[QUOTE="yugioh3ds"][QUOTE="JohnF111"]
Why not? He basically says U2 (as we know used 100% of the power of the PS3 most of the time) and so will the new Bioshock(hopefully) so theoretically Bioshock should match U2's performance as it's basically being made as an exclusive in a team only doing the PS3 version. And you can't say you've never heard that multiplats arent as good with all the excuses under the sun being used from "Lazy devs" to "PS3 cant handle it" or "Dumbed down cos of dvd-9".
NeedForDog
Disagree. Using 100% of the PS3's spu doesn't mean it should look/ perform like Uncharted 2. You do know that Naughty Dog and Sony first party games never suffer from screen tearing because of their triple buffering technique, something rarely seen on other console games and only Sony 1st party devs share the secret with each other. And tons of other techniques ND uses to get the most use out of the PS3 which I doubt will be incorporated into Bioshock Infinite PS3 version.
So No, using100%of the PS3 will not make it on Uncharted 2 level
But if they dont share it with over devs How do YOU know about it.I mean we know they use Triple-Buffering, but they won't tell us how they do Triple-Buffering. Even the top 360 exclusives Geow2, Alan Wake suffer from screen tearing while the top PS3 exclusives feature not a single torn frame throughout the entire game. So no Bioshock Infinite will not be close to UC2 in terms of performance and looks
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