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rocoswav

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#1 rocoswav
Member since 2005 • 804 Posts
In an interview filmed prior to Microsofts E3 2013 press briefing and published on GameTrailers, Microsofts Don Mattrick has addressed concerns about the compulsory connectivity requirements of Xbox One. "Fortunately we have a product for people who aren't able to get some form of connectivity; its called Xbox 360, said Mattrick. If you have zero access to the Internet, that is an offline device. Mattrick is aware of the kinds of gamers wholl be missing out on Xbox One, and absolutely anticipated some blowback, but went on to reiterate he feels they have made the right call. I dont even know what it means to be on a nuclear sub but Ive got to imagine its not easy to get an internet connection. Seriously, when I read the blogs and thought about whos really the most impacted there was a person who said, Hey Im on a nuclear sub. And I dont even know what it means to be on a nuclear sub but Ive got to imagine its not easy to get an internet connection. But hey, I can empathise; if I was on a sub Id be disappointed. Its a service-based world, if you think about things and how they get better with an internet connection, thats a design choice weve made. I think people will appreciate it... We did a lot of testing, a lot of consumer research and I think we made a good choice. Mattrick said Microsoft appreciates the passion of gamers but he believes gamers are imagining outcomes that are worse than what we believe its going to be in the real world. http://www.ign.com/articles/2013/06/12/gamers-without-internet-can-stick-with-xbox-360-says-microsoft Lmao. It seems MS is pushing Sony to a decisive victory
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#2 rocoswav
Member since 2005 • 804 Posts

im sad that this is not a launch title, got pushed back to 2014 Q1 :(

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#3 rocoswav
Member since 2005 • 804 Posts

there is already a price drop for the X1

http://www.amazon.com/gp/product/B00CMQTVK0/ref=vg_ilm_xbox?pf_rd_m=ATVPDKIKX0DER&pf_rd_s=merchandised-search-top-1&pf_rd_r=E3B763DB72654C19AA31&pf_rd_t=101&pf_rd_p=1564705982&pf_rd_i=468642 

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#4 rocoswav
Member since 2005 • 804 Posts

MS botched there new console bad.  you should hear them on a IGN and youtube X1 is getting slaughtered

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#6 rocoswav
Member since 2005 • 804 Posts

OOOOMMMGGGGGGGG  $ 399

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#7 rocoswav
Member since 2005 • 804 Posts

The second episode of Square Enixs mdRadio has shown up a bit early arriving a day ahead of schedule for some reason or another.

While Nomura neglected to talk about Final Fantasy Versus XIII this time instead reflecting on how fans have been clamoring for a The World End With You sequel and how hed like to create one he did sound off on the fact that he will be making his way over to E3 this year.

While Nomura will be attending for Kingdom Hearts HD 1.5 ReMIX promotion, he explains there is certain information to be announced at E3 which he cant talk about at this moment. He goes on to say however, I feel like everyone knows what this information will be anyway.

Its been three years since Nomura last attended E3 previously having done so for the reveal of Nintendos 3DS system along with the announcement of Kingdom Hearts 3D [Dream Drop Distance]. Given the timing and the loads of hints, rumors, leaks or otherwise leading up to this year it seems the timing for Versus XIIIs reveal is coming to a head.

 http://www.novacrystallis.com/2013/06/tetsuya-nomura-to-attend-e3-this-year/ 
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#8 rocoswav
Member since 2005 • 804 Posts
I'm pretty sure it's a GTA game, he said " you'll be hooked for hours " no game out there consumes hours like a open world GTA game
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#9 rocoswav
Member since 2005 • 804 Posts
Oh snap We hardly knew Ya
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#10 rocoswav
Member since 2005 • 804 Posts
http://www.videogamer.com/ps4/killzone_shadow_fall/news/ps4_has_no_performance_bottlenecks_claims_killzone_developer.html The PlayStation 4 has been so carefully designed that developers won't find a performance bottleneck, Michiel Van Der Leeuw, technical director at Guerrilla Games, has told Edge. "The fact that the best pieces of hardware are also devised from, or optimised versions of, the stuff we find in PCs doesn't make it any less a console," Van Der Leeuw explained. "A PC is a number of parts that also [have] bridges in-between, where there are inefficiencies that may [come in if they're not] exactly the right match." But with the PS4, Sony has - allegedly - been able to ensure these inefficiencies don't exist. Van Der Leeuw continued: "We've got the right amount of memory, video card; everything's balanced out. It was a very conscious effort to make sure that with the speed of the memory, the amount of compute units, the speed of the hard drive there would not be any bottlenecks. "I think it was for more than a year that we knew the main ingredients and there was just discussion after discussion trying to find a bottleneck. Take a look at this design; try to find the bottleneck." PlayStation 4 is expected to launch later this year, with Killzone: Shadow Fall expected to be a launch title.