twittman's forum posts
These are not effective examples of upscaling Wii games, they only show the use of techniques such as hq2x, hq3x and hq4x (and sometimes scale2x etc..) which will work great on small sprites in 8-bit and 16-bit games, perhaps usefull for the VC games on the Wii, but not in 3D.
For 408i/480p 3D games, lanczos, spline16/36 would be a better choice, even bicubic would work ^^
Cheers.
Awsome!!
the only thing that could be better is the GBC PTCG on VC ^_^
how in gods good name did you get it for £40.clyde46
I traded in my DS, PS2 + games :P thats how.
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