Review

Watch Dogs Review

  • First Released May 26, 2014
    released
  • PS4
  • XONE

Vigilante justice.

If Watch Dogs is to be believed, then a shocking number of Chicago residents are delinquents. As you roam the city looking to both right what is wrong and make wrong what is right, you hack into its citizens' smartphones and listen in on their conversations, and even tap into their computers and catch a glimpse of them as they enjoy their deviations in the supposed privacy of their own homes. Some of these Chicagoans are chronic masturbators; others are criminals and cannibals, ordinary to look at should you pass them on the street, but far from ordinary when they think they are alone.

Aiden Pearce is also far from ordinary, but he understands that privacy is a myth. The city has installed a computer system called ctOS that knows everything, sees everything, and controls everything. Aiden is a hacker. By manipulating ctOS's systems, Aiden can steal from your bank account, gain access to surveillance cameras, and even discover your profession and learn where you went on vacation, or whether you're faithful to your spouse. Aiden's nefarious talents are valuable, and he once had no qualms about who he killed or robbed, as long as he delivered the information and earned his reward.

Please use a html5 video capable browser to watch videos.
This video has an invalid file format.
00:00:00
Sorry, but you can't access this content!
Please enter your date of birth to view this video

By clicking 'enter', you agree to GameSpot's
Terms of Use and Privacy Policy

Now Playing: Watch Dogs - Video Review

Do you think your identity is private? Aiden knows who you are and what you did.
Do you think your identity is private? Aiden knows who you are and what you did.

You'd suppose, then, that information is your most powerful tool in Watch Dogs, but this open-world game's joys come not from voyeurism and information brokerage but from chaos and destruction. Combat encounters are structured like puzzles: Aiden hunkers down and you survey the area, choosing whether to dominate your enemies with firearms and grenades, press against cover and distract your enemies so that you can pass by without raising their suspicions, or settle on a compromise, silencing enemies with well-aimed headshots and taking them down from behind with a swift takedown maneuver. But whichever style best suits the occasion or your mood, you're likely to cause a few explosions and toy with your enemies' heads.

How do you create such chaos? By overloading circuit boards, setting off guards' grenades remotely, or forcing pipes to burst beneath your foes' feet. Such control, right at your fingertips; thanks ctOS! When I felt particularly evil, I threw a distraction lure toward a circuit board and detonated the board as a nearby guard approached. He cried out in agony, and I was grateful that I had one less obstacle between me and my destination. But this kind of evil could feel even more heinous if I happened to glance at my victim's personal information before annihilating him. Oh--he was recently married. Or perhaps he was on antipsychotic medication. Occasionally, I would hesitate to put a bullet in a guard's head if I knew his wife was expecting a child, but I rarely had reservations about murdering a prison escapee. I was deciding whose life had greater value, and I'm grateful that Watch Dogs, in its own subtle way, led me to ponder why I would prize one man over another. With one snap moral judgment, I might decide to let one man live and another die. Unless, of course, I was under fire from every direction, in which case all bets were off.

Rage against the machine!
Rage against the machine!

I don't wish to overstate Watch Dogs' social musings, however. The game sometimes pauses to grapple with quandaries about the trade-off between freedom and security in modern society, but rarely reaches any conclusions or digs very deeply. This is a game that allows you to hack into highway billboards and reveal age-old memes like "I can has cheezburger?" This is a game in which you eavesdrop on a man who couldn't ejaculate during a sexual encounter because his bladder was full. Such drastic tonal shifts prevent the story's early attempts at gravitas from sticking, leaving Aiden looking like a chump with little self-awareness, and leaving the player to wonder what really drives this vigilante, apart from the revenge quest that has him seeking to retaliate against unknown persons for the death of his niece. When his sister, Nicky, pleads with him to stop his pursuit, explaining that he's risking the safety of his remaining family, Aiden makes a promise he doesn't ultimately keep. Why he is so willing to seek vengeance while knowing he's putting his sister and nephew in peril is never sufficiently explored. Perhaps Aiden is addicted to the underground life he has come to lead, which has him staring at his smartphone's screen in the same way that I so often do, oblivious to what's happening around me.

