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pakhair

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Edited By pakhair

Hah it has already sold 3 Million in less hen 10 Days, Sales will be 5 Million + because first it has potential and second PC release is still left and last there will be GOTY/Complete edition too considering Rockstar always does it

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pakhair

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Edited By pakhair

@TheoAlmighty

Indeed SC 5 was outdated. Tekken 5 was a huge step up over 4 (it was horrible) but 6 didn't do too much with game design, it only added tons of new characters + a horrible story mode. Tekken need a breadth of fresh year, they should take some risks now.

On the other hand I'm excited for TAG 2 cause loved the first one years ago, wishing to have some fun. But it should be the last game with these kind of mechanics, major problem with namco fighters is accessibility, they should work on it. And more destructible and well drawn stage will help DOA 5 can be looked for inspiration of stage design (although details on it is less at the time).

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pakhair

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Edited By pakhair

I so much agree with this guy on DLC

Second I so much agree with him on future of consoles, Me being owning a high end PC since ages, I know consoles can never reach PC because PC market is different there you always pay to get good quality and it's definitely expensive, Consoles are cheap medium for many to do gaming + due to fixed specs (where as in PC Hardware varies a lot) the overall game package is always good (Good framerates and less bugs). What we need is faster loading times and Resume feature if we want to shut down our game something like temporary quicksave.

+ Another major reason was SFXT is a terrible package (Not a bad game though), There aren't enough single player modes variety and story mode is almost non existent and the achievements/trophies are horrible (It's a factor for many gamers). In the ned it was a good game but lacking in many aspects and definitely polish

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pakhair

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Edited By pakhair

It was RE, It was bound to sale copies, no matter how bad it is. RE fan following is one of the top in industry, people often buy new consoles for RE e.g RE 4 was crown jewel for GC, RE CV for PS2 and RE Revelations for 3DS especially in Asia.

On the other hand, it's not a great game or perhaps not even worthy of calling good due to strange bugs and stupid AI but it has it's moments especially while in Co-op with a good team.

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pakhair

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Edited By pakhair

You have copied the style of IGN, Gamespot. It's not a bad thing and you have also improved on the formula by including Hide comment replies button (Kudos) .

BUT you have also inherited one of their weaknesses, now you can't thumbs down or dislike a troll's, jerk or a fools comment. Which was one of the main reason I loved GS system of replying to comments

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pakhair

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Edited By pakhair

@Raxyman You are somewhat right and somewhat wrong except for Bioshock, all of these are massive MP games and their core selling point was MP, not outstanding design

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pakhair

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Edited By pakhair

It's true at times, nothing but Bulletstorm comes to mind, great concepts but very few people played it

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pakhair

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Edited By pakhair

Brendon, Why do I feel you are writing the words out of my heart's content.

This is the same case scenario fro me too, I often buy used games nowadays to punish publishers because of their cheap tactics and also refuse to buy cheap dlc BECAUSE as you said it's the matter of principle.

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pakhair

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Edited By pakhair

DLC were way too short for the price tag, I wish this one does the price justice. Really when you are paying 560-800msp (Sorry don't remember exact price) for less then 1 hour of dlc, one's about to get angry.

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pakhair

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Edited By pakhair

Not Bad, Dante's Inferno even gave us great multiplayer although it was a dlc. Just wishing that MP has no integration in SP campaign as ME did, Which was one of the most foolish things on Bioware part. Who the hell integrates MP in SP in order to get secret ending in the campaign.