Eh. Sounds like Crystal Dynamics finally realised what some people have already figured out more than a decade ago: Lara Croft is a villain protagonist.
Think about it: what does she do in these games? She stomps her way into a foreign developing country, smashes up the place, kills a bunch of people and wildlife, then steals their priceless artifacts and treasures only to hoard them away in her giant mansion her rich father left to her.
Maybe CD came to the same realisation, but just used an unnecessarily elaborate wording to describe it, to which I say just simplify your language, be specific and spit it out. "Whoops, turns out our protagonist is evil and completely psychotic all this time. We'll try to make her more conventionally heroic in the next game."
Either way, this is all vague with no specifics at this point, so I'll wait and see.
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