Fallout 3 is an amazing game.It has some freezing problems and a bug here and there but everything is easily overlooked by the quality of the overall experience.
Graphics - They are good. When I say good it's semi eye-candy goo. Character models are very good, not to mentioned the world graphics and textures. When you are outside and realize the world is freaking GIGANTIC! you get a "OH SNAP!" moment when you see that the graphics are good ALL OVER THE PLACE.
I am not speaking of puny little inside environments. I am talking about outside with marvelous landscape views,ruined cities,cities made by survivors, roads ETC ETC ETC. Inside we have underground tunnels, lots of houses and different buildings.
So yes, graphically it's great.
Sound - a part of the game that is also great. From several radio stations that are broadcast to all of the Wasteland from that calm music you have when the radio is off. Environmental sounds are also very good, ranging from wind to explosions. The guns have also a great kick to it. You have an incredible amount of guns and each one is different from the other.
I guess nothing else is worth mentioning...oh wait, I forgot one little detail. THE FKNG VOICE ACTING IS AMAZING! There is a ridiculous amount of characters and each one has a dozens of lines and each line is carefully emoted! I mean, it's so good it gets funny! It really helps the immersion, that all the characters actually respond to what you say with different levels of emotions and unique lines that will change with what you do.
Gameplay - Only thing I complain about is the jump button being the triangle, but that's nitpicking. And besides YOU CAN CHANGE THE BUTTON LAYOUT!!
What really brings Fallout 3 forward is the VATS system. This system calculates the probability you have of hitting a certain body parts and it enables you to choose where you want to fire. You select the number of shots you want to that part and press X, we have a cinematic sequence, hopefully ending in a head blown apart with all the details (you can see the eyeballs, jaw and all of the deal flying around or some limb flying to the other part of the room.
This system is innovative and it really helps the setting of a Futuristic world. And it's a plus for Console users since the crosshair is small like an ant and it's a pain to aim accurately to the head. But it's possible. Several times you will run out of points to use in VATS and you will have to finish the job out of VATS. God the gore is awesome :P
Another thing in Fallout 3 are the Perks and you know ask "Roger isn't that a rip off of COD4?". Then I will resume to slap you and kick you in the head. No, much deeper than "YOU DROP A GRENADE WHEN YOU DIE!!". The Perk system will allow you to choose an ability that will range from Health related perks,Gun related perks and etc. Each perk will do a permanent effect. You gain access to choosing a perk each time you level up. Unfortunately there is only 20 levels and the number of perks is huge.Not to meantion that certain quests will give additional "perks" that will take immediate effect.
When you level up you will also be giving 15 points (or was it 16) to distribute between your abilities. These abilities will pretty much decide how you will play. If you like Lockpicking you need to have lots of points in that. If you keep losing health you will add points to Medicine. If you are a manipulative bastard the Speech skill is the one to add points.If you want to go Snake **** points in Sneak is a smart choice.Get it? It's really great because each time you start a new game you can distribuite the points differently.
Still talking about points...We have the SPECIAL system. What is SPECIAL? Strength, Perception, Endurance, Charisma, Intelligence,Agility and Luck. You get to distribuite these when you are a baby and they will dictate what perks you will be able to use!The Stronger you are the better you are with Large guns. With more Perception you will be able to see enemies in the map when a low Perception player won't see it. Endurance will make you more resistant to hit points.Charisma will help you talk people to do what you want. Intelligence will help with medicine skills, Agility will make you faster and handier with smaller guns and Luck will make you Luckier XD Of course each one of these will have more consequences on everything.
Talking about lockpicking....Karma. You gain or lose Karma according with what you do. If you like to kill innocent people to steal them and then steal their house, your Karma will be bad. Meaning people with shot at you....all the time. The there's the God like person that does good. That person will be welcome in every city (as long they aren't slavers ) and sometimes people will give you items to thank you. Then there's Neutral Karma for the people that only care about the money. It's a really fun system that will guarantee a different gaming experience each time you play.
Guns and ammo break(and quickly) and as they get more damaged the less hit points they take. Then some merchant will steal all of your money to repair your gun to something along the lines of 49%. So repairing your guns and armour in a regular basis is necessary. Don't worry, finding a merchant isn't hard. They are pretty much in every city or village and some even travel around the Wasteland. They usually sell supplies too, like food, ammo, med kits and junk so you can fabricate your own unique weapons, but for that you need the blue prints.
Med kits?...Oh yeah! You can get addicted to chemicals. Some of this chems are used to reestablish health or to keep you away from Radiation poisoning among other things. So yeah, don't get to chem friendly like I did sometimes....
Story - wow. Just...wow. No srsly, it's amazing. The setting is flawless, the characters are amazing but what really leaves me without breathing are the choices you can make.
Each decision will dictate how you will do in the end and trust me...IT REALLY MATTERS if you ditched that person that asked you to escort him trough the Wasteland. The Main Quest keeps you hooked. You simply must know what will happen next. And now I will tell you this : Remember that little Karma talk we had? Well it affects the Main Quest!! If you are Bad the Main Quest will take considerable different turn. If you are Good it takes an opposite turn! Unfortunately the Main quest is small...20 hours small.
But then....SIDE QUESTS COME TO THE RESCUE! Side quests add a lot of play time to the game and all of them will help you understand the Main Quest better and the World you are in.
And then there the "unmarked" side quests. They are the ones that will act like "jobs". Some will consist in escorting people other will have you find ingredients for drugs.
AI - Nothing to talk about here...the enemies do their job...they shot, bite and claw you. Not in a very "smart" way but hey! You die if you aren't careful or Run and Gun to a group of raiders....eventually.
Physics - In 3rd person? Awful. No seriously, in 3rd person you don't walk, you hover. Fortunately the game is made to be played in 1st person.
Aside from that enemies are convincing and I have to mention this again...heads exploding? And you get to see eyeballs all over the place? Sign me in!
Fallout 3 is a wonderful game where you choose what you want to be. You get attached to your character (even if you don't get see him/her often)the second you see him/her born and you really get pulled in and almost feel what the characters is feeling. The sense of immersion if outstanding and you are compelled to play more and more.
Fallout 3 is a worthy experience that nobody should miss. It's one of those games that every rock is worth to be looked under.
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