mojojojojojojoo's forum posts
I know the title is lame, and so will be this subject. The reason i am posting this is to differentiate the graphics between Killzone 2 and Crysis. I am a little to sick of pointless comparisons.
Crysis:
1. Runs only on pc, and hence is seldom exhibited at any resolution less than 1600x1200
2. Best outdoor vegetation graphics ever. Indoor graphics are meh.
3. Physics are good. On par with Killzone 2. Hit response system is not as good as Killzone 2.
4. Lighting is a little short compared to Killzone 2. You can stare at the sun, and it is NOT blinding in any way. No spectrum or even flares. Shadows are good due to resolution and hardware capabilities of PC.
Killzone 2:
1. Runs on a native 720p. That's 1366x768 for most LCD TVS. The resolution alone puts it at shame next to Crysis.
2. Best indoor graphics ever. Outdoor graphics involving vegetation is *yuck*. Just pay attention to the weeds on the Suljeva stages.
3. Physics are on par with Crysis. Hit response system grants more satisfaction than any other game (IMO)
4. Lighting is the best ever (IMO). Flares improve realism. Usage of dynamic lighting to bring out contrast in the game is extremely good. Does not rely completely on forced lighting like Gears of War.
If you ask me, Killzone 2's biggest weakness is it's resolution, especially the low res textures at many parts of the game which the devs think we won't pay attention to, but we obviously do. If Killzone 2 had a PC version, running at 1600x1200 and above, with an option for high rex textures, like any other pc game, it could easily surpass Crysis. But to compare Killzone 2 to Crysis based on the hardware difference is just silly. Of course Crysis wins. Even games with average graphics like Fear 2 end up looking good on PC due to resolution and AA.
Pretty much, except Crysis way better physics. The hit detection concerns ragdoll physics which isnot hard t do. Tt, and Gears 2 has dynamic lihting, gears 1 doesnt. gears 1 has dynamic lighting but on the level it depends which if a dev used lightmaps for one area or dynamic light. it's just not fully dynamic it does have some dynamic lights though.[QUOTE="mojojojojojojoo"][QUOTE="PS3Fanaddict"]lol @ 1600x1200 resolution on 12-20 inch moniters, yep, that says all i need to know right there.....and btw, Far Cry 2 has better vegetation than crysis.PS3Fanaddict1600x1200 is fine my moniters max resolution 17'' inch crt i have a 19 inch that does 1792x1344 though. far cry 2 has nothing better than crysis, that game sucked so bad, i deleted it and broke the game. far cry 2 on ps3 is amaaaaaaaaaaaaaaazing yep, it's got 10x worse graphics and physics than pc version i bought and smashed because it sucked so bad. http://i40.tinypic.com/xqc9ed.jpg crysis indoor graphics^ cya killzone2.
lol @ 1600x1200 resolution on 12-20 inch moniters, yep, that says all i need to know right there.....and btw, Far Cry 2 has better vegetation than crysis.PS3Fanaddict1600x1200 is fine my moniters max resolution 17'' inch crt i have a 19 inch that does 1792x1344 though. far cry 2 has nothing better than crysis, that game sucked so bad, i deleted it and broke the game.
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