Alright, I'll admit I'm not the greatest blogger in the world, Sometimes I'm pretty darn lazy. As most of you know I frequent the SystemWars boards, and occasionaly I run into a gem of a post. This came from VoodooHak when he replied to a threadby a PS3 fanboy asking people to defend the xbox. The fanboy claiming thathe pwns all his friends whoown a 360 in an argument about which system is the best.
By VoodooHak:
I was going to say it's all Xbox Live. But in truth, Xbox Live is only part of the picture. It's probaly the most obvious part, but only one part. The Xbox 360 has set up a whole ecosystem of gaming that addresses the whole gaming experience.
While playing on a system like the PS3, it still feels very much like a solitary experience. Gaming is only really about being in a game proper. Not so with Xbox 360. On the console, I almost never just launch into a game. I check my messages first. I look at my friends list to see who's partied up and who's playing what. I'll check the Events section to see what's on tap for the night and next few nights. Maybe the Spotlight section has a cool Inside Xbox segment or IGN Strategize has something new. Oh look... they already have a tip for Arkham Asylum. Or maybe I'll check the marketplaces to see if any new demos, videos, add-ons.
This brings me to the layout. It's not like I have to go far to look. Everything is at or near the surface of the dashboard. No need to launch a separate app.
Then there's something like achievements which have been there from launch, so they're in every single game except for Indie games. The data's accessible any community developer that wants it, giving rise to sites like Gamercard.net or 360Voice which get update dynamically. There's no manual synching process. It just happens. Trophies on the other hand are now only standard since the start of this year, leaving a large gaps in the number of games that support them. The data isn't publicly available, so the services like TripleTags and AngelFire require you to manually update your trophies.
Then you have the integration with Xbox.com. The gaming experience doesn't have to end when you turn off the console. You can keep up with your friends list via MSN messenger or manage your messages and your account through Xbox.com. Meanwhile, PSN's integration with Playstation.com is so rudimentary, it really offers little value.
Xbox also has very visible and accessible community managers that not only go to industry events, but also set up celebrity meetups and play sessions with developers and address subsections of the community that otherwise get ignored (ie GamerChix, GamerParents, Ambassadors to help newbies).
These are just examples of how MS and Sony approach gaming today. It would seem that Sony is stuck in the traditional, last gen mentality of what gaming is while MS has kept in step with the web 2.0 movement and focused heavily on creating a framework where a community can thrive.
So yeah...you won't find these things on the back of the box or on some consumer product grid. These are things you can only experience by being part of the community.
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