got my hands on SS but I loved it.  Anybody have ideas of how we can get the management to liven this place up a bit? JukedSolid


My resources are at your disposal. I'll help out where I can, but university + work on the weekends = a pretty busy MD.
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metroid_dragon

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#2 metroid_dragon
Member since 2003 • 1964 Posts

So they didn't play The Ballad of the Goddess? That's surprising but maybe they didn't want to give away such an integral song for the game when it was still so new. JukedSolid


They likely did not play Ballad of the Goddess because there is another Zelda themed orchestrated concery which was happening around the same time called "The Legend of Zelda: Symphony of the Goddesses". I went to that one when it was here, performed by the Vancouver Symphony Orchestra.

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metroid_dragon

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#3 metroid_dragon
Member since 2003 • 1964 Posts

There is a note of truth in the article, namely this from one of the later paragraphs:

 

Yet I look back on the last three Zelda titlesPhantom Hourglass, Spirit Tracks, and Skyward Swordand I cant help but feel as if all three of them are more or less forgettable now.



I played Phantom Hourglass through partway, and stopped due to bad dungeon design.nd I never even played Spirit Tracks. I noticed awhile back that the portable Zelda titles were going downhill in quality. I look back at Minish cap, a game I beat, and I can barely remember anything about it. That's the definition of a forgettable game.

Skyward Sword was fun, I beat it, but to be honest, a big part of why I enjoyed it as much as I did was BECAUSE it's a Zelda game. I feel that if it were a new IP, nobody, including myself, would have really paid much attention to it. The traditional Zelda forula has been tried and true for ages, but it's been so tried that it's getting tired.

I look back at even Twilight Princess and I recall that, while it was enjoyable, Okami, which came out at the same time and was a very similiar kind of game, was so much more original. Sure Okami was a bit less polished, but the freshness of the game made me realize that the Zelda formula needs an overhaul.

 Personally I think that one of the most important changes that Nintendo can make when deciding on the direction for the next flagship title in the franchise is to realize that Zeldas fans are not still little children. We can handle challenging fights, we can handle more obtuse puzzles, we can handle more... maturity. Zelda games are still marketed toward the teen that I no longer am. Nintendo needs to realize that it's audience are the same people, but they have changed. Zelda needs to change with them.

My DREAM is to see a Zelda game style after Dark Souls but with more puzzles.

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metroid_dragon

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#4 metroid_dragon
Member since 2003 • 1964 Posts
Wind Waker was amazing, but I played it recently enough that this remake won't be the deciding factor in me purchasing a WiiU. Now a Majora's Mask remake on the other hand...

I assume that everyone saw the Majoras Mask fan trailer made for E3 this year? It's not real, sadly, but nevertheless is REALLY awesome.

http://www.youtube.com/watch?v=cyazYYev7Nw
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metroid_dragon

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#5 metroid_dragon
Member since 2003 • 1964 Posts

Fable is an enjoyable series. They have a bit of a tradition of including references to other games. Such as a master chief + energy sword in fable 2.

http://www.youtube.com/watch?v=6eHQPjh5I0A&feature=related

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metroid_dragon

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#6 metroid_dragon
Member since 2003 • 1964 Posts

2 characters for mutiplayer

DCMVQ-KRQYJ-MDQMQ-V23BR-W76DQ

enjoy.

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metroid_dragon

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#7 metroid_dragon
Member since 2003 • 1964 Posts

part one My idea would be maybe one game or possibly two like oracle of ages and seasons.Because in Oot the timeline is splt it would take place on the two separate sides of the timeline.The two sides are clashing together and the master sword needs to be place in this certain pedastol in order to make them come together without destroying both worlds.If you have seen the split timeline theory you should know what I mean.The Link on the Majora's mask side would be the true hero and actually is quite famous(maybe he already beat Ganon before)He would be the legdondary hero who the sages tell will combine the two worlds again.This link would have the realistic look from Twilight Princess,and that Hyrule would be experiencing a time of peace.The link on the other side also called the Windwaker side of the timeline would have a toon link look and would be a sort of unfound hero,the sages meet him secretly and tell him that he is destined to reunite the two worlds.But on this side Ganondorf has seized control of Hyrule and Link is hidden (he also wears a dark cape over his clothes.nin3DS

 

That is actually a pretty cool idea. Nintendo should totally capitalize upon their crazy timeline for Zelda. It's already convoluted to the point of having multiple timelines and Links so they may as well start crossing them to create some crazy adventures.

" The Legend of Zelda and the Guardian of the Multiverse"

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metroid_dragon

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#8 metroid_dragon
Member since 2003 • 1964 Posts

So, unfortunately, I didn't own a GameCube when Wind Waker came out, and didn't pre-order it to get Master Quest. I've beaten OoT probably 3-4 times. Is Master Quest worth buying online to play through?Sasquatch90

I've gotten to the spirit temple (then my file got corrupted) and can say with confidence that it's worth the investment if you can find it at a decent price. The new puzzles are quite original and fun. They do make fairly good changes to the dungeons however the combat and overworld remain unchanged (with the exception of adding extra enemies to dungeons). Still, if you were contemplating playing the game a fifth time it's worth playing through Master Quest instead.

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metroid_dragon

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#9 metroid_dragon
Member since 2003 • 1964 Posts

I'm gonna have to go with the ORIGINAL Ganon in the ORIGINAL LoZ. It wasn't as epic or as graphically impressive as the other Zelda games, but the sense of accomplishment I got from it was unparalleled by any other. Granted, I was 7 years old, but man, it was good. Best non-Ganon fight? Defeating the Water Temple in OoT. Instant-Newman

Morpha? I found her (it) waay too easy. I beat it on master quest without getting hit once =P

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metroid_dragon

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#10 metroid_dragon
Member since 2003 • 1964 Posts
[QUOTE="metroid_dragon"][QUOTE="Lonewolf349"]

1. banjo kazooie/tooie

2. starfox adventures

3. batman arkham asylum

nintendoboy16

None of these are Zelda clones, in fact most of them are highly original of their respective genres. Banjo Kazooie is a platformer for crying out loud.

Starfox Adventures isn't a clone of Zelda? What? :? I know Banjo isn't and I know Batman isn't either. But Star Fox: Adventures isn't? I've played the game myself and I see how it's called a clone.

 

I'll admit that out of the three it's the closest to a Zelda game, but it's still a lot more linear than your traditional Zelda game, which made the difference for me. A traditional Zelda clone involves a large overworld with dungeons and bosses protecting certain goals throughout. Starfox does fullfill this to some extent; but calling it a zelda clone just doens't sit well with me =/ Can't offer a better reason than that. You could argue the opposite quite easily I'll admit.