First Phil Spencer talks about his idea to make the Xbox One potentially up-gradable Then we get this rumor about Sony thinking about a "PS4.5" or "PS-4K". Xbox One I can see. But what reason would Sony have to upgrade the PS4? VR? Really? Just wait for the PS5. Just make games. Are they THAT invested in VR??
Do you think that it's because of the NX coming out, and maybe being more advanced than the PS4 and Xbox One, that we're hearing about this? If Nintendo NX works, it could steal some of PS4's sales. And the Xbox One would be left in the dust. Maybe NX is more powerful than we think?
Yes but they're kiddie games ya know?! I want blood and guns on mah games not clay kirby or a cute yarn yoshi or neko mario. All joking aside, I love the games on Wii U.
It is clear that Sony has run away with the “win” in the current video game console generation in terms of raw console sales numbers, but as it turns out, selling the most systems doesn’t equate to having the most — or the best — exclusive games.
The top-rated Super Mario 3D World is one of the games that has put the Wii U ahead of the Xbox One and PS4 in our analysis of exclusive console titles.
With that in mind, we looked at the library of games released for this generation’s gaming consoles to find out which one has the mostexclusive titles — Sony’s Playstation 4, Microsoft’s Xbox One, or Nintendo’s Wii U — and which console has the best exclusive games.
For this analysis, we are defining “exclusive” as those games that are only available to play on a single console, and nowhere else. In other words, we are not counting “console exclusives” (i.e. games that are available on only one of the three consoles, but also on PC or a handheld platform) or “timed exclusives” (games that are available only on one console for a limited time but then come out for other systems).
So which system wins the exclusive games contest? Wii U by a landslide. The following table tallies the number of exclusive games for each console, and breaks the stats down based on Metacritic scores to provide a sense for the quality of the exclusive titles, as well — with 90 to 100 qualifying as “Amazing,” 75 to 89 as “Good,” 50 to 74 as “Meh,” and below 50 as “Awful.”
The Exclusive Games Race
Scores
Wii U
Playstation 4
Xbox One
Amazing
3
1
0
Good
19
6
4
Meh
14
8
4
Awful
4
2
1
Total
40
17
9
With 40 exclusive games so far, Wii U is crushing the competition in the exclusives race. PS4 has seventeen exclusive titles, and Xbox One has just nine.
The Wii U wins the quality competition, as well. Twenty-two of the games exclusive to the Wii U have a Metacritic score of 75 or better, which is true of just seven Playstation 4 exclusives and a mere four exclusives on Xbox One.
Exclusive Games by Console & Score – Wii U / Playstation 4 / Xbox One
Although Sony has sold nearly three times as many systems as Nintendo in this generation, Nintendo’s continued dedication to developing and publishing great games has cemented the Wii U’s position as the home for the best unique games.
There is no doubt that Nintendo relies heavily on its signature characters. Eight of its twenty-two top exclusive titles are Mario or Mario-spinoff games. But unlike series such as “Assassin’s Creed” or “Battlefield,” whose recent entries typically earn review scores in the 70s to mid-80s, it’s not uncommon for the most recent flagship Mario platforming title to score better than 90, and they rarely pull down scores below 80.
Sony and Microsoft do have a few more exclusives in the pipeline for 2016, such as “The Last Guardian” and “Ratchet & Clank” for the Playstation 4 and “Crackdown 3” and “Gears of War 4” for the Xbox One, but with “Star Fox Zero” and a new “Legend of Zelda” also on the horizon for Wii U, Nintendo is unlikely to give up its lead in the exclusives race this generation.
Here’s the full list of every exclusive game with a Metacritic score of 75 or better for each system as of March 2016.
