This was an extremely hard decision for me since these are all some of my favorite games of all-time.
I think I'll go with Melee only because it was the one that I played the longest, for sure over 250 hours :P
The only reason I vote Melee is because I have to base it on how much I played at the certain time period and how revolutionary it was at the time. Melee was for me the spark that made a more simple Super Smah Bros 64 into a whole new demension of fighting in games. It offered a huge character and stage selection and a very wide variety of new modes.
Also I think that Super Smash Bros 64 and Super Smash Bros Melee is were the more difficult challenges are. I thought Brawl was the easiest of the three unless you played it on hard or above, but it still wasn't as nearly as difficult as hard or above on the first two. Like 9 hard on Brawl is definately not as difficult as 9 hard on Melee. I think Brawl was the most complete in the series and offers the most variety and advances than the other two. Plus, Melee had a few glitches which were fixed in Brawl which made even more smooth gameplay than it origanially was. I think the game mechanics in both are pretty different although they both revolve on the same concept. If you analyze all three closely you can see that Super Smash bros 64 and Melee had both way faster gameplay and was easier to get quick kills. Brawl was slowed down a bit which made the glitches that were caused by the really fast gameplay fixed. Also Brawl had the best graphics, but I can't say that matters because it was the latest title and the latest always gets the most tech put into it. Brawl also put The Subspace Emissary, Boss Battles, and a few other modes that made it that much more exceptionally better. I would definately rate all these games 10 out of 10 with my eyes closed :D They are for me the best fighting games ever created. Anywase that's enough talking for now :P
In conclusion I vote Melee due to its amazement for its time period :)
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