[QUOTE="nnavidson"][QUOTE="LosDaddie"][QUOTE="nnavidson"] [QUOTE="Adrian_Cloud"]Its impossible, just look at the physics, animations, special effets, A.I and the over-all graphics. Sorry but gameplay will never = CG. The game will truly shine though, if they come close to the same emotion and feeling in gameplay. dackchaar
Just because something was CG doesn't mean it's not possible through the engine. If you watch the CG preview of Heavenly Sword and then the actual gameplay videos out now, the gameplay blows away the CG trailer.
I don't know how you're judging AI from a trailer, but we've now seen physics, animations and special effects that good elsewhere.
We haven't seen animations nor physics on par with that video yet. Especially the animations. YOu really have to pay attention to everything going on in the video to know that level of animations haven't been done yet.
From the videos I've watched, Crysis has things way more impressive. Granted that's on a PC but the point remains that those types of physics are doable in real time.
As far as the animations, I didn't see anything too impressive when you shoot someone. Only when people are yelling orders or waving you on, but that could be done the same way in engine cut scenes are.
I think people are underestimating this generation.
yeah, everyone thinks that we've already capped out what the systems can do already...
Has that ever been the case before even? I don't get it.
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