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mojojojojojojoo

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#1 mojojojojojojoo
Member since 2009 • 70 Posts
the unreal engine's ability to mix and match prerendered lightmaps and dynamic lights let's dev's cut corners by not making game fully dynamic. if you would try to make it fully dynamic, you would run into more problems with getting performance right.
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#2 mojojojojojojoo
Member since 2009 • 70 Posts
See that's what kinda pisses me off about unreal engine 3 they can mix and match prerendered lighting or realtime dynamic lighting. they could of made gear1 fully dynamic, but they use dynamic for some lights and prerendered lightmaps for other parts.
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#3 mojojojojojojoo
Member since 2009 • 70 Posts
[QUOTE="itzagir"][QUOTE="jhcho2"]

I know the title is lame, and so will be this subject. The reason i am posting this is to differentiate the graphics between Killzone 2 and Crysis. I am a little to sick of pointless comparisons.

Crysis:

1. Runs only on pc, and hence is seldom exhibited at any resolution less than 1600x1200

2. Best outdoor vegetation graphics ever. Indoor graphics are meh.

3. Physics are good. On par with Killzone 2. Hit response system is not as good as Killzone 2.

4. Lighting is a little short compared to Killzone 2. You can stare at the sun, and it is NOT blinding in any way. No spectrum or even flares. Shadows are good due to resolution and hardware capabilities of PC.

Killzone 2:

1. Runs on a native 720p. That's 1366x768 for most LCD TVS. The resolution alone puts it at shame next to Crysis.

2. Best indoor graphics ever. Outdoor graphics involving vegetation is *yuck*. Just pay attention to the weeds on the Suljeva stages.

3. Physics are on par with Crysis. Hit response system grants more satisfaction than any other game (IMO)

4. Lighting is the best ever (IMO). Flares improve realism. Usage of dynamic lighting to bring out contrast in the game is extremely good. Does not rely completely on forced lighting like Gears of War.

If you ask me, Killzone 2's biggest weakness is it's resolution, especially the low res textures at many parts of the game which the devs think we won't pay attention to, but we obviously do. If Killzone 2 had a PC version, running at 1600x1200 and above, with an option for high rex textures, like any other pc game, it could easily surpass Crysis. But to compare Killzone 2 to Crysis based on the hardware difference is just silly. Of course Crysis wins. Even games with average graphics like Fear 2 end up looking good on PC due to resolution and AA.

Pretty much, except Crysis way better physics. The hit detection concerns ragdoll physics which isnot hard t do. Tt, and Gears 2 has dynamic lihting, gears 1 doesnt.

gears 1 has dynamic lighting but on the level it depends which if a dev used lightmaps for one area or dynamic light. it's just not fully dynamic it does have some dynamic lights though.
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#5 mojojojojojojoo
Member since 2009 • 70 Posts
f.e.a.r 2# on pc is comparable to killzone2 easily. side note, i used to think monolith made the f.e.a.r engine aka jupiter ex engine. but it was this company touch down entertainment http://www.touchdownentertainment.com/
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#6 mojojojojojojoo
Member since 2009 • 70 Posts
i seen some parts in killzone2 level where dev set up flood light just to cast ur shadow when you walk by it. they fail though, lol you cant move the floodlights around like crysis mineshaft floodlights.
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#8 mojojojojojojoo
Member since 2009 • 70 Posts
Does killzone2 let you carry around a lightsource like crysis? the flashlight on weapons in games isnt crap it doesnt have the lighting radius as crysis light fixtures/sources you can pick up and they dont cast as many dynamics shadows as crysis.. let's see if killzone2 let's you pick up large radius lights off the ceiling and throw it, cool part when you throw it you see it casting shadows dynamics everyything.
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#9 mojojojojojojoo
Member since 2009 • 70 Posts
[QUOTE="mojojojojojojoo"][QUOTE="PS3Fanaddict"]lol @ 1600x1200 resolution on 12-20 inch moniters, yep, that says all i need to know right there.....and btw, Far Cry 2 has better vegetation than crysis.PS3Fanaddict
1600x1200 is fine my moniters max resolution 17'' inch crt i have a 19 inch that does 1792x1344 though. far cry 2 has nothing better than crysis, that game sucked so bad, i deleted it and broke the game.

far cry 2 on ps3 is amaaaaaaaaaaaaaaazing

yep, it's got 10x worse graphics and physics than pc version i bought and smashed because it sucked so bad. http://i40.tinypic.com/xqc9ed.jpg crysis indoor graphics^ cya killzone2.
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#10 mojojojojojojoo
Member since 2009 • 70 Posts
lol @ 1600x1200 resolution on 12-20 inch moniters, yep, that says all i need to know right there.....and btw, Far Cry 2 has better vegetation than crysis.PS3Fanaddict
1600x1200 is fine my moniters max resolution 17'' inch crt i have a 19 inch that does 1792x1344 though. far cry 2 has nothing better than crysis, that game sucked so bad, i deleted it and broke the game.