For me the endless traipsing to and fro across the maps is a huge chore. Havign to endless fight orcs, even with the nemesis system, isn't fun when it's this constant. There's no depth at all. You earn skills really quickly, the loot system just feels tacked on. The story is rubbish. You just do the same thing over and over.
It's one of those games where bigger isn't better. The first game worked (though it too got boring) because it was a tale of revenge. Now having to build a huge army across mordor just feels like a chore.
@Salt_AU: I agree people shouldn't cheat. But show me a foolproof way to deal with it? If you can't then let it go. Better to find a way to programme games where people can't cheat. After all those that are cheating are those who are manipulating code
@xxdavidxcx87: it won't stop cheating. people get accounts banned for this sort of stuff all the time on consoles and all they do is create another. The only way to stop this is to address the culture of gaming itself.
I abhor cheating in video games, it's so pathetic if you have to cheat a game. But I worry that they might end up banning people in error. A lifetime ban for a game you've just paid fifty quid for? That's as absurd as cheating itself. The whole scene is a hot mess.
@gruoch1: They don't have to agree with me, but journalists are meant to behave objectively and over things that are relevant to their field. COD is very popular, so issues that have plagued the franchise for years (which itself is the problem) should be addressed.
So, Gameshit, are you going to bother to do some actual journalism and hold the devs to whether this year they will actually present a game that's not a broken clone of the last broken clone? Will you demand answers as to why, each year, we have the same wretched converation about netcode/lag compensation? Will you demand answers as to why the game encourages and rewards cheap questionable play styles and tactics?
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