Review

Mario Kart 8 Review

  • First Released May 30, 2014
    released
  • WIIU

Lapping the field.

What's your favorite Mario Kart item? It's a personality test that has revealed a person's inner thoughts ever since Super Mario Kart gave Koopa Troopa a license to drive. If, for instance, you're fond of the lightning bolt, my handy reference sheet says that you have "schadenfreude" tattooed on your lower back. Or maybe across your knuckles. Either way, you're a connoisseur of chaos. For anyone who adores banana peels, I know that you're a guarded individual, more concerned with protecting your backside than rocking the boat. Shocked at my uncanny insight? My love is poured upon the infinite mushroom. I would much rather take a shortcut than fight for success the old-fashioned way.

I made such hypotheses naturally in recent Mario Kart games. Items were so important, and so ubiquitous, that it was hard to think of anything but the red turtle shells streaming toward you. What else can you do after being struck for the umpteenth time other than contemplate your very existence? In Mario Kart 8, the circumstances that encouraged such philosophizing have changed. Success comes from your racing prowess now, so though you will still curse at the occasional usurper making your life hell on wheels, victory is in your hands. There are no excuses anymore; Mario Kart 8 focuses on its excellent racing, and the experience is stronger for it.

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You feel the weight of your driver as you try to hang a tight left while centrifugal forces push you away. Slam into another racer, and you feel the impact; the heavier body cruises onward while the lighter competitor, battered and bruised, tries to regain his or her composure. Speed bursts are everywhere in Mario Kart 8. Turns beckon you to powerslide, ramps urge you to boost, and you're continually seeking new ways to keep your kart speeding along. Unlike in Mario Kart Wii, where you were compelled to drive up out-of-the-way ramps to get speed bursts, opportunities for a rush exist organically within the racing path. So you're continually gunning ahead, desperately motoring toward every ramp while exacting every drop of energy from turns to stave off the fierce competitors nipping at your tailpipe.

There are no excuses anymore; Mario Kart 8 focuses on its excellent racing, and the experience is stronger for it.

All of your hard work is rewarded in Mario Kart 8. Once you leave your competitors in the dust, you can stay in first place. It's a strange feeling driving all alone, without anyone else nearby. In most other Mario Kart games, staying in front of the pack would have been impossible. The computer was never far behind, often passing you even when you were performing flawlessly. Or else you would be pelted by so many items that you wouldn't even know in which direction you were supposed to travel. That constant fight was maddening for me, so I welcome the loneliness of Mario Kart 8. If I stay in top form, I don't have to worry that four blue shells are going to end my fun in a hurry, or that Donkey Kong is going to breeze past me even though he should have been half a lap behind. My skill is all that matters. And I was more than happy to stay in first while everyone else battled for second place.

Hope that ink doesn't stink.
Hope that ink doesn't stink.

That's not to say that items aren't a part of the action. There are still blue shells--although they appeared so seldom that they rarely affected my positioning--and there were times when I was hit by three items in rapid succession and invented a curse that would have brought tears to my mother's eyes. But those are the exceptions rather than the rule. Items are just a complement to your racing now. Use a piranha plant to clear out hazards in your path, or fling a boomerang to bring your competitor to a stop. It's all in good fun. If you're a skilled-enough driver, being slammed by a shell is no more than a slight speed bump. So think up some horrific obscenity for when your shining moment is ripped away from you at the last second, and don't forget it; it may be a while before you can use it.

I was more than happy to stay in first while everyone else battled for second place.