I came to be more invested in the story once I'd assembled a small team of hackers and closed in on the conspiracy at the game's center. Watch Dogs' tale is at its best when it sticks to its Tom Clancy-style technospeak and leaves behind the revenge-story cliches that seem to power every tale about a man dealing with his anger over a female loved one. My devotion was not to Aiden, however, but to his friends Clara and T-Bone. One character describes Clara as a "punk-rock chick," but she's not so remarkable for her tattoos and knee-high boots as she is for her empathy toward Aiden and her patience for his stubbornness. And if Clara's type is punk-rock chick, then T-Bone is the Southern-fried genius, a down-home intellect who thankfully keeps the Hee Haw language to a minimum.

In Chicago, the mean streets are even meaner.
In Chicago, the mean streets are even meaner.

Aiden eventually matures, albeit too little and too late, and wonders aloud who should get to choose whose lives are less important than others. Shortly thereafter, that question still lingering, you decide if Aiden should be that person. By that point, it was clear to me what he must do, based on audio logs I'd found scattered across the city. I was glad I'd taken the time to learn what I did; finding those logs isn't required to finish the story, after all. And I was glad that Aiden at last was asking the same question I had many hours beforehand: Does the loss of one life justify mowing down dozens or hundreds of men, and risking my own sister's life in the process? If only he had pondered such obvious concerns hours before, I may have been more concerned about his ultimate fate.

Watch Dogs' narrative may win no awards, but as an open-world playground, the game rightfully deserves to be mentioned with heavyweights like Grand Theft Auto and Saints Row. This playground isn't just loaded with stuff to do, as most such games are; it's loaded with lots of terrific stuff to do. I lost myself for an hour solving chess puzzles. Other times, I shot up aliens in several of Watch Dogs' augmented reality games. And still other times, I would locate remnants of QR codes painted on walls and overpasses, and hack from one camera to the next, looking for the angle that would let me view the entire code. Even the smallest activities are fully engaging. Not only are the chess puzzles clever, but I listened to two women converse about job woes as I solved them, which gave me an additional dose of entertainment. The alien shoot-'em-ups occur on Chicago's busy streets, where I got to witness car-crash victims gesticulate in anger at each other while I fired my holographic gun at virtual aliens. And like several of Watch Dogs' core activities, lining up QR codes kept my brain cells buzzing as I experimented with cameras and moved to different positions, hoping to merge those painted patterns into a cohesive barcode.

Some of these Chicagoans are chronic masturbators; others are criminals and cannibals, ordinary to look at should you pass them on the street, but far from ordinary when they think they are alone.

Moving from one activity to the next often involves summoning a vehicle to a nearby location, or simply nabbing one from the roadside or carjacking an innocent driver as she pulls up to a traffic light. Those drivers will not be happy--in fact, they may even call 911 and summon the cops--but it's worth getting on the po-po's bad side if it means racing through the streets in Watch Dogs' sizable collection of automobiles, or zooming through the canals in a speedboat if you happen to be near the water. Vehicles are rather bouncy, but the loose physics make for ecstatic moments, particularly during chases. As you speed along, you can trigger steam pipes beneath the streets to erupt and take down your foes, or cause jams by hacking into traffic lights. My favorite method of escape, however, was to raise a drawbridge as I approached it. I would fly up the first span, soar through the air, and land with a satisfying jounce on the other side; my pursuers would be left behind, blocked from entry. I could practically imagine the coppers throwing their caps on the pavement and cursing my keen driving abilities.

My favorite moments behind the wheel were those I shared online with competitors. Watch Dogs' single-player missions and multiplayer activities are merged into one experience, and the game frequently and annoyingly nags you with opportunities to engage with others should you not seek those activities for yourself. It's almost always worth accepting those offers, however, particularly should you be invited to an online race, or even better, invited into a decryption match.

Chicago should increase its police presence in canals. You can get away with murder out there!
Chicago should increase its police presence in canals. You can get away with murder out there!

Both modes are excellent ways to wreak havoc in the windy city. Online races offer plenty of ways to mess with your competitors. If you're trailing behind the leader and you approach a lowered blockade, raise it with the press of a button: your opponent bangs into it and snarls under her breath, and you cackle and rush into the lead. If you're crossing said blockade when another player raises it, you might bounce into the air and land on top of another racer. Should you activate the blockade too soon, you might end up obstructing your own vehicle with only yourself to blame. Open gates and close them behind you to throw off a tail, or hack a traffic signal and get him stuck in a jam. There are enough shortcuts, however, that there's no reason you can't gain ground after finding yourself on the wrong end of a blockade.

