Shocks me how people completly dismiss a game just cause it emulates the 8 bit era. these people forget what a game is, and that great and even immersive experiences can be delivered if they are well done enough and not if they look real enough.
I wish they'd do a 3d version of gta2, you know, a dark cyberpunk, futuristic scenario with steampunk influences, like those huge retro cars. wouldnt it be good?
oh datski, glad you mentioned hl2ep3, its been too long since ep2, I hope they announce it as well. but i'm more excited about mass effect 2, the developers said they were going to reveal some story details, and a playable build of the game!
To me it seems more natural to consider video games art than a movie. For the planning the movie has the games have double, the film-makers need to cast actors...developers have to create the actors,their actions, their movements; the filmmaker picks a camera and captures the world, a game does that after creating the world, things behave after the laws of physics, of dynamics, lighting, shadows...the developer has to create all that. there's a script for movies, there's also for most games...and so on...I told that to my mother and she looked to the tv screen while I was playing GTA4 and she was almost perplexed for seeing it in a new way. it is so simple. But then again, what weight do comments like Ebert's have if he probably never played a game? how can he even generalize his opinion regarding "most gamers"? I partially agree with Jonathan Blow that arguing about this doesn't lead nowhere, but some light has to be shed on those ignorant enough to misunderstand gaming following their own misconceptions and prejudice.
why the hell do you still argue about which console "RULZ" the most?? why can't you just check your favourite games for your favourite console and leave that be? can't you admit that both systems have its strenghts?? but then again "opinions are like "S"holes, everybody's got one"...
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