@gamingdevil800: I have a Google Home and it's so damn handy. I use it mainly for my alarm, asking cooking questions, setting timers, playing music, and yeah asking it inane questions like what rating certain movies got.
@gegeforce: Hi, that's so kind, thanks for brightening my day. I'm working on more of a variety of things these days, you can track down the latest stuff on my Twitter and Facebook if you have either of those but I appreciate the support either way!
@Darko-TDR: Hiya! I'm behind the camera for the most part :) I mainly do VO videos and reviews and editing these days which is why you don't see too much of my face but I'm around!
@deviltaz35: Hi there, I finished the game before writing this feature. I don't think your decision-making is tied to execution - I think action and emotional reaction is still significant. In regard to action and story shifting I think Life Is Strange is a great example which is why I highlighted it in addition, but largely I wanted to discuss the emotional narrative impact of feeling responsibility for a ward. Even decision-making games like TWD end up in the same place more often than not, but how and why they make you alter your actions along the way is quite interesting.
tempertress' comments