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siarhei

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@kirkalbuquerque: exactly. there's no role play there. You just go along with what the devs want you to do.

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siarhei

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The.first one was too grindy for me (tried it on GP).

From the get go the game tells you "go run around in circles to fight random npcs until you level to 5 so you can fight the boss". Lack of natural XP progression totally killed it for me.

Meanwhile games like Ruined King manage to have progression that ensures you are never underleveled and make it hard to overlevel too much by using scaling xp rewards which makes the game feel a lot smoother.

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siarhei

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In the end, another glorified beat saber device. The walking movement will never feel realistic in VR. Especially not with a wire attached. My psvr1 is collecting dust. Oculus is only used once in a blue moon. Hard pass.

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siarhei

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Edited By siarhei

Rogue games feel like a way for dev to make a game longer with minimal effort.

"Hey we ran out of time and budget"

"Just make it a rogue game no one will notice"

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siarhei

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"Roguelite"

Keeps reading

"Fail any two missions, or one boss mission, and it's back to the start."

Closes tab. Nobody has that kind of time.

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siarhei

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"Wakanda Forever even managed to be an actual great film."

Stopped reading after that.

I will pass my own judgement when it's out on D+.

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siarhei

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siarhei

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Edited By siarhei

Card mechanics in a Firaxis game? Why? Et tu Brute? Please.

If I wanted to play a Marvel rng card game I would just play Marvel snap. It's free too.

I would be perfectly happy even with a Marvel themed xcom 2 reskin.

Maybe down the road on deep sale I will try it. Or on gamepass. But for $70? Pass.

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siarhei

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Saw the first 2 episodes.

Already more exciting and better acting than Wheel of Time and Rings of Power.

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siarhei

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We all know that "The truth is out there".