tehpiecemaker's forum posts
[QUOTE="mexicangordo"]A veteran of fighting games would probably pick up on how sloppily SF4 reads inputs, how bad 1 frame links are for a combo system, and how stupidly large the reversal window is in this game. BB also had some glaring flaws like throw startup frames, barrier/throw option select, huge throw tech windows and some balance issues. You forgot about how jumps have lesser startup frames than just about everything ._.I think people jump the BB bandwagon way too fast... Its annoying actually. It was a fantastic game but I thought the game suffered from some big flaws that any veteran or hardcore fighting gamer could pick up.
SF4 on the other hand, is polished to near perfection. Although SFlll was my personal favorite, SF 4 took a few steps back but huge leaps forward. The game really has very minor flaws, and quality like only comes from a fighting game with a lot of experience behind its belt.
By default, SF 4 wins imo.
juno84
[QUOTE="tok1879"]SF4. It's funny how people just hate on things due to its popularity. GTA4 does not suck. Neither does Halo 3. And SF4 was a good game.ThePRAssassin
This.
People supposedly hate how simple games are now, yet BlazBlue is praised when it's the epitome of simplicity.
Blazblue. Simple. What? As a fighter SF IV is probably better considering BB's bad balancing, but SF IV was nowhere near as fun as BB was for me, so I'm gonna go with BB.[QUOTE="idontbeliveit"]
Well, according to Gamespot, Metal Gear Solid 4 > any 360 exclusive.
Silverbond
Yes, because one game makes up for the lack of AAAEs and AAEs the PS3 has in comparison to the 360.
But, isn't the TC talking about how 360 exclusives are superior, and not how they're more in number?
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