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pbjsystems

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#1 pbjsystems
Member since 2006 • 32 Posts
With all the great accessories coming out for the Wii -- the Zapper, the Balance Board, the Wii-Wheel -- how about a Wii Sword? The hilt has a compartment to place both the nunchuck controller and the remote, or have something in place of a remote. Imagine a Wii fencing or lightsaber game with this particular accessory! Imagine it with online play. It's probably only a matter of time before I can use my fencing skills against other opponents via the Wii.
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pbjsystems

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#2 pbjsystems
Member since 2006 • 32 Posts
It would have to be Lunar for the SegaCD back in 1994 -- 16 hours straight one Saturday.
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pbjsystems

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#3 pbjsystems
Member since 2006 • 32 Posts

NO! I don't want a hardware company making a console.

Get a GAMING company to do it.

#1 Their games are forced be amongst higher amount of quality *See SEGA*

#2 They release more games of companies they already own so we aren't loosing exclusives but gaining them

#3 They already have a fanbase

Square-Enix talked about releasing some hardware a while back.

But personally I'd love to see a Konami console.

Imagine Konami making dozens of games a year with Capcom and SEGA as strong third parties. :)

Dencore

Sounds like a great idea. With any decision, I favor multiple choices. Let's just hope they do their homework, learn from the mistakes of others so that they do not become another Turbografx-16/TurboDuo. Do not specialize or capitalize any one genre. Nintendo, Sony, Sega, and the PC have all stayed through the years because their game libraries possessed great diversity. The ones that failed, however, decided to specialize on specific genres. Case in point -- NEO-GEO focused on 2D fighting games, and the Turbografx-16/TurboDuo put all their eggs into the shooter basket. Take care not to rush products, nor fail to garner hefty third-party support. Case in point -- Sega's SegaCD and 32X add-on. But HOW can anyone top Nintendo's new controller scheme? I'm sure the company has taken care to obtain a crapload of patents with regard to it. That alone would be hard to beat.

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#4 pbjsystems
Member since 2006 • 32 Posts
One more note... I just hope that Nintendo does not get arrogant to the point of outputting crappy games. I would hate to see their brass develop an attitude of, "We're selling so many systems out there, who cares what they play on it now?" kind of thing. True, the PS2 library has volume, depth, and breadth. Nintendo has quite the catching up to do, but if their current sales data is indicative of things to come, Nintendo might just come out on top -- so long as they can stay loyal to their customers and do business by the polls.
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#5 pbjsystems
Member since 2006 • 32 Posts
This may have been said before, but "never count your chicks before they hatch". It's still too early in this console war to determine the victor. Nintendo fell with the N64 because of their arrogance and overconfidence. They should not make the same mistake, again. No matter who wins in this console war, one gaming platform will always be there no matter what -- the PC!
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#6 pbjsystems
Member since 2006 • 32 Posts
Back during high school, I coveted one of those Turbografx systems after all the hoopla, hype and specs that I've read concerning it featured in full glossy color upon the pages of game magazines back in the day. However, after having played Turbografx's games in the local mall, I decided against it. To put it simply, nearly every game sucked. As the NEO-GEO specialized in 2d-fighting games, the Turbografx's specialty was shooters, and I did not care too much for shooters. Other games such as Bloody Wolf, Legendary Axe, etc. felt too awkward and were too simple to beat, in my opinion. Still, that part of me that always roots for the underdog hoped that they could make at least a little niche in the video game market. But, they kept putting out games that nobody really wanted to play. I heard that its Japanese counterpart, the PC-Engine, was successful and had a far better library of games. But these games were never ported to the US, the company feeling that it would take too much time to translate them for the US market. Despite its misnomer of a name (Turbografx-16), it was not a 16-bit system, I've heard, but rather an enhanced 8-bit with a very good graphics processor. My wife wants a Wii, and it looks so much fun to play, so I'll buy her that. However, I just wish I had another choice other than what I see offered today. Hmm, maybe one of the popular third-party companies (Capcom, Konami, Square, etc) can jump on the hardware bandwagon...
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#7 pbjsystems
Member since 2006 • 32 Posts
Do you think that NEC (as Atari attempted in the mid-90's) would ever attempt to venture into the video game market again, having learned from their past mistakes? Nintendo is the one to beat now, and I don't think Johnny Turbo will ever defeat Mario, but it would sure be interesting to see them try. I'd like more choices other than the PC, Wii, PS3, and XBox360 we've come to know. How about the TurboGrafx-2008?
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