Nov 10 edit: Microsoft listened to the people/developers complaining and have put the indie games section back in the MS games section. So cheers to them.
Recently, a call went out to write an E-mail protesting the new location of the Xbox Indie Games marketplace after the new update. You can read the blog here:
http://www.gamespot.com/users/TechnologoDoom/show_blog_entry.php?topic_id=m-100-25881058
I would do this if only because a 60 second E-mail seems like little effort even if I only have two games. (I would also point out here that writing or typing actual physical letters are a far more effective way to protest this. E-mail campaigns rarely work and are only slightly above internet petitions in effectiveness. If you truly want something changed, a company will pay far more attention to 100 letters than they will to 1000 E-mails or 100K Internet petition signatures simply due to the perceived effort behind the differing attempts.)
But MS logic can't really be denied ........ at least, not enough to immediately scream for it to be put back. I found the XBIG marketplace quickly but I was looking for it so that might not be indicative of how many people will find it. The problem is that I wouldn't have ever looked if GS hadn't run a video of Breath of Death VII (Since then, I've bought that and Shoot1Up). Even when it was in the games section, I didn't look at it. Putting it next to the Avatar marketplace may help it. If it does, I'd be loathe to move it.
As has already been said, XBIG has more issues hindering it than it's location. The problems and potential solutions are as follows:
1) These games don't even have the permanency of Arcade games. When Live goes down, so does the game. While this means the game doesn't have to go through the ESRB, it also means that people won't be able to play the game without a connection which is a problem in that:
a) People with shaky connections will be less likely to bother with the game.
b) It puts a timeline on howlong you can play the game. When the shift goes to the 720, those Indie games will be rendered useless.
c) It encourages developers to make a game with no replay value thus lowering the quality of the final product.
Solution: Much like what happened with the Dishwasher, allow the games that are rated as the best AND have the most downloads to migrate over to Arcade. This would mean some inconvienence for the developer (Jonathan Blow has already spoken of the difficulty of creating in-game achievements) and it would have to be run past the ESRB but the exposure would be worth it. MS gets their cut from the Arcade title. Developers get even more exposure. Gamers get a game that will survive the eventual demise of 360 Live. Everyone wins.
2) Inaccurate ratings: How many indie games are labeled inaccurately as a means of attracting people to try the game? Sex is often given a 3/3 usually by the developer and their friends in order to attract the unwary.
Solution: The community needs to step up and create a centralized review site much like Gamefaqs except for Indie games only. (Xbox indies was the closest that we had to something like this although Zeboyd Games and a few other sites also have XBIG reviews.) In it, hard and fast guidelines are given for the ratings. For example, using female nudity as an example (Yes, I know it's sex in the ratings which is different from nudity but female nudity is easier for an example):
3/3: At least one scene where you see a woman in the nude. Alternatively, numerous scenes of frontal nudity may also qualify.
2/3: Frontal nudity but nothing down below. A view of a naked ass might also qualify the game here.
1/3: Swimsuits/side boob shots/underwear/no actual nudity but implied nudity.
0/3: Dressed normally. This doesn't necessarily mean a turtleneck sweater or unattractive. It could be a T-shirt and shorts or an evening dress. Anything that a woman would go to the mall or a cocktail party could qualify.
This would give more information than the currently nebulous and often inaccurate rating systems.
3) Quality: As has already been said, there is just too much dross on XBIG to wade through. I have only tried a couple of the games because, frankly, I don't have the desire to wade through countless massage simulators and "Try not to fart" type games to find the few diamonds in the rough.
Solution: Once again, a community-run review site. This way, I can easily find reviews and information on gameplay without having to wade through and download a lot of junk. As it currently stands, "most downloaded" and "top rated" aren't very helpful. A lot of Most Downloaded games get there by saying "Look. An anime chick is jiggling in our demo." and, given some of the crap (For the record, "Crap" does not reflect whether I liked it or not. I didn't dig on the zombies game but I recognize why others might like it. I use crap to describe games that even Newgrounds would be ashamed to host.) that has hit Top Rated, the star system and who is possibly abusing it is suspect.
Also, if MS did work the solution outlined in the first problem, that would help as well. If it makes it to XBLA, then I will download the demo and play it at some point.
In conclusion:
I can't get too hyped up over the location change. The change MIGHT honestly be good for the games. As it stands, the location is far less of a problem than the three problems that plague the XBIG marketplace currently.
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