From BioWare dev tweets, they are clearly working long hours playing 'whack-a-bug'. They didn't have to launch March 21, they could have said May or June and still be in the Spring. The big difference appears to be the held back marketing approach, perhaps to avoid a 'No Man's Sky' style promotion, perhaps to avoid the slight 'over-promise' of Mass Effect 3. Understandable to not foul the marketing for Battlefield 1 and Titanfall 2 end of last year, but they can now comfortably let rip...
Ha. "[UPDATE] It turns out Peter Moore's interview containing these quotes was taped before Patrick Soderlund made his comments about EA's thoughts on remasters. We have updated the story."
This review is harsh. Puzzle 5 was challenging but a nice change of pace from 'shoot the super mutant'. Complaining about it says more about the reviewer's puzzle solving abilities than the puzzle itself. The central story is more impactful if you don't gallop through it in 10 hours, but I guess a reviewer has no choice. This is a DLC to savor not bolt...
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