Racing skill determines who wins and who loses. That's true if you're competing with a group of friends (local splitscreen supports up to four players, and you can play against 11 people in the game's smooth online races) or striving for gold medals against the computer (50cc, 100cc, 150cc, and Mirror Mode are all here). And by having the importance of weapons significantly reduced, it's now much harder to make up ground once you're stuck in the middle of the pack. There's no instant-win item to come in and save you, so you have to climb back slowly and surely by maximizing your speed and finding the best racing lines while hoping those in the lead make a mistake. Defense has become more important than in previous games. With the introduction of the super horn, you can repel any item flung at you, and simply keeping a shell or banana trailing behind your kart blocks almost any attack mounted against you. Even the star has been toned down. It still grants you invulnerability, but you're no longer infused with super speedy gasoline, which lessens the impact it has. It's fascinating just how different Mario Kart 8 is from, say, its Wii counterpart. It's so much less chaotic and so much more focused that their similarities are largely cosmetic.

Little known fact: Ludwig is named after the lead singer of U2.
Little known fact: Ludwig is named after the lead singer of U2.

It's easy to rave about Mario Kart 8 because its core racing is so well executed. But there are a few head-scratching features that stand out like thumbs on a goomba. Why, for instance, isn't there a clock in Grand Prix? I love knowing exactly how much I won (or lost) by, so I cannot understand what is gained by stripping that away. Also, you earn parts to modify your vehicles by collecting coins, though all that tinkering just distracts from the action. Just give me a smart balance of weight, acceleration, and handling, and cut out the unnecessary collectibles. Then there's the default option after a race. For some reason, your cursor starts on View Highlight Reel instead of Next Race, which is just silly. Oh, how many times I mistakenly viewed highlight because I was anxious to race again. Trust me, this will annoy you, too. Plus, the character roster is quite lame. Yeah, there are 30 drivers, but two of them are palette swaps, five are babies, and seven are koopa kids. That's a boring selection.

One last complaint before I move on: Battle mode was intense in Super Mario Kart, was ridiculous in Mario Kart 64, and has slowly lost relevance ever since those high-water marks. Instead of reinventing Battle mode for the better in Mario Kart 8, Nintendo has reduced it to a lifeless husk of what it once was. There are no arenas built specifically for battling. Rather, you choose one of eight tracks and drive around aimlessly looking for people (either friends, the computer, or a mix) to toss shells at. That is the exact opposite of fun, no matter how many people you're playing against or how you've tweaked the item assortment. Because the tracks were designed for racing, there's no choke points to force people to fight, so you spend more time searching than attacking. Nintendo needed to go back to the drawing board for Battle mode and this tweak only made things worse.

Losing drivers get skinned, their pelts used as hang gliders for the victor.
Losing drivers get skinned, their pelts used as hang gliders for the victor.

Even though Mario Kart 8 does have a few problems, they're small enough that they don't detract much from the racing excellence. The greatest achievement of Mario Kart 8 is that it's as warm and welcoming as we expect, but doesn't cater to those who demand a helping hand. Instead, it strikes a balance, offering accessibility while demanding skill. It's easy enough for anyone to take a spin around Moo Moo Meadows, but the most determined drivers should come out on top. And, as someone who was annoyed by previous attempts to even the playing field, I really appreciate this change.

There's also a great assortment of tracks to hone your abilities on. The 16 new ones are as preposterous and demanding as you would expect, with a race down the snowy Mount Wario being the highlight, and the 16 retro tracks have been smartly remade to fit within this world. The gophers from Donut Planes 3 (originally in Super Mario Kart) create dirt tunnels that you can boost off, and there's an underwater portion when a bridge fails to reach the other shore. Certain courses let you race along the wall, giving you a new perspective on the beautiful worlds. Such a shift doesn't change the feel of racing, but it does add another layer of strategy. Should you ride on the wall in Toad's Turnpike? Or take the shorter route on the ground? And if you're particularly happy with your run, you can cut up a highlight reel of your efforts and upload it for everyone to see.

Nintendo has done an admirable job of keeping Mario Kart relevant. How many franchises can you think of that have remained in top form for more than two decades? Not too many. I do admit that my first impression of Mario Kart 8 was pretty close to a yawn. Mario Kart is one of my favorite franchises, but it's hard to get excited for the same old thing. But the more I played, the more I appreciated the many small changes, and grew to love my time in the Mushroom Kingdom. And now that yawn has changed to a shout of joy. It's more Mario Kart! I'm happy Nintendo still understands what makes this series so darn fun.

