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mr_nee

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@Nemesis0626 @DefconRave @Vividnightmare @sugi-pula I bet the main reason is not the size or performance, but the price

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mr_nee

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Edited By mr_nee

@NeoBillbine uhmm, everything is onboard in consoles :)

But it is custom architecture tailored to specifically run games (and in some cases TV)

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@Nemesis0626 @Vividnightmare Yep, PC's have many inefficiencies - for one, a lot of ppl use motherbord soundchip.

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@Morphine_OD @max-hit BF4 could be heavier. What is interesting thou, that Shadow Fall SP will be 30 FPS while MP is 60 FPS -- why??? MP is usually heavier

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mr_nee

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@Dannystaples14 forza is a track racing game. With not traffic and small maps, those are not particulary heavy

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@Nemesis0626 it's about comparing consoles, not games.

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@NeoBillbine XONE can run 1080p, it is developers that chose not to run game in powerpoint mode

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@kiryyya PAL TV standart is running 24FPS

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Edited By mr_nee

@NeoBillbine I'm sure overpowered PC's is a very small market. It might be hard to beleive, but it could be true, that mainstream gaming rigs will reach level of PS4 in 3-5 years

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Edited By mr_nee

@gothemile CryEgine is actually a very good engine out of the box and their frequent updates are not just bug fixes. A lot of AAA titles are built on that -- and I like both Crysis 2 and 3