Well time for an update. I'm now at the path to the oracle(I think that's what it's called)-the place with all the continuously spawning harpies right after the gravedigger-or more specifically above it. I must say this isn't really hard given the fact that most enemies can be infinitely OH'd or air grabbed to death and due to that I haven't had any problems yet.
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I've been meaning to look into that, as things like that greatly interest me, but as I understand it, they are attempting to recreate a black hole and/or the big bang. They way I see it, as long as SOMETHING happens, I'm happy. Whether they create a new universe within that machine, or they make a black hole that swallows the earth(or at least a significant chunk of it), which is quite cool.Alucard_rules
My understanding of the LHC is that the CERN scientists want to use it to find the Higg's particle(AKA the "god" particle) or alternate realities or extra dimensions. Still it would be cool if it made a black hole that destroyed a part of the world, hopefully someplace useless like... I don't, Canada maybe.
It's time for an update(due to having winter break now I can start playing GoW again). Anyways I'm at the place where the suicide lady falls right now. Medusa wasn't too hard even though I had a couple of close calls. Basically all I did was [] to /\ followed by an air grab for the duration of the fight with rolls when she tried to stone me. LRR to victory. I must say it's rather hard but fun to only limit myself to 3 PR casts per area even though I got the regen magic.
p.s. for anyone who might want to also try a GMNUR+RS run here are the rules I came up for it in addition to the rules for a GMNUR+:
1.after getting regen magic, you are only allowed 3 casts of PR OR 1 cast of PR and 1 cast of AoH when you get AoH(no using both options allowed) per area that you fight in.
2.no use of ZF or MG allowed(not even going into their stances) unless if the game requires you to.
3.you are allowed one extra cast of PR for every QTE you do on a gorgon or a boss(I'm not sure if sirens give magic orbs when you QTE them but if they do, then you can also get an extra cast of PR from them).
4.high jumps or any kind of skips that require magic can only be done when there are no monsters in your vicinity or after you killed all the monsters already.
5. when you get to Ares, there are no limitations on magic(unless you want them).
It would seem that this compemetition thread has gotten off-topic, but that's okay, off-topicness is always a good thing. It also seems that I have been lucky enough to be exempt from this psychoanalysis.
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