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Zeggelaar

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#1 Zeggelaar
Member since 2017 • 181 Posts

@tocool340 said:

1. Lousy optimization for PC ported games.

2. Long unskippable logo introductions.

3. Games being released with hundreds of bugs and glitches that need to be iron out for months after its release

4. Purposely withholding content in an attempt to milk as much money out of a game as possible...

5. Games that rely heavily on RNG....

I hate it all except RNG. Most of my games rely on RNG and grinding.

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#2 Zeggelaar
Member since 2017 • 181 Posts

I don't pay full price for any game. I wait for a sale or pick them up second hand.

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#3  Edited By Zeggelaar
Member since 2017 • 181 Posts

I own the game and played about 15 minutes, I have been organizing my backlog so maybe i'll put it in my top ten list of games to finish.

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#4  Edited By Zeggelaar
Member since 2017 • 181 Posts

@Steppy_76 said:
@BenjaminBanklin said:
@sealionact said:
@BenjaminBanklin said:
@sealionact said:

You can keep printing it as many times as you want, but Xbox did not launch with used game restrictions nor daily internet check ins. That was put to bed almost six months before launch.

You can't just introduce yourself by kicking someone in the balls then expecting them to forgive you because you handed them some ice. The impression lingers forever. Which goes to show the Xbox fandom have been some real masochists this gen.

You can't compare the features shown in E3 with kicking someone in the balls. There were some good things there (Sharing games) and some bad things. Either way, it took 7 days for them to listen to the feedback and change. That's not kicking balls, that's being able to understand when people want something done differently.

There's no way out of all those people that work at Xbox, that someone didn't figure out that people want to continue to play their games offline if their internet went down, since like, forever. Microsoft assumed they owned the console industry since they were big in the US last gen and thought they could get publishers to flock their way if they could kill the used game market. They didn't change those policies out of the kindness of their hearts, they did it because they were backed into a corner. Pre-orders were DOWN compared to PS4, and they were looking to put the fire out fast.

It's not the fact they changed their mind, it was the fact that it was going to happen. It was out of total obliviousness and greed that this was conceived in the first place. It still affected sales even after Xbox One was released. This was the biggest knife in the back to gaming that ever was. Some people forgave, since for a lot of people, Xbox was all the gaming they knew. Others, many others, stayed away.

Now they're trying to be more consumer friendly, but it's an empty gesture for a lot of gamers because they got a taste of what the end result of rewarding Microsoft success in the console market results in.

2013 was probably a little early because people weren't quite ready or used to content being tied to accounts like they are today. Now you have people who buy digital music, movies, games every single day and it is done without a second thought. The only difference between those proposed policies and today is that discs aren't simply keycodes with the data on them to save the download time. The DRM thing was WAY overblown then, and has come to fruition for many gamers anyway without a second thought. Physical purchases are decreasing and digital is rising, and those digital purchases use the DRM that was so vilified. In 2018 gamers are happily and voluntarily adopting those policies they spoke out against.

Honestly, how many hours/days/weeks have YOUR console NOT been online over the past 5 years. Mine personally have been online for all but a handful of hours in all that time, and I'm sure I'm not the only one.

Thanks... now I am depressed

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#5  Edited By Zeggelaar
Member since 2017 • 181 Posts

I think the hate started immediately when Xbox said that you wouldn't be able to play used games, it seems to have spiraled from there.

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#6 Zeggelaar
Member since 2017 • 181 Posts

@robert_sparkes said:

Underwater missions has always been a gripe I've had since sonic 2. Resident evil revelations was another horrible underwater section.

I agree, Sonic is about speed and wather = not speed

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#7 Zeggelaar
Member since 2017 • 181 Posts

I swear to God this was a thread a few months back

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#8  Edited By Zeggelaar
Member since 2017 • 181 Posts

Hooray for BC, I kept all my games from my 360 and yes I still have a working 360 as well. I go back and regularly play the Halo games, I'm to cheap to buy the MCC :D

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#9 Zeggelaar
Member since 2017 • 181 Posts

I got that game for free from GoG lol

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#10 Zeggelaar
Member since 2017 • 181 Posts

@mario54324 said:

For PC, I only buy physical for old games that aren't on Steam (ie Tony Hawk series, old NFS games etc) These games are abandonware but I like having the physical copies anyway. Unless it's THPS4 or THUG1, those are impossible to find physical.

For Switch, physical only. I prefer having the cartridges, especially given how Nintendo's online and Eshop scenario is a shit show.

I didn't have the cash to buy them all but I came across a large amount of big box PC games recently. Got Half Life 1/2 and Episode 1.