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saurus-varta

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#1 saurus-varta
Member since 2013 • 34 Posts

What genres and subgenres of Video games are obsolete today?.

The big companies like Konami, Capcom, Sega, Granzella (formerly Irem), Taito, Tecmo, ..., no longer do those arcade-type games, for game consoles, or even so well they are given in the recreational games at the end of 1980 and during the 1990s; and they made them succeed.

Are arcade 2D, linear and simple to play (platforms, shoot'em up, beat'em up, run'n gun and Vs fight), are they also or will be in the future? Why?.

The 2D mechanics games, are less playable, complete and fun, than those of 3D mechanics, being more limited and less spectacular (being static screens, such as Bionic Commando Rearmed 1 and 2), less deep and enveloping.?

What could come, after this type of arcade video games? What will remain after them?

A report about videogames, he commented, about the different genres of videogames, which in the future, will tend to blend with each other, in the search of the perfect videogame, with 'the best of each one' already incipient trend.The current genres of video games arcade platforms, beat-em up or brawler, shoot-em up, run-n gun, and Vs fight, could form hybrid games between two or more different genres, or will they remain differentiated as they are until now?

Will the new hybrid genres of videogames, in less arcade games (less direct, linear and simple to play), be transformed then? Why.?

One aspect, which may be relevant in the coming years, now with immersive visualizers, such as Oculus Rift, Samsung Gear VR, HTC Vive Focus, Primax 4K UHD. Represented in SciFi films such as The Matrix, Total Recall, Avatar and Tron, it is Virtual Reality. When we have an advanced or deep Virtual Reality:

Is the future of gaming 100% Virtual Reality/Augmented Reality/immersive?

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#2  Edited By saurus-varta
Member since 2013 • 34 Posts

Decades ago the shoot'em ups, the graphic adventures, the management strategy, were the best-selling games. Today titles like Fortnite or Spider-man triumph. But the old genres are reluctant to die. Let's remember them.

The genres of video games have almost always been linked to the limitations of the hardware of the time. When those limitations are overcome, sometimes their games are forgotten.

The retreat of Sega, Taito, Irem, Data East and Konami, Cave Soft, and Housemarque. They make it clear that arcade-type video games for game consoles are not going through their best moment. The game, linear, direct and simple, have no future? Why? http://www.housemarque.com/arcade-is-dead/

What genres and subgenres of Video games are outdated today? Are arcade 2D, linear and simple to play, such as platforms, shoot'em up, beat'em up, run'n gun and Vs fight, are they also or will be in the future? Why?.

What could come, after this type of arcade video games? What will remain after them?

A report of videogames, comments that'll make videogames, hybrid or mixed various videogames generes.

A trend, which is becoming more common than a game, is that it contains elements of different genres. Why?

The current genres of video games arcade platforms, beat-em up or brawler, shoot-em up, run-n gun, and Vs fight, could form hybrid games between two or more different genres, or will they remain differentiated as they are until now?

Will the new hybrid genres of videogames, in less arcades games (less direct and simple to play) be transformed then? Why.?

With the arrival of the three-dimensional graphics did not change the style of play, but instead, the way to play them.

The 2D mechanics games, are less playable, complete and fun, than those of 3D mechanics, being more limited and less spectacular (being static screens, such as Bionic Commando Rearmed 1 and 2), less deep and enveloping.?

A blog about videogames, commented that, "An innovative mechanics or a sublime story is necessary to keep them alive in times of new technologies, which I imagine much more immersive. Who knows, games that put you in the center of the stage, maybe through glasses, or lenses, or downloaded directly to the brain, technology that will make only a few geeks choose the screen of all life, changing our society up and down, but that will be a new page in history. " https://eljueguista.wordpress.com/2013/01/02/como-envejecen-los-videojuegos/

Is the future of gaming 100% VR/AR/immersive?

