Since my 360 has been out I've been having to get my Halo fix from the only PC edition of Halo that I own. I've spent a large amount of time with it over the weekend and I must say, I am both very pleased to have it and very frustrated at the same time. I want to expand a little more on the PC port VS the original console. There are some things that are changed for the worst, some things that have changed for the better, and some things that didn't change at all. I'll break them down into the good and the bad, and if you have played the console you can just figure anything left out is largely the same.
There are lots of things I enjoy about my PC version of Halo 2. One is of course, that I don't need my 360 to work to play it, but thats all I am going to say on that. The second thing I really enjoy is that it is the only computer game I have that I can be on and still be connective to my Xbox Live friends. It might not be a perfect implementation, obviously I can't join someone who invites me to a 360 game, but it works about like I expected. Another thing I really enjoy are the achievements. I really feel pushed to finish the game on legendary even though it is super hard. If you check my gamer card you will see that I have been able to unlock most of the ego boosting awards and I plan to continue until I've finished off the rest. For the multiplayer, there are also tons of maps and a map editor all included with the retail package. One thing Microsoft did with this game that was smart was to allow online play with a free Xbox live silver account. So, most people who own the game at least play online occasionally. There are a few other slight improvements, such as the video quality has also been slightly improved, fixing the widescreen bug on the console, and added keyboard/mouse support. Neither of these are a big deal for me since I have an old 19" 4x3 CRT Monitor and I generally stick to the gamepad (I know I'm such a console gamer).
There are downsides to the PC version though. Matchmaking and ranked play are completely gone. This would sound like an improvement to people who are fond of the PC lobby system, but it isn't. If you enjoy playing any of the non-slayer games, like I do, you will be frustrated at the inability to play any of them. No one will join your Oddball, King of the Hill, Territories, or Juggernaut games no matter how long you wait. It just sucks. This problem is further compounded by the very small number of people playing on PC. Usually, you can still have fun, but not as much if there were a larger instal base. Further, there is no record of your matches and no way to compare your skill to another players. Like I said before the ranking system is gone and so is the compatability with bungie's website. There really is no way to tell if you're getting better at the game or if the people you're playing against just really suck. Many players online do not have voice chat and there is limited interraction online beyond the matches themselves. Given the notoriously annoying 15 year olds who obsessivly play Halo, I think I may actually enjoy that one, but it doesn't help your team stay organized in a CTF match (not like it really matters though because there is no ranking). The final problem is no co-op campaign. Why?
Anyway, there is a probably a more detailed run-down than anyone wanted to know. It is hard to say that the pluses out-weigh the minuses. I'm not sure that they do. I would have liked to have seen a little more, given the long delay of the PC release. It also costs more for just the game, so if you already have an Xbox or Xbox 360 then I would say go for the original (even without the achievements). Still, I don't feel like its a bad game at all and although there are some obvious ways it could have been improved, such as online and LAN co-op on campaign, I think the game is still a good value. If anyone doesn't have a console and wants a taste of Halo, Halo 2 PC is a good place to start. I'll be hoping for a better job on Halo 3. We all know it is coming.
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