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michaelareb0001

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#1 michaelareb0001
Member since 2005 • 1366 Posts

Well, it all depends on how long HD-DVD sticks around. While I wouldn't say it's going to die, it's looking worse and worse ever week. If HD-DVD dies in the next year like some publications are guessing, then yeah a 360 BD add on would be likely to replace that device. If it lasts for 2 years, I think they would just skip it and move on to the next gen. Then they may go for a BD drive in the next xbox.

MS really doesn't have that much invested in HD-DVD, they simply developed a codec for use in windows, then Toshiba decided to use it. The add on drives are prolly sold at a profit from the start, so discontinuing them wouldn't really cost them anything. I think they're really hoping digital distrubution catches on. Personally, I don't see that happening until they start offering FiOs speed internet (15 Mbps and up) for $9.99 a month.

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#2 michaelareb0001
Member since 2005 • 1366 Posts

For a game console, maybe.

For a multimedia device, it's actually doing pretty good. Outside of the ipod dominated mp3 market, 25 million in sales for what is technically a PVP, is really solid.

I have both, I really can't say I play either anymore, but I do use my PSP on a regular basis for music, movies, photos and internet. I carry with me everywhere.

There's something to be said for devices with other uses outside gaming.

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#3 michaelareb0001
Member since 2005 • 1366 Posts
^^ your gif sig rules
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#4 michaelareb0001
Member since 2005 • 1366 Posts

Sure. I think it needs to be 300 bucks to get into the majority of homes, but the majority of homes won't own any console for two more years.

Wether or not it is less, more or as powerful as the 360 is debatable and will be for the entire gen. They both have their share of high profile exclusives and will both see a large library of games.

However, if they were priced similarly, within 100 USD of each other by the end of next year, the PS3 would win solely on consumer loyalty and free online. If BDs take off, thats another edge to the PS3. Despite what people around these boards think, it's the 360 that has the up hill battle ( a battle it's currently winning, but I digress.) The PS3 just has to keep from sliding to far.

It should be interesting. Multiconsole owners will win no matter what tho.

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#5 michaelareb0001
Member since 2005 • 1366 Posts

The demo really doesn't represent the final product.

  1. the frame rate is better in the retail version, and more stable
  2. the textures get a slight bump too
  3. Rain God Mesa is nothing like the other tracks, if you play the Sidewinder or the Tenderizer you'd see what the game is really about
  4. The sense of speed gets bumped way up. Driving a dirt bike or a rally car through a canyon, requires skill and precision
  5. The AI in the demo is dumb, get to the level 3 tickets, and they will make your life hell
  6. You also don't get to use half of the vehicles, the Mudplugger (my favorite) is down and dirty fun.

They need to toss that demo, I was happy to see my local Best Buy actually had the retail build running last week.

My friend you need to find a place with a retail build on display, load up the Grizzly and select the buggy. You'll see the differences instantly

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#6 michaelareb0001
Member since 2005 • 1366 Posts

The only thing wrong with Motorstorm is there isn't enough of it.

The graphics are as good if not better than most games on the 360.

The sound is top notch, the soundtrack is only decent, but most off all it's in uncompressed audio. For those that can benefit, thats a huge plus.

The controls are as good as they need to be and while the SIXAXIS isn't my cup of tea, it may be fun for some people.

If Evolution issues an update with some downloadable content, there is no reason why some who owns a PS3 should enjoy the game. It's not a flop, if you like offroad racing and played it you'd see that instantly.

I fail to see how realistic mud and physics in an off road racing game is a gimmick. Every Rally sim, or dirtbike/ aTV game for the next generation will be trying to match it.

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#7 michaelareb0001
Member since 2005 • 1366 Posts
[QUOTE="michaelareb0001"]

Dude the difference is, those tech demos for the Geforce cards are pretty much A) maximized completely to max out the GPU, you run that pixie demo on a 5200 in real time and it's gonna crawl. Comparing PC hardware to Console hardware is silly. They are so different it's not even close. A PC game will never be specifically optimized for a single GPU, it will at best be optimized for a series of cards. So while a PC graphics card will run games worse as new cards come out and developers move on, a console will only run games better as they will constantly be optimizing the game for the hardware.