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#3 saurus-varta
Member since 2013 • 34 Posts

Hello everyone,

I really like video games arcade 2D game mechanics. And I would like to ask you about this and other topics related to video games.

Some time ago, in the first breakthrough on Mortal Kombat 9 lei in a magazine On-line videojuegs, "The new Mortal Kombat erased at a stroke many of the innovations of the last decade. It still using three-dimensional graphics, but the gameplay will be 2D the displacement is just across the stage to corner the enemy and avoid the "magic";. the new Mortal Kombat, limits the scan to a single plane Thus, fighting increased in accuracy and speed, and jumps back. -one regain leadership of the movement more generally 3D- harmed in the fight. "

1- Reading an article about Ghost \ 'n Goblins, he explained, that \' \ 'With the arrival of the generation \' on the 32-bit market, there was the implantation \ 'final on the three dimensions in the world videogame. The vast majority of the most successful franchises in the 2D era, had many problems to adapt to new times. Many of them stayed on the road for several reasons, among which certainly was located, little or no success they had, to move their mechanical to three dimensions. \ '\'

Why this was so.?

The ark games, they were not ready then, 1995, for passage of 2D, 3D to the new mechanics.

But what now? .What Is your current situation.?

Do all arcade games can go from 2D game mechanics to other 3D artists and developers if they know that things change, and things do not.?

Why the contrary, there genres 2D mechanical born to play, that over the three dimensions, irretrievably lose its essence.? ? What might those genres of video games.?

Do 2D mechanical games are less playable than 3D mechanics, to be more limited and less spectacular, deep and immersive.?

Is this the retro fashion.?

http://www.vandal.net/retro/lo-retro-esta-de-moda

You can be right reportage \ 'Heirs another dimension \ "about the lack of a control interface for 3D games, and the timing of the 2D games? http://www.pixfans.com/herederos-de-otra-dimension/

I also read that \ '\' In 1995, with the advent of 32-bit consoles and final implementation of the polygonal environments, there was a great change in the way of playing games. 3D games, are clearly imposed on developing classic games in 2D. The cause is none other than commercial. 3D games sell much more than the 2D games, the public prefers the former, rather than the latter, for reasons such as greater immersion in them. However, 2D games, still survive despite having already been nearly two decades after the aforementioned change. \ '\'

Why this is so.?

This is curious, all this, now with the advent of systems more immersive viewing or immersive games such as Virtual Reality, because some people in game forums, argue that "Immersion is not the main thing in a game for me or for most players. You just have to see the success of Breakout, Pacman, Tetris and Angry Birds now well above the games more immersive trying to get, say Dead Space for example.

RV + first person is not the future, in the sense that it will be predominant, is a part of the future. "

It is also curious that while some people argue that the mechanics of 3D game, has only brought real news, a few genres.

_Simulators (As Flight Simulator)

_ Exploration Aventure (as Tomb Raider, Outcast,)

_ FPS / TPS (to Silent Wire, Metal Gear, Blofestein Half Life, a real, ...)

_ Racing games road vehicle drive. As Forza, Ned for Speed, Collin Mc Rae, ...

While other perons not think so. Hence the questions, I do it in this topic.

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#4  Edited By saurus-varta
Member since 2013 • 34 Posts

The ones I like are the arcade shoot'em up, beat'em up, run and gun, platforms and least within the arcade games, but also fighting games 1 Vs 1.

Reviewing the different arcade genres in Spanish and English wikipedia, I saw that the arcade games, which have become mechanical 3D game parecenn losing popularity, the games become more complex to handle. It is curious.

I've also played a bit, some games adventure action and 3D exploration, and especially I have seen pictures and videos. Also some car driving, and are curious and entertained. But do not attract me as much as the arcade games. Rather interactive movies appear in first and third person.

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#5  Edited By saurus-varta
Member since 2013 • 34 Posts

In this conversation thread, I mean as a genre of arcade games. The term "arcade" refers to classic video games or machines reminiscent of the same name.