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The Good

  • Karts feel satisfying beneath your fingers
  • Courses provide plenty of opportunities for smart speed bursts
  • Wide assortment of interesting tracks
  • Emphasis on driving rather than fighting rewards skill
  • Challenging without feeling cheap

The Bad

  • Battle mode is downright boring
  • Weak selection of characters

About the Author

Tom firmly believes that Super Mario Kart is still the best game in the franchise, but loves just about every new entry. He spent more than 40 hours playing Mario Kart 8 across every mode. Not to brag, but with the help of Max Hulburt, he got a three-star rating on every cup.
699 Comments  RefreshSorted By 
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Creepshow2

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As a Wii U owner I will have to play a demo before I would purchase this. I am not much into racing games to begin with so I would most likly not like this. That is not saying it is a bad game, just that no appeal to gamers who do not get into racing games as much:P I also for some reason do not like Smash Bros. Melee so I hope they announce a new Zelda or Metroid game at E3. Variety is the key imo.


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sanchango

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@creepshow2 I am a person, who hates racing games like forza, grand turismo, and other racing games. Mario Kart has been the only racing game that has kept my interest for years.

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Babugee

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@creepshow2 Arcade racers are very different than Simulation racers :D

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SeriousDave

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Edited By SeriousDave

Shut up and take my Money!

Okay seriously now, we all know its a sequel with the exact same formula as all the other Mario Karts. But it still works! It's a bummer that the Battle-Mode degenerated even further (64 had the best^^) but if the rest is still awesome that can be forgiven.

And the "buy MK8 and get a free game deal" is also pretty sweet ;D

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bubbalooga

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Edited By bubbalooga

Can always count on you for giving great reviews tom, keep up the good work. Cheeky bugger and his 8 for 8 ;)

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chev75643

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Tom could've gave the game an 8.8. Double the 8s, double Tom's pleasure for 8s.

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angelofbeast198

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i was wondering what ever happen to utra nintendo 64?they should make a new console and call it ultra nintendo and make very powerful pc powerful

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StonerDemon

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I'll keep busy with Sonic Racing Transformed until I buy a WiiU.

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TheLordsbeacon

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@StonerDemon Sonic Racing doesn't get enough recognition :(

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SeriousDave

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@TheLordsbeacon @StonerDemon Truer words were never spoken.

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chipwithdip

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@seriousdave @TheLordsbeacon @StonerDemon It's not polished enough to get more. That's after me playing the crap out of it and still enjoying it.

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Razzle0227

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Edited By Razzle0227

@seriousdave @TheLordsbeacon @StonerDemon
Most Sonic games don't get enough recognition

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wa128

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Edited By wa128

Wiiu is the console I'd go for if I had to buy one

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Drkr_Zen

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Here's hoping the DLC adds some new tracks... actual NEW tracks, not rehashes (even though I'm giddy about Tick Tock Clock and the best Rainbow Road - N64) and a good Battle Mode, not a bad one.


Its obvious Nintendo shipped this a little early to hit Summer 'cuz the Wii-U isn't doing so well... but they shouldn't sacrifice quality.

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sanchango

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Edited By sanchango

@Drkr_Zen it was slated for may 30 a long time ago. In no way was it affected by the Wii U's poor performance.

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Drkr_Zen

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@sanchango @Drkr_Zen Its release date was announced 3 months ago... releasing in the Summer, the rushed Battle Mode, lack of characters and Wii-U doing poorly all point to signs this being rushed.

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Applemouse84

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Edited By Applemouse84

This game was awesome at the mario kart 8 play preview! Can't wait for its release.

