@cure_4_humanity: I don't think a beginner will die. I have seen beginners tear it up with Reaper. One instance, my friend and I played our first matches together, and he got play of the game with Reaper. But yes, there are benefits to having an experienced Reaper on the team.
However, Bastion needs a nerf big time in the form of no "play of the game" or accolade voting opportunity.
@joebobahead: I think this game would benefit from a story mode like Battleborn to enrich the "story" it currently has, but this game I think is worth the 60$. It took a lot of convincing for me to give $60 to a game that probably only has $30 worth of content, but I look to Diablo 3 on PS4 and all the free crap Blizzard still pushes out.
@pnova: It is hard to compare these two since they are so different. But, even though Overwatch is probably 20% of a full game, I still enjoy it better then Destiny.
@cure_4_humanity: I was on the PS4 playing yesterday and came across a team like that on the Hollywood map. We held them off at first, but when my turret was destroyed they overwhelmed us quickly and lost shortly after that.
@greaseman1985: I somewhat agree. The use of the word moron to describe other players I think is too harsh and inaccurate. There is an issue with team work, especially when groups will avoid going for the check points. I see it more often where teams will hang out at the choke point and kill each other without trying to get to the goal. I capitalized on this once. Playing the Egypt map, both teams were stuck at the choke point. I switched to Trace, and teleported to the first checkpoint and captured it without any resistance. Once captured, I moved fast to the second checkpoint where I also met zero resistance and we won in very little time. This was all because everyone was at the front. Other times I have not been so lucky since other teams have been vigilant in protecting their own CPs while keeping my team busy at the front. There is a team work issue in this game, but it is not in character selection, it is in basic strategy.
When it comes to character selection, I have noticed the team balancing suggestions are not always necessary or helpful. I have been on teams where almost the whole team was defense characters with a few offense, and we still made short work of the other team. I have also been on the other side of that as well getting wrecked by a team full of Soldier 76s. Many matches have been won with teams that were "imbalanced."
I think hoping for forced team balancing is wishful thinking, because games have been trying to force team work for so long and if we should have learned anything, it is that you cannot. Look at Destiny, Battleborn, The Division, and any other team based games you can think of. Not going to happen. I also do not believe forcing team play is the right choice either.
Bastion and Reaper do not need character guides. Reaper is for beginners who want to get into and learn the game. Bastion is for lazy people who don't want to get into the game and just want to kill other players.
How about they look into the issues concerning basic functions, like shooting, reloading, using skills, cover, and the other broken features of this game? Tired of hitting the damn reload button 40 times and my character just sits there.
Wish they would just refund my money for the DLCs, since this game is not worth the frustration to play it anymore. But, they cannot, and Sony won't either because of bad business practices.
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