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#1 ScrollingLayers
Member since 2015 • 632 Posts

@superbuuman said:
@scrollinglayers said:
@charizard1605 said:

@Micropixel: Switch games don't need to be installed (unless you get digital of course)

But a large portion of this game, does have to be installed. 13 GB.

It seems WB opted to use 8Gb size for Switchy...carts..when 32Gb size carts are available to use already. :P

Yep, that's entire issue here.

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#2 ScrollingLayers
Member since 2015 • 632 Posts

@charizard1605 said:

@Micropixel: Switch games don't need to be installed (unless you get digital of course)

But a large portion of this game, does have to be installed. 13 GB.

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#3 ScrollingLayers
Member since 2015 • 632 Posts

Otherwise you're up shit creek without a paddle.

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#4  Edited By ScrollingLayers
Member since 2015 • 632 Posts

LEGO City Undercover’s packaging mentions needing up to 13GB of space for “game download” on Switch

Posted on March 27, 2017

When you purchase a physical copy of a game, you don’t normally anticipate needing to download much data. But in the case of LEGO City Undercover on Switch, that apparently won’t be the case.

LEGO City Undercover’s new version is starting to show up at retailers, and it gives us a final look at the box. The big takeaway is that up to 13GB of storage may be needed for “game download.”

We reported yesterday that LEGO City Undercover on Switch is 7.1GB. That may have seemed strange given how the original Wii U version is 19GB. What we’ve learned today may clarify the situation. The initial download could be about 7.1GB, with another 13GB required for extra data – bringing it about 20GB, which is closer to the Wii U edition.

http://nintendoeverything.com/lego-city-undercovers-packaging-mentions-needing-up-to-13gb-of-space-for-game-download-on-switch/

https://www.reddit.com/r/NintendoSwitch/comments/61u4y8/lego_city_undercover_requires_internet_connection/

http://www.neogaf.com/forum/showthread.php?t=1355856

It comes down to Warner Bros cheaping out on a larger game card.

Thanks for forcing us to use up most of our internal storage even with the physical retail version

Get fucked Warner Bros., and Nintendo too.

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Lego City Undercover Switch cover shows 13 GB required download - Warner Bros & Nintendo screwing the consumer

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#1 Edited by ScrollingLayers (577 posts) - 12 hours, 32 minutes ago

LEGO City Undercover’s packaging mentions needing up to 13GB of space for “game download” on Switch

Posted on March 27, 2017

When you purchase a physical copy of a game, you don’t normally anticipate needing to download much data. But in the case of LEGO City Undercover on Switch, that apparently won’t be the case.

LEGO City Undercover’s new version is starting to show up at retailers, and it gives us a final look at the box. The big takeaway is that up to 13GB of storage may be needed for “game download.”

We reported yesterday that LEGO City Undercover on Switch is 7.1GB. That may have seemed strange given how the original Wii U version is 19GB. What we’ve learned today may clarify the situation. The initial download could be about 7.1GB, with another 13GB required for extra data – bringing it about 20GB, which is closer to the Wii U edition.

http://nintendoeverything.com/lego-city-undercovers-packaging-mentions-needing-up-to-13gb-of-space-for-game-download-on-switch/

https://www.reddit.com/r/NintendoSwitch/comments/61u4y8/lego_city_undercover_requires_internet_connection/

http://www.neogaf.com/forum/showthread.php?t=1355856

It comes down to Warner Bros cheaping out on a larger game card.

Thanks for forcing us to use up most of our internal storage even with the physical retail version

Get fucked Warner Bros., and Nintendo too

UPDATE: Not really

Players who purchase Lego City Undercover on Nintendo Switch at retail do not need to download the game to play.

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#5 ScrollingLayers
Member since 2015 • 632 Posts

Switch is not 9th gen.

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#6 ScrollingLayers
Member since 2015 • 632 Posts

Impressions

Loading Video...

Says the Ringed City is on par with Artorias of the Abyss (Dark Souls 1 DLC) and the Old Hunters (Bloodborne DLC).

Far better than Ashes of Ariandel (Dark Souls III first DLC).

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#7 ScrollingLayers
Member since 2015 • 632 Posts

They should also cram in all the circuity of the PSVR external box.

The core processing hardware should not be any different than what is in the PS4 Pro.

Forgo any further upgrades until PS5 in 2020.

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#8 ScrollingLayers
Member since 2015 • 632 Posts

I think a PS4 Pro Slim with 4K UHD Blu-ray will launch for $100 less than Scorpio and a month earlier.

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#9 ScrollingLayers
Member since 2015 • 632 Posts

I think it'll be delayed until at least fall 2018.

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#10 ScrollingLayers
Member since 2015 • 632 Posts

@dakur said:

Makes sense to make a tinnier revision of the PS4 Pro.

I agree -- with UHD Blu-ray.