[QUOTE="mfsa"]I'm talking about how Call of Duty 4 is Call of Duty 2 wearing a different coloured shirt.
I'm all for more-of-the-same when the game is great, but it just didn't work for me with CoD4. Nothing new was added (for the single player game) at all. Exactly the same experience, only generally less exciting.
Baranga
Actually it's more cinematic, COD2 had a lot of filler missions.
Well, while the presence of filler is arguably not a good thing, its absense is arguably not a good thing either - not when the standard of gameplay is high, as it was in CoD2. I didn't find CoD4 more cinematic, myself. And I found the missions in CoD2 consistently excellent. I wouldn't call any of it filler.
I replayed COD2 last month... It was my 2nd playthrough, and I still can't finish it. Normandy sucks. The Soviet campaign is awesome, the African one is... ok, and Normandy blows really hard.Baranga
A similar thing happened to me with CoD4. I got about half way in and just... stopped playing it. I did not have the will to continue. I ended up forcing myself to finish it a few weeks later just to get it off my hard disk. CoD2, on the other hand, I finished in one weekend.
I can't believe you don't like the SAS missions, or the flashback ones. I thought those were better than the whole COD2. The pacing is perfect, and there are plenty of "Oh ****" moments.Baranga
Those are the only parts of the game I do happen to like. The sniper-suit thing is pretty awesome, and hiding in the long grass was really exciting. But those were the only real high points for me.
The setting and modern "stuff" are alot better than what you have in COD2.Baranga
I don't see how they're better, myself. I found the tank convoy in CoD2 way more exciting and enjoyable than the gunship sequence, for example.
Crysis is better, but unfortunately the second part of the game is FAIL. There are some nice moments, like when you run up the river with the big-ass spider on your arse (though it doesn't attack you...), but that's it. Baranga
I'll happily admit that the game goes downhill after the Zero-G stuff, but the 'second part' of the game accounted for about 1/6 of my playtime in the game the first time through, so I didn't really think of it as the second half of the game as much as the final sixth. And even though it does go downhill, there are some excellent set pieces to soften the blow, and the major change in scenario offers some fresh experiences, which is something that Call of Duty 4 rarely offered - even in its paltry five hour campaign.
Crytek has no idea how to make a scripted game,Baranga
But they know how to make exceptional environments. That's half the point of Crysis - it's not a rail shooter like CoD4, you have a moderate degree of freedom, and when you go into an encounter, it's not going to be some scripted and linear event.
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