It is also used to differentiate simulators. "Arcade" in this sense, usually refers to relatively easy to play games or do not respond faithfully to gravity and other physical forces, which was uppermost as gender machinery.

Many years ago, in the West, there is no arcade rooms, audio-visual interactive programs, leaving Japan as the only village of Gauls ireductibles where arcade machines, die hard, the competitive spirit of the Japanese and rendezvous entrre be friends and acquaintances.

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#6  Edited By saurus-varta
Member since 2013 • 34 Posts

The arcade games, which during the 1980s and 1990s, formed, or matured, from a previous stage, transformed into other more complex and lengthy playing genres such as metrdivia and sandbox, as Batman Arkahan City, Mirrow Edge. .. and Action-RPG, and Hatch'n Slash, which have replaced the scrolling beat'em up.

Reading a press release talking about the possibility of a new Metal Slug game, this year 2014 in online journal or blog, saying: "Oh how we wish it were a new game, with current graphics, and mechanical evolved over worn formula of the series, right?. Which is nice dream ... but maybe we do not do too many illusions.

Could we have in the future, new game genres Ark:-role platforms, shoot'em up-run'n gun-beat'em-up role, beat'em up-run'n gun, ..., that go replacing the old formulas, the platforms, or street fighting brawler, shoot'em up, run'n gun and fight Vs, obsolete ?.

Do these simple games, no arcades then transformed into video games, or continue that spirit, over time?.

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#7  Edited By saurus-varta
Member since 2013 • 34 Posts

I would like to know your opinion about whether they prefer video games with 2D mechanical, or whether on the contrary, 3D game mechanics, they find it more attractive for games, because of its greater immersion. Whether this choice, because the games are more attractive to them, are the own of the arcades: beat'em up (or street fighting brawler), platforms, shoot'em up, fight Vs, or run and gun, as is my case. Or if instead, prefer strategy, simulation, FPS / TPS, exploratory adventures, race car driving, ... Basically, AAA games, which are designed today.

I would like to know, for you have chosen one or the other, basically, the answer to reason.

What type of finishes, for video games, more like: photo realistic, semi realistic, halfway, or cartoon? Why?

.

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#8 saurus-varta
Member since 2013 • 34 Posts

Wkipedia, talking about video games platforms, tells us that initially the characters moving through levels with a horizontal development, but with the advent of 3D graphics this development has expanded into all possible directions. From the system perspective change (or movement of "camera") used in the famous Super Mario 64 (whose technique is based on three-dimensional games remaining thereafter) has allowed true freedom of movement in such environments.

But then he adds, that, although this genre was very popular in the 80s and 90s, its popularity has declined in recent years, even when introduced 3D graphics in video games. This is due in large part to the fact that 3D have lost development simplicity characterizing this kind.

Does this has occurred also with other arcade genres like: shoot'em up, beat'em up, run and gun and Fight 1 vs 1?.

Are there genres that were born for 2D?

Is there really a mechanical incompatibility of 3D and 2D static screens?. When the mechanical or 3D game development, do not work?.

Why rather, it is true that "any 2D saga, as the arcade platformer, shoot em'up, beat em'up, run-and-gun, and fight 1 Vs 1; might go from 2D game mechanics 3D if your programmers will look back and know that change (to adapt the gameplay to 3D) and not ... "as claimed by some people?

Do 2D mechanical videogame, lateral and vertical, are less than the mechanical 3D playable, when lateral and vertical views, more limited, and because this type of screens fixed, do not allow much spectacle and deep .. Therefore, arcade video games have given way to gameplay, 3D?.

Is this true that fashion retro, arcade games 2D digital distribution platforms such as Xbox Live, PlayStation Network, and Steam, will be temporary or provicional, until technology can offer ultimate control interface, allowing fluent move in 3D mechanical games, more open or multi?.