Best Exclusives by Console, March 2016
Wii U
#
Game Title
93
Super Mario 3D World
92
Super Smash Bros. for Wii U
91
Bayonetta 2
88
Mario Kart 8
88
Super Mario Maker
87
Pikmin 3
84
New Super Mario Bros. U
84
Xenoblade Chronicles X
83
Donkey Kong Country: Tropical Freeze
82
Fast Racing Neo
82
Runbow
81
Affordable Space Adventures
81
Captain Toad: Treasure Tracker
81
Splatoon
80
Lego City Undercover
80
Pushmo World
78
The Wonderful 101
78
Yoshi’s Woolly World
77
New Super Luigi U
77
Nintendo Land
76
Hyrule Warriors
75
Swords & Soldiers II
Playstation 4
#
Game Title
92
Bloodborne
82
N++*
81
Tearaway Unfolded
80
Disgaea 5
80
Infamous Second Son
79
Until Dawn
78
Everybody’s Gone to the Rapture
Xbox One
#
Game Title
87
Forza Motorsport 6
84
Halo 5: Guardians
81
Sunset Overdrive
79
Forza Motorsport 5
*N++ is coming to the PC via Steam eventually, but since it is a PS4 exclusive as of this writing, it was included in the analysis. If the analysis were done post-release of N++ on Steam, it would not have counted.
This information doesn't surprise me in the slightest. But after seeing the comparison.....Wow.
I'll be glad when Sony and Microsoft realize that Good graphics and "realism" doesn't make a game good. Seriously. Sony and Microsoft had so much creativity and imagination back in the day. So many great franchises were created from those two companies. The PS1, PS2 and OG Xbox are reflections of that.
@charizard1605: Wave race vs Zelda........Please tell me your just a Zelda fan boy. Please. -_-
I mean, yeah, I am. It's my favorite franchise. That's not the reason the bracket is like that, though, the brackets were all randomized.
Mine too. (Alongside Kirby) Which is why I had to laugh at that comparison.
Randomized explains why it's Kirby vs Pokemon.
I'm a HUGE Pokemon Fanboy. Though, I can only truly be mega hyped for it when it's a new generation/reigon. I'm almost always excited for a new Kirby game. So for series overall, I'll choose Kirby.
The reason why it is huge is because the pre-bake process. They still trying to use mirror and smoke. That cannot be helped because it is still faster that way and will always be faster. And they do mega texture instead of modular texture. So, a lot of repeated textures are pre-baked into several mega textures. This matters too, mega texture is better at tiling because they are pre-baked.
I do hope they can compute the textures and cache it locally. If the cache is cleared, they can recompute it again. That way, the process is fast.
The future game will have much smaller install, but, will have more MMO kind of content download, which would be great to compute the content at that time.
I....Somewhat understood that. I get the gist of it though.
@pikachudude860: Most games have just lost their creativity and uniqueness. The last great gaming years was 2010 to 2011. It was awesome. Now theirs some really good games, but A lot has lost their magic.
I feel the same way. Indie games have more creativity and uniqueness. Indie games that cost a couple of dimes and some butt hair to develop....How is that even a thing?
I don't care about the topic, I find the "Microsoft Had A Point" thing much more interesting to be honest, and to be completely honest they did*.
Sure their DRM was a bad idea, but the way they judged the market in terms of its direction, digital games and the way these systems work was spot on. Having a disc these days is a novel idea, but the reality is it's not the same as it used to be, it needs to be installed and most games need a massive downloaded update the day they release, plus pretty much every game needs post release updates. I have no doubt that there are several games in existence that won't even work without content being acquired from the Internet, that's basically the reality we're living in.
Traditional consoles are dead, those days are long gone, these things are bonified closed source PC's now. Both the Xbox One and the PlayStation 4 are essentially worthless hardware packages without the internet, that is the cold hard reality with these systems. Sure, you can use them offline, but you're going to get a pretty terrible experience, all I'm going to say is The Witcher 3 version 1.0 on PlayStation 4, have fun with that.
The 24 hour check-in was completely unnecessary, but as most of us are finding out now, it really wouldn't have mattered for the most part because an internet connection is an absolute necessity for these systems.
As much as I hate to admit it, your right. That is the unfortunate reality we live in. I just don't think digital is the way to go. Things can change if Sony, Microsoft and Nintendo just had a bit more ambition in their hardware innovation.
I'm just afraid of what happens when digital is not enough....
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