I looooove Sonic games and the only Sonic game I'm looking forward to is just Sonic Mania alone. Not really interested Sonic Forces however but that might change when I see more gameplay later on.
@smooth4lyfe: Mania? Absolutely. I'm not even what you'd call a big Sonic the Hedgehog fan but the original game, Sonic and Knuckles are some of the best 2D platforming experiences I've had. From what I know SM is handled by a passionate team that has decent credibility from making the great Sonic mobile ports, so I'm very excited.
Overall however I feel Sonic (franchise) deserves the hate it gets, the Sonic Team got really lazy/ bad/ or lost talent and it reflected the IP. I haven't enjoyed a Sonic Team game since the Nights remake on PS2 which was heavily outsourced. ST made some awful games that only a purist would defend.
So to answer the latter? No, Sonic Forces is handled by the actual Sonic Team (eww) and I don't trust them to make a fun game anymore. If I wanted to play a 3D platformer? I feel I have better options.
For 2D, Mania is looking very promising.
HYPE
I loved Sonic Adventure 2 on Dreamcast (and now XBA) but wasn't really crazy all for the first Sonic Adventure game but still okay.
Sonic Heroes was where it took a nose dive. It was just boring. After that, they kept pushing new characters with shitty controls and to many glitches. Sonic Adventure 2 had more characters to play as but Shadow was pretty much Sonic, Tails and Robotnik were the same but they didn't feel like shit when playing them and might I say... fun. Knuckles and Rouge were annoying but I was able to get through them pretty quick.
I also noticed after 06, there was an abundance of people who proclaimed they never liked Sonic or that every game after Sonic and Knuckles sucks. 06 must have pissed enough people off for them to retroactively hate the Sonic games. I think the Adventure games haven't aged that great but they can still be pretty fun and they were good games back then.
This is just my opinion but I think the big thing is that Sega wanted to really differentiate Sonic from Mario around the Dreamcast/Nintendo 64 era. Rather than go from 2D to 3D with the same gameplay, which is (debatable) what Mario 64 did. They thought they could add more by putting in voice acting, setting it in the real world, and trying to give it a "deeper" plot than Mario. Which as time has shown just failed. The other big problem is the "Massive Speed" feeling that the 2D games created is just really really hard to convert to 3D without basically taking control away from the player. Since Mario never had to deal with that expectation, it easily succeeded at going from 2D to 3D.
Yeah I agree with them putting all these random characters that didn't need to be there! I personally dislike Silver I thought he was a useless character.
Sonic 06 was the biggest downfall in Sonic history that game was horrid too many glitches, introduction of useless Silver, boring gameplay, etc.
I do agree I think SEGA wants to Sonic to stand out and not be a copy cat. They need to stop adding all these random characters and keep it basic, Act 1-3 stages and boss fights, like how Sonic Adventure series was. I do think Forces will be good though
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