Some gamers argue that 3D only provided The real novelty to four genera:

One-FPS (Call of Duty, Halo, Half Life, Quake, etc ...)

2-Drive (Granturismo, forza, PGR, Ridge Racer, Sega Rally, etc ...)

3 action-adventure and exploration (Tomb Raider, Splinter Cell, Soul Reaver, etc ...).

4-Simulation (Flight Simulator)

The remaining genera could have benefited from the current technology and to deliver better results to be in 2D: Platforms, fight 1 Vs 1, shoot'em up, beat'em up games, run-and-gun, graphic adventure, strategy and certain RPG.

Other fans argue that too, with Virtual Reality, you can play games of mechanical 2D, and suggest that these could be replicated in the future, within these artificial realities, like the current mini, disappearing physical screens.

You guys, you think?

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#9 saurus-varta
Member since 2013 • 34 Posts

A dream of every player since the dawn of the video game has always been to live them , not just play them. Multitude of different inventions tried to make us partakers of the adventure of a thousand and one different ways , and by the time of Mega Drive could be controlled only by what titles our body. Perhaps the most widely accepted approach that was until last generation was EyeToy , Sony camera that allowed us to complete a multitude of mini-games , either solo or with friends, no other control our body .

One idea we have about it , is that in the future will make as little disturbance and such amazing things , and it will not be functional over a simple fashion, but the leap from virtual reality screens .

A blog about video games, commented that , " An innovative mechanical or sublime history is needed to keep them alive in times of new technologies, I imagine much more immersive . Who knows , games you put at the center of the stage, perhaps by glasses or contact lenses, or downloaded directly to the brain . Technology will make only a few geeks screen choose life , changing up and down this society.

But that will be a new page in history. " Http://eljueguista.wordpress.com/2013/01/02/como-envejecen-los-videoju egos /

Some media, argue that "over time , the game will cease to exist and instead will 3D simulations indistinguishable from reality , there will be a virtual reality for people who wish to participate in the only shelter for nostalgic players will be your PC and emulation software to enable them to relive the " glory days " of the games, while the rest of humanity are slaves of the matrix, or system requirements . " http://illbethejudgeofthat.wordpress.com/2009/08/05/2d-vs-3d-a-gaming- evolution /

Others refer to the emergence of a new control interface for 3D game mechanics , will disappear at the lateral and vertical scrolling 2D , which would become mechanical past. http://www.pixfans.com/herederos-de-otra-dimension/

_ Does immersion in video games, is the principal and / or the most fun , in these digital entertainment programs . And increasingly immersive systems such as virtual reality and video games on first and third person , more immersive games trying to win, shape the future of this industry and form of entertainment. Not being designed starting from then, new video game side-scrolling perspective , vertical or isometric 2D ?

_ Virtual Reality and games in first person, will be the future of video games, in the sense that it is going to be dominant ?

With time, the game will cease to exist and give way to interactive 3D simulations ?

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#10  Edited By saurus-varta
Member since 2013 • 34 Posts

This news timeline , but good. I saw today a funny joke video montage or a digital newspaper , which noted that , despite what it may seem a joke or video montage , initially , this was a real conversation recorded maritime emergency frequency , channel 106 , on the coast of Finisterre (Galicia ) , between Galicia and Americans the October 16, 1997 .

http://www.youtube.com/watch?v=yV7nS8puHFQ&feature=player_embedded

The newspaper says that " It is absolute . Much, that we have entered huge doubts about its authenticity , but once seen the video and heard the talk, we have risen "

source: periodistadigital

It is seen that the USA were sure that it was a fish , a merchant ship or a tanker , which was on its way , but they had charts, the controls have studied at the University , they are intelligent and are super prepared. If not a joke , or a video montage, sure it was the rush and nerves to reach the theater of military operations , and troubles , they reaped , and they saw that it was an island with its lighthouse planted , not a fishing boat , a merchant ship or a tanker . Still, the video is not still curious ...

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