[QUOTE="s_emi_xxxxx"][QUOTE="fatshodan"]Crysis doesn't have propagating fire. Crysis doesn't have a day/night cycle. Crysis doesn't have AI's with a cyclical daily routine. Crysis doesn't have zonal damage (shoot legs and they fall over wounded and call for help). Hell, Crysis doesn't even have an open-ended design - for all its beautiful open areas, it's still a linear, level-based game in the end. I'm not saying Far Cry 2 will be better than Crysis, or even that it will be good, but it's doing a lot that Crysis/Warhead didn't do, and whether or not Crysis could do those things better is a moot point because Crysis didn't do those things.nVidiaGaMer
Nah, actually Crysis doesn't really need to do those things to be better than FC2. It wouldn't be too hard for Crytek to put propagating fire, A.I. cyclical routine, zonal damage or whatever in Crysis. but it's something that's totally unnecessary in a game like Crysis.. Crysis doesn't make the use of Day Night, otherwise these features are included in Cryengine2. The main thing is FC2 is a game like STALKER, open world, free to go anywhere & that's what makes FC2 different from Crysis. not better. By putting Cyclical daily routine, zonal damage etc, Ubisoft is trying to make their African settting look more believable & realistic. & Time will tell how realistic it actually is. & Crysis doesn't even have wind effect, that would've been nice btw :o
and anything that Far Cry 2 could do, Crysis could do better.JangoWuzHere
I Agree :D
All those things that FAr Cry 2 has make Crysis seem old and dated.
Bachelor of Trolling.
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