I totally agree with Spector... We dont want no more brain-less violence in our games. We want story, character developement, choices... like in the Disney games... LOL
@Unfallen_Satan So much for "taking care of their patient" (in this case, Bioware)... I would call them "Quacks", for the ammount of bulshit they spit per second...
All through the last years, Zeschuk and Muzyka have not behaved any different than the classic executive breed, half politician/half used cars salesmen...
So I really dont have ANY simpathy for them. Theirs was the desicion of buying EA's business model besides selling their studio. So they have it well deserved... whatever dark future ahead.
By the way, it's the rank and file of the dev's teams that are mostly screwed when a sudio dissappears, not the executives.
The idea is neat, but without deep, fleshed out characters, this seems as boring as assassins creed (first game) was; you keep assassinating people... so Fun the first three times, but not enough to carry a game through.
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