[QUOTE="elementz28"][QUOTE="washimul"] [QUOTE="Cubs360"][QUOTE="111v"][QUOTE="Cubs360"]What happend to Fear, Tony Hawk 8, Madden, MLB 2k7, and others, huh?Cubs360
there lazy ports, but you no whats pretty funny? its your really bad damage control.
Sorry, its the truth, did I hurt your feelings?FN3, RR7, OBLIVION, Virtua tennis 3, Nba 2k are on our sides as well despite being ports
dont forget ps3 murders x360 at FULL HD (1080p) where the eDRAM sleeps to death
Playstation 3 games is begining to look way better then th 360 games.i remember lemming was braggin that all 360 games will always look better..and they all got owned..lol..
Got owned huh, what about the new MLB 2k7, that just came out. And is there anything on Ps3 that looks as good as Gears of War? Didn't think so.MOTORSTORM looks wayyy realistic than anything on x360.
GEARS of WAR incorporated post data processing thanks to UNREAL ENGINE.
Upcoming ps3 games like LAIR, R&C, FF13, HEAVENLY SWORD, MGS4 would all support post data streaming.......so watch out for the upcoming ps3 games
plus BURNOUT 5 has already been developed on x360 as a downgraded version and supposedly would support post data streaming as well.
this is what Criterion said about the ps3 vs x360 version
SUBHEAD: Technical Takedown Burnout 5 may find release on both the PS3 and the Xbox 360, but for the Criterion team, the PS3 version will be a huge focus. While Ward did say that it was simply too early to be able to accurately predict exactly what would be in either release, he noted that the team is attacking the PS3 with the same fervency they did the PS2-one hell of a lot. 1080p over HDMI, for instance, just isn't possible on the 360 at this point, although it's a foregone conclusion on the PS3. The PS3's Sixaxis controller will provide additional control options the 360's doesn't have. Plus, the PS3's advanced processing capabilities make it particularly suited to the physics-intensive crashes that are going to be taking place. And, boy oh boy, will those be some spectacular crashes. The new physics engine Criterion has implemented will allow fracturing of cars into 80 different parts, a massive leap from the 12 destructive components of Burnout Revenge's vehicles. You'll be able to shear roofs off of rides, shred doors and windows, and even tear entire cars in half during takedowns and crashes. The visuals are only half of the action, however; a huge amount of work has also been put into the audio, which has been beefed up to react dynamically with the intricacies of every crash
http://www.ps3forums.com/showthread.php?t=66850
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