@pmamba45 yeah like war-z donating $5000 to charity while doubling the price of all their marketplace items the same exact day.. No such thing as a business donating money
@alpha_unit97 @spindie Right off the bat its just quite apparent that they let the randomly generated terrain make up the layout of skyrim rather than them taking more time and physically adjusting/shaping it every inch of the way. For such a highly anticipated game i would expect them to actual work on the entire outside map rather than just drag out a giant square and hit "randomize" than drag some paths in places that are convenient for them
@Szeiden @spindie Yeah i know what you mean, i haven't tried it since the first day it came out haha. I probably should re-visit it. But yeah im just saying i was impressed at first. Im kind of old-fashioned where i believe it should be done right the first time. For pete's sake i didnt even know what bugs/glitches were back in the days when console games had no possibility of even being updated! They just got it right the first time! This "release now finish later" mentality these days is revealing some pretty crappy games on release day
I laugh at people who pay about $70 after tax for new games these days. I know i sound typical "pc is master race" but literally in like a months time you can find the same $60 games on sale anywhere from $5-$12. I know pc sounds out of the question for most people.. But at the end of the day i probably have spend thousands less than the average console gamer just in games alone.. Not to mention i have no-risk of scratching or losing those games.
Honestly i was not too impressed with skyrim. The first day it was released left a bad taste in my mouth. The first thing i did was run down to see the water and i watched a buck just casually walk into the water and continue walking 25ft down along the floor of the freaking lake. Lol a deer eating non-existant grass at the bottom of the seafloor? k..Beside that i just explored for about two hours and was surprised how bland the snowy terrain looked with everything on max settings. And it was all snowy terrain just randomly generated they didnt even take the time to mold it into unique land features. You can tell they just pressed "generate terrain" and from there they just placed villaged in areas that looked like they could fit them. I've seen bethesda do incredible terrain shaping before so i could tell right away this was a quick job. You even had to slide down against rocks to get from area A to B because they were too lazy to make paths. And the randomly placed wooden log cabin villages that all looked the same were kind of pathetic. (i swear they use the same wooden log cabin theme for every homes in this game) And no advanced graphical options for SKYRIM?? What?? Most sucessfull scam in history
@Deano I thought it was gorgeous, solid first person shooting mechanic, good explosions, great driving.. But yeah the story felt like it was an afterthought
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