This type of fighting seems disinteresting to me. I find the fighting in Soul Calibur and Super Smash Bros. games to be more exciting.
One thing: what is with the multiple hits or combos in recent Japanese-made games? I see them in Japanese RPGs (Eternal Sonata, Digresa, and Tales of Vesperia), the upcoming Sonic Unleashed, and now in Castlevania: Judgement.
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