I just got the game. Ill help ya out! GT: RepaidFuzz
oldscooltennis2's forum posts
I agree, I wouldnt ask that question until you finish playing the game. It wouldnt be a Bioshock game without choices but there are not like 5 different endings if thats what youre worried about.
[QUOTE="oldscooltennis2"]
Troll, Disagree.
Luka89
You are the troll dude! You had way more skills, they had way more possibiletys and secondery mods, way more guns and secondery mods on them. You could combine a damn lot in Bioshock 2, and in Infinity I can pass the game with 1 gun and 1 skill, since everything is boring.
The game is made to be playing by mentally challenged people, elizabeth give you everything from helth, salts and money + you die and she brings you back almost for free. Boring...
The graphics are better, but it a way newer game, and the story isn't something that cool at all. I find city of rapture and Andrew Ryan more interesting...
I judge a game based on more than just difficulty, variety of weapons, and graphics. I dont think basing your decision on those things alone is fair. In recent years, game developers create video games with a much wider customer segment in mind. Thats why they give you the ability to select what difficulty you want to play at. Bioshock isnt trying to challenge you, it's trying give you an experience you wont forget.
If you are going to compare Bioshock to other games, maybe you should compare it to a game in the same genre. Bioshock is a FPS not an RPG. You might as well be comparing Bioshock to Fifa.....But clearly Fifa has a better story and your choices matter in the end...
The whole point is that there are infinite "lighthouses" that represent infinite possibilities. The lighthouse in a sense is real, but this is the lighthouse that exsists in the universe of Columbia.
Its just you. Bioshock is known for its twists. The game knows that you will be trying to guess them every step of the way. Trust me, you will not guess them. Go play the game!
This is an excerpt from the article:
De Witt and Graham
Bryce De Witt and his doctoral student R. Neill Graham later provided alternative (and longer) derivations to Everett's derivation of the Born rule. They demonstrated that the norm of the worlds where the usual statistical rules of quantum theory broke down vanished, in the limit where the number of measurements went to infinity.
You can see where some influence came from!
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