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pilouuuu2004

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#1 pilouuuu2004
Member since 2004 • 1075 Posts

Obsidian have much better writers than Bethesda does, so the story/characters/quests/dialogs are far superior. (the robots in NV have more personalty than Beths characters)

They have better RPG minds in there corner (some of the old Black Isle devs) so the RPG mechanics are better, actual choices and consequences, more skill checks outside of combat, there's actually diffrent ways to complete quests so the roleplaying is much better.

For example - My contact tells me to go kill something, and then I have to go kill it, or that part of the story ends there. And that's Skyrim, over, and over, and over.

Skyrim is just so much mindless violence.

I think this is where the feeling of linearity is coming from. In Skyrim, unlike in New Vegas, and many other great RPGs, I can't choose anything but mindless violence. You have two choices ultimately in Skyrim:

1. Mindless violence.
2. Stop playing.

In that way, it is linear, and it is shallow.

And generally, unless it's a person you're meant to talk to, speech is completely worthless.

Fallout 3 - you can solve every problem by killing someone. But even worse than Fallout 3, Skyrim encourages you into that way of thinking. Due to that, I couldn't really enjoy it that much, and I couldn't immerse myself in it. I mean, if you can just go from one group to the next, killing, killing, and killing some more without ever noticing your kill count or caring, then fine... I guess it's the game for you.

But I remember doing so many other things in so many other games.

Why has it all come down to this?

Why has the great RPG just been diluted down into killing things?

If I wanted to just kill everything and have the sort of depth that could be written down onto a napkin, then I'd play CoD. I play RPGs because they're supposed to offer me something different. Consider this: Ultima VII is thought to be one of the best RPGs of all time. Despite that, the combat is horrible, and it's almost better to go through the entire game without every using your sword or magicks on anything. Only very rarely will you be thrust into unavoidable combat. The depth came from the world, the characters, and the story.

Skyrim is like the opposite of that. The lack of depth comes from how I'm some genocidal maniac (like the Blades, like the Vigilants of Stendarr, like the Silver Hand, like the Thalmor, like Alduin's dragons, like so many other groups in the game), and I can't choose to be anything else. It's KILL KILL KILL KILL KILL.

bussinrounds



This, this and one million times THIS! I hope we get to see real RPGs soon. They need to make a new Ultima!

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pilouuuu2004

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#2 pilouuuu2004
Member since 2004 • 1075 Posts
Because in the past they had some creativity and they didn't intend to milk Star Wars and even when they made SW games, they were good. I just think they took some very bad decisions, abandoning the ips that made them successful, leaving adventure games behind, instead of updating them for modern times and forgetting about PC which is where they began.
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pilouuuu2004

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#3 pilouuuu2004
Member since 2004 • 1075 Posts
Better A.I. too. And also better stories, because these days almost all games have B-film level stories.
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pilouuuu2004

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#4 pilouuuu2004
Member since 2004 • 1075 Posts
Not really interested. I'll pass.
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pilouuuu2004

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#5 pilouuuu2004
Member since 2004 • 1075 Posts
This is the sort of game and storytelling I wish there were more on the PC. This game doesn't need violence, set-pieces and QTE to create atmosphere. And also it shows what the medium can do tell a story. It would not be the same if it were a comic or a cartoon. This is the kind of game that shows that games are an unique type of art. Let's hope other developers take note and we stop getting new iterations of the same games again and again.
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pilouuuu2004

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#6 pilouuuu2004
Member since 2004 • 1075 Posts
That makes me think how crappy Rage is. Lots of Gb for awful textures and a few hours of gameplay. People used to think "oh, why doesn't Skyrim use IdTech 5? Fallout 4 definitely should use it!". Hopefully it'll never be used for Bethesda games.
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pilouuuu2004

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#7 pilouuuu2004
Member since 2004 • 1075 Posts
When you said return of Lucasarts I also thought of great graphic adventures, but when you mentioned "open world", then the idea that comes to my mind is the worst thing since the Star Wars prequels. Now the dark side has really taken over...
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pilouuuu2004

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#8 pilouuuu2004
Member since 2004 • 1075 Posts
Haha they took notice that it was going to be a complete FAIL if they made a different version. At last we will have a game that doesn't look 5 years dated.
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pilouuuu2004

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#9 pilouuuu2004
Member since 2004 • 1075 Posts

They are making a worse version on purpose! They always do that, but this time I'm quite pissed of because the new engine seems pretty cool...on consoles!

FIFA 12 PC

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pilouuuu2004

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#10 pilouuuu2004
Member since 2004 • 1075 Posts

Here there's a link from Youtube. Combat looks great!