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faisaldos

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Edited By faisaldos

I seriously can't wait for this game to be added to my Wii U games. It looks very polished. Such a crazy twist to a timeless classic.

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Shouoken4Peace

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A definite purchase for me. To my understanding there still is no off-screen controller play for 2 player coop or vs? That would be soooo cooooool.

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YoungEpic

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Want to know what left me scratching my head? This video review playing some heavy metal to a game that has a really nice soundtrack... That to me is disrespect to a video game. But like I would listen to Gamespot reviews seriously.

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chipwithdip

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1) Rainbow Road's soundtrack almost caused me to freak out screaming at 2 in the morning from nostalgia.


2) If you're gonna just "realize" that Mario Kart's pretty much always amazing every time it's released, even after 22 years of existence, then why act like it's no big deal when it's initially announced? Come on, Tom, you know that was faulty. Even though it's more Mario Kart, and it's been around for a long time, the quality of the franchise is the very reason WHY it's more Mario Kart, and it's the very reason why you enjoyed playing it, and I will, and many others will too. It's a good franchise that won't leave its fans hanging, unlike Jak & Daxter...>_>


I know people try to earn their gamer stripes by acting like they aren't mainstream or they've "grown tired" of long-running franchises, but the long-running ones are winning for a reason. That's why I don't diss CoD nearly as much as I used to.


3) I have no idea how they're gonna fix Battle Mode into something people would want to play. Maybe make Battle Mode a "Survival Mode"? That'd probably help.

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kylejoefitz

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He didn't even mention the fact that the graphics are OUTSTANDING! It's gorgeous to look at!!

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kuda001

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Edited By kuda001

I can still remember back to the first time, my brother and I played Mario Kart on the SNES.


Good times.

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youngzen69

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Is Mario Kart 8 that one big Nintendo game changer Iwata, Reggie, and Nintendo fanboys have been talking about in recent months? Is Mario Kart 8 the game that will entice those who haven't already invested in a Wii U into going out and buying one now? Also, that Mario Kart 8 Wii U box art bundle looks freaking amazing! If I was a kid I would be totally sold by the box art along! Mario Kart 8 Wii U box art bundle is a very eye catching colorful design that manages to put smiles on people faces and make kids go I want that! As an adult gamer not so much if at all unfortunately.

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toshineon

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@youngzen69 If you enjoy games that lack color, then I suggest picking up L.A. Noire. It has a setting that turns the game black and white, that should be color-less enough for you.

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MindwalkerX

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@youngzen69 "As an adult gamer not so much if at all unfortunately."


Sigh.

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chev75643

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@youngzen69 How cute, this tr0ll believes he can derail sales of the game with his shitty tr0ll post.

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YoungEpic

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Edited By YoungEpic

@youngzen69 I totally disagree, I know a lot of gamers who are adults that love Mario Kart and are going to pick up a WiiU for it.


I can hear this guy saying "I only travel at night, color is for panzies!"

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MaXiMuS2oo9

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Edited By MaXiMuS2oo9

@youngzen69 FEAR sucks

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Vegamyster

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@youngzen69 Yes, it's very unfortunate that you cannot enjoy a game because it has too much color.

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Freedomination

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@chev77588 It would actually be pretty funny if they started using a 0 to 8 scoring system without people noticing. Then they could give great-but-not perfect games a 6 and stand back and watch people explode

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Justin_G

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Edited By Justin_G

some of these complaints are valid... some are not... (i mean in the comments section) are you people really still complaining about graphics? or the Wiiu "not doing well in sales" or Tom McShea giving a certain number and focusing solely on that other then the WORDS in the ACTUAL REVIEW?


children... you need to get some sense. this is video games... not some kind of life or death endeavor over which video game REIGNS SUPREME!1 it's all about a: fun and b: presentation and c: game design


that's it. it's not about how well sales are doing (unless you work for the damn company, you have no say in how the sales are achieved and what the goal is anyways; game companies will come and go, or remain, it's not up to you,. or your opinions, it's up to your money. get over yourselves) and what number gets attributed to what game... and how gamespot ruins your precious objectivity, which by the way could use some work.


but really though, people should be talking about their impressions... unless they are just childish banterings. then in that case... shhh, the adults are talking.

