@Cbordi: I’m still playing my PS4 Pro, finishing my PS4 games before I switched to Xbox, but yeah, the launch model PS4 was insanely loud and awful. Four pro is hardly silent but it’s not insane, it doesn’t bother me too much
Between the launch models for Xbox one and PS4 I would always end up playing the Xbox version of game because it was so much quieter
@WitIsWisdom: I don’t really think they did, like digital foundry was pretty bullish on it. I haven’t seen their coverage of this yet as I don’t plan on getting a ps5, so maybe they love this also, I don’t know.
But 4 pro is pretty nice hardware and it was only $320 on sale a year after it came out… Versus what, 800 I guess?
Which isn’t to say it’s the worst thing you could be spending money on at all! But it’s possibly iffier.
I’m still finishing my PS4 games on PS4 Pro before I switched back to Xbox lol
@gamerboy100: Best Buy’s sale ended, right? I’m not seeing that this one is active right now so maybe it also ended even though I just got an email about it today?
I haven't looked in to it yet, but I wonder if it helps anything if I want higher setting at 30fps...but 60 with quality settings might still be a nice upgrade.
I've never even played a game with FSR, but all the coverage makes it seem dubious. I don't even know for sure I'd like what Nvidia is doing.
@rotchild: I think games on Windows though are going to include higher/lower quality assets and code that's not needed on Playstation, like to potentially cover higher/lower settings, alternate rendering methods, that kind of thing, so may take up more space because of that.
Just remembered that Xbox 360 games might be a fraction of the size on other platforms yet look effectively the same, which was kind of a riot but for similar reasons
I've heard Xbox Series X has suffered too by some developers being like "well this is a lot more powerful, so we'll just dump the generic PC code on it and let the hardware deal with the inefficiency of not optimizing it" + upscaling and high resolutions kind of hiding the differences.
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