GTHD is simply a PS2 engine, with high res textures and a couple next gen effects. You're right it is a tech demo, and the replay mode looks better than any other racer out, except Motorstorm. The actually gameplay isn't as impressive, but it can hold up with alot of current racers. The PS3 could easily create something better than GTHD, if a tech demo, can look and run that well, so much so that it can even be considered to be better than full on games, then it says something for the console.  

You could get the quality of graphics out of a PC GPU if developers decided to make games for that specific card, but they won't and never will, so your comparision is moot.

Radeon_X1950XTX

i wasnt comparing pc graphics to consoles, i was comparing tech demos to games. now do you get it? im sorry that you have A.D.D

Except the root of your comparision was why should we believe a tech demo can be compared to a full game and you used demos on PC card to prove your point. And they can not be used to prove anything when talking about console games. So your supporting arguments did not work. That was my point. I also supported my that GTHD could very well represent what could be done on a PS3, and most definately it's not even close to what could be done.

GTHD= Tech demo, but not above the limits of what the console could do with a real game using the hardware.

Nvidia Demo= a tech demo, but not possible in a real game using the hardware.

You arguement is not stuctured properly, you're using unrelated supporting arguments to reinforce your base. If you would have said, GTHD is tech demo. It lacks all the features of a real game, so there for it only looks good because it doesn't have those other things. Then made a reference to the rubber ducky demo, and said the PS2 could never match that, you'd still be dead wrong, but at least you'd have a coherent argument.

BTW, hurling insults, insisting that I have ADD, makes you look like the sped, because have no clue how to get your point across logically.

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#8 michaelareb0001
Member since 2005 • 1366 Posts

Dude the difference is, those tech demos for the Geforce cards are pretty much A) maximized completely to max out the GPU, you run that pixie demo on a 5200 in real time and it's gonna crawl. Comparing PC hardware to Console hardware is silly. They are so different it's not even close. A PC game will never be specifically optimized for a single GPU, it will at best be optimized for a series of cards. So while a PC graphics card will run games worse as new cards come out and developers move on, a console will only run games better as they will constantly be optimizing the game for the hardware.

GTHD is simply a PS2 engine, with high res textures and a couple next gen effects. You're right it is a tech demo, and the replay mode looks better than any other racer out, except Motorstorm. The actually gameplay isn't as impressive, but it can hold up with alot of current racers. The PS3 could easily create something better than GTHD, if a tech demo, can look and run that well, so much so that it can even be considered to be better than full on games, then it says something for the console.  

You could get the quality of graphics out of a PC GPU if developers decided to make games for that specific card, but they won't and never will, so your comparision is moot.

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#9 michaelareb0001
Member since 2005 • 1366 Posts

Interesting.

You expect the PS3 to be less than $300 in 2yrs??

LosDaddie

Well, there were 11 different versions of the PS2 and three price drops between it's launch and the release of the slim. The first price drop was a year and a half after launch, from 299 USD to 199 USD. Then another the following year to 179 USD, then again at the release of the slim to 149 USD. I read Sony started turning a profit within one year on the PS2.

It's conceivable that the PS3 could see a 200 price drop within the next year, and another 100 price drop within 2. That would put it in the 300 ballpark. (I'd expect to see the 360 at about 250 by then, however, lower price didn't exactly move the origional xbox or the gamecube) I think the reason for the PS2 taking so long to drop was because it was selling so well. It really comes down to how quickly they can reduce costs by refining the manufacturing process and improving the yields of cheaper, cooler chips.

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#10 michaelareb0001
Member since 2005 • 1366 Posts

there is no format war...2scoopsofempty

Tu Shea. :P