It seems like whenever a new MMO comes out, if it's not absolutely perfect in it's coding and optimization, along with WoW level of polish, it's instantly dismissed as garbage and left to die. However, I think a lot of people forget that even World of Warcraft had serious issues when it was first released. From horrible talents, balanceissues, bad world travel methods, and terrible endgame gear itemization, WoW was far from pefect.
But today, if a game were to be released with similar problems as WoW, I'm not sure if it's given enough time to develop, and correct those issues before the dreaded mass exodus occurs. In addition to that obstacle, new MMO's now also must deal with the Contrarian WoW haters who will instantly label any MMO as a WoW Clone if it so much has a single similarity to World of Warcraft.
Of course I'm not saying that some of the MMO's that are released don't deserve some of the criticism that they receive. But if World of Warcraft got the same treatment modern MMO's do...we would be talking about WoW as a Blizzard failure...not as THE GREATEST MMO EVER.
So, could we as gamers be part of the reason why a legit WoW contender has yet to emerge...because we simply don't give any new MMO's enough time to actually become a WoW competitor?
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