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Justin_G

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so i can watch an advert ok, but when it comes the video, gamespot... i can't even get 12 seconds into it. great.

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JordePaul

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Edited By JordePaul

Too many babies, someone said yesterday that the main characters should have a baby version and not being "another" character in the roster and he's right. Metal Mario should be just a version of Mario and Golden Peach a version of Peach, because they are the same person (and model). Also, online features are too Nintendish.

Overall, it looks quite good, I'll be buying this day one. The only thing that really disappoints me is the lack of battle arenas. Also, I'm not a fan of underwater sections in Mario Kart.

I'm so a Mario Kart fan that I haven't watched the videos, I want the new circuits to surprise me. I have checked the remixed circuits, though, too many 3DS circuits but some superb old circuits like Yoshi's Valley and Royal Raceway. http://j.mp/1lMTJlN

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Fandango_Letho

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*Slams fist on table*

Finally! I agree with something Tom said! Weak selection of characters! That is so true. Nintendo has this huge-ass repertoire of characters and they always use the most banal faces they could think of.

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RevLux

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@Fandango_Letho I have a feeling that more characters will be released via dlc at some point. Hopefully, If that does turn out to be the case, they will be reasonably priced.

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MJ12-Conspiracy

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The visuals look really good.....

the detail on tracks and karts is nice...like you can see the cobblestones or the texture of the asphalt, this one looks like a true successor to Mario Kart on GC...the Wii version just looked like crap....it looked worse than the GC one...

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TheEternalGamer

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Edited By TheEternalGamer

8spot

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Liam4

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Edited By Liam4

i don't understand an 8 here. A relatively glowing review, but an 8 because you don't like the character selection?

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InfectedElement

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@Liam4 An 8 because it is the same flippin' game...part 8. A game this unoriginal, although very good, really should not get any higher.

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toshineon

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@infectedelement @Liam4 Making a good sequel is pretty hard. It shouldn't just be more of the same like New Super Mario Bros. U or all Call of Duty games ever released, but neither shouldn't it completely ignore the previous game mechanics, like Ghost Recon: Future Soldier did. I think Mario Kart 8 definitely is more of the same, but at the same time it doesn't feel like a boring game for that matter, they still need to keep it a Mario Kart.

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Drkr_Zen

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@Liam4 Its GameSpot... do you really expect their reviews to make sense?

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Yuusha09

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@Liam4 Is the game being called "Great" not good enough?

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Rovelius

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An 8 for Mario Kart 8 !

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hochstreck

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Edited By hochstreck

Can't wait to play this game!

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FallenOneX

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Free Battle Mode DLC is probably in the works. If not, it will be soon.

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javalino

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Edited By javalino

8 ? Almost a mediocre game !!!

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xolivierx

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@javalino you must play mostly mediocre games then

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Yuusha09

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Edited By Yuusha09

@javalino A 6 is mediocre. 7 is good, 8 is great (even rhymes), 9 is amazing, 10 is a rare gem. Unless we're talking CoD of course and GS just forks over an 8 or 9 when it should be a 5.

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ruudboy5

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Edited By ruudboy5

Incredibly excited for this and was delighted when so many good review scores came out but actually reading the reviews has put me off a bit. It sounds like the game might be a little *whisper it* boring. Mario Kart Wii had its faults but the chaotic element only needing toning down very slightly. And if you were good enough you could easily win anyway. I fear this being too easy on the top difficulty. I definitely doubt this'll be as much fun as a party game with people who don't have a Wii U (almost all people). Oh well, at least online will be brilliant despite Ninty's silly dampening of online multiplayer fun.

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