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vauba_haoly

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#1 vauba_haoly
Member since 2005 • 402 Posts
I don't have an example for a game because I can't think of any time where it has been needed before. It's just the kind of thing that's smart for businesses in general to do. In any business deal it's smart to have a way out if the partner does not live up to their end of the bargain. I can think of an example in the music industry. Beck's contract with Geffen allowed hime to release albums on other labels that Geffen didn't think would be commercialy viable. Certainly not everyone puts this kind of language into business contracts but they're smarter if they do. Why do you think people don't make these kinds of safety nets in business?
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#2 vauba_haoly
Member since 2005 • 402 Posts
No, your point was that there is no concrete proof that a particular clause which you made up in regards a particular contract may be included in the contract.

That would indeed require a stretch of the imagination, and follows the same type of logical fallacy as Russell's example.

MGS4 going to the 360, on the other hand, does not fall under Russell's example, as there has been some evidence that it may happen. I am in agreement with you there. But I don't think one should invent particular clauses of a behind-closed-doors contract and use it as evidence to bolster one's case.

fuzzysquash
I was not just inventing things. For an exclusivity contract to have a time limit is something realistically speaking with a high probability of occurring. I don't think there are any permanent exclusivity contracts just one's that last a consoles entire lifespan. Some are also as short as six months like Sony's contract for San Andreas. It is also realistically speaking a high probability for a contract to include a safety net so the game maker does not get screwed if the game machine does.
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#3 vauba_haoly
Member since 2005 • 402 Posts
Master Chief could beat Samus at the beginning of a Metroid game but lose horribly to her at the end when she has collected 10 or more energy tanks and has the ice/wave beam combo or the screw attack.
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#4 vauba_haoly
Member since 2005 • 402 Posts

[QUOTE="vauba_haoly"][QUOTE="fuzzysquash"]Okay, let's just make speculations about particularities of a contract we've never seen just to renew our faith in an announcement that may never be made.fuzzysquash

All I'm saying is that there's no concrete proof that it will never happen.

There is also no concrete proof that a celestial teapot orbiting the earth does not exist. It does not follow that there is a 50/50 chance that it does exist.

The famous Bertrand Russell example of the logical fallacy you just propounded.

We're not talking religion or philosophy here. If your rules for what concrete proof means are that rigid then there is also no concrete proof that MGS4 will be cancelled for PS3 and released for the 3DO instead. Realisticly speaking we can safely say with complete certainty that is not going to happen though. My point is that we cannot make such a claim that that MGS4 will not be ported to Xbox 360.
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#5 vauba_haoly
Member since 2005 • 402 Posts
I'm not trying to be rude, but this is System Wars, not Psyche 101. ColoradoKindBud
Are you suggesting that the subject of fanboys is irrelevent to system wars? It seems to me like system wars and fanboys are inseperable.
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#6 vauba_haoly
Member since 2005 • 402 Posts

The standard argument for why we have fanboys is because they don't have enough money to buy multiple systems and need to reassure themselves they've bought the best system. After spending some time here on System Wars I'm not sure that's really why. Observing their beheviour closely, what they remind me of is fans of sports teams. Unlike a gamer with a limited budget a sports fan has no limit to the number of teams he can be a fan of but generally chooses one or maybe two (per sport that is). Why they do this could (and I think has been) the subject of entire books but my brief interperetation/explanation would be this: They like the exitement of having someone to root for and they like the fellowship that comes from fraternizing with other fans of the team. Now I believe many video game enthusiasts have these same desires but are uninterested in professional sports. So they project these kinds of desires onto a video game brand.

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#7 vauba_haoly
Member since 2005 • 402 Posts
No, the DS can play GBA games.
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#8 vauba_haoly
Member since 2005 • 402 Posts

Too Human was originally for the N64.

The PS1 couldn't handle it.

Willy105
That's not true. They first time they started making Too Human was for the PS1. Of course the PS1 couldn't handle the game they are making now but neither could N64. They did start making a PS1 Too Human game that was scrapped entirely then they were going to make it for Gamecube and didn't and now they are doing it for real this time. There are even videos of the PS1 version in the previews on IGN.
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#9 vauba_haoly
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Okay, let's just make speculations about particularities of a contract we've never seen just to renew our faith in an announcement that may never be made.fuzzysquash
All I'm saying is that there's no concrete proof that it will never happen.
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#10 vauba_haoly
Member since 2005 • 402 Posts
http://spong.com/detail/editorial.jsp?eid=10109618&cid=&tid=&pid=&plid=&page=4

Third paragraph:

[quote="David Reeves"]We could have gone the route of renewing, maybe with GTA and other things, and we have chosen to do it, for example, with Konami.0rin


I think that prettymuch ends this discussion. If Sony renewed with Konami, there is no chance of MGS4 going multiplat.

He didn't say how long the contract was for. This only gurantees that it will be a timed exclusive like GTA was which he was comparing the deal to. Also such a contract may have a clause where they are free of the contract if the PS3 sells poorly.