Decryption mode, in which two teams of four are confined to a portion of the city and seek to nab and hold on to sensitive data, is anarchy in its most captivating form. There are a few details that separate this mode from its capture-the-flag cousin, the most important of which is that you only have to remain within the data carrier's proximity for a certain amount of time to steal the data. This allows data to be passed around even when you are in vehicles, or without necessarily directly engaging a carrier hiding on a rooftop above. At one point, I rammed head-on into a carrier riding a motorcycle, and I watched his body fly above my windshield before it soared out of view and landed with a thud behind me. A teammate then leapt into my vehicle's passenger seat, and we zoomed away while my comrade fired his rifle at a pursuing ambulance. The action is constant--and constantly on the move--and the shooting is as sturdy as you'd expect in any given third-person shooter. Whether you're dealing death by shotgun or by cement truck, it's difficult not to be swept up in the pandemonium, cheering or groaning with each unexpected development.

No Caption Provided
Aiden Pearce is good at shooting, good at sneaking, and good at hacking. What a Renaissance man!
Aiden Pearce is good at shooting, good at sneaking, and good at hacking. What a Renaissance man!

Online invasions are less explosive than other modes, and potentially more boring, depending on how the invasion goes. As the invader, you come close to your target, press a button to begin downloading her data, and wait. As the victim, you rush around or hack into nearby cameras, scanning the crowd for your invader. (You always see yourself as Aiden, but other players see you as a random Chicagoan.) Neither running around looking for your hacker nor avoiding her watchful eye is engaging on its own. But catching the data thief initiates a chase sequence that leads to Watch Dogs' special brand of pandemonium. Rolling over a sprinting invader with an ice cream truck is one kind of delight. My favorite experience in an invasion thus far, however, was leaping into the bed of my hacker's pickup truck as he drove off, planting an explosive, and detonating the explosive as I leapt to the ground. It wasn't a moment I planned--the stars simply aligned, giving me the chance to pull off a dramatic kill. Successfully completing an invasion earns you a currency called notoriety, but earning the skills related to notoriety is so easy that there's more reward in the chase than in the subterfuge.

You can simply ignore all these possibilities and remain a lone vigilante, of course, and doing so offers its own kinds of rewards. Infiltrating gang hideouts is much like performing many of the story missions: you search for a way into the danger zone and decide how best to proceed. The wonder of Watch Dogs is that any method is reasonable--and every method is enjoyable. The weak link is the shooting, not because the mechanics aren't great (they are), but because enemies are so quick to go limp--and even more so when you activate the game's unnecessary bullet time. But if, like me, you seek to express some creativity in your encounters, you'll enjoy piecing together a stealthy route and performing a hushed assassination when it proves necessary.

Decryption mode, in which two teams of four are confined to a portion of the city and seek to nab and hold on to sensitive data, is anarchy in its most captivating form.

Watch Dogs isn't a full-fledged stealth game in the usual sense; you can't hide bodies or tranquilize mafiosos. However, slinking from cover to cover is smooth and weighty, as if Aiden is Sam Fisher's bulkier cousin. I came to rely on a move I call "riding the cameras," hacking into one camera so that I might in turn hack into another until I was able to tag all of my enemies and devise ways of thinning the herd. Riding the cameras is also the primary way you hack into ctOS centers, each of which presents an environmental puzzle to solve so that you might reveal more hot spots on your map. Many of these puzzles are quite clever, though some story missions take the camera mechanics a few steps further, particularly a prison level in which you hack into guards' personal cameras and investigate from their perspectives.

One type of optional mission--the digital trip--deserves special mention. There are four digital trips in all, each one an expansive minigame explained away as an audio-induced hallucination. One of the trips is a fun bit of frippery in which you bounce from one giant flower to the next, remaining in the air as long as possible. The other three, however, could be fleshed out into full games in their own right, which is a testament to how good Watch Dogs' individual pieces are. In the best of these, you gain control of a humongous spider-bot, battering police cars and leaping up the sides of buildings from which you fire rockets at helicopters and pellet the authorities with machine-gun bullets. Games that have focused on wall-climbing have rarely made these acrobatics feel so intuitive, and I'd gladly see the spider-bot find its way into a game fully devoted to it. The other two digital trips--a stealth sequence in which robots seek you out, and a car combat game in which the highways are lousy with zombies--are almost as delightful, and all of them have their own skill progression trees. The trips are structurally simple, but their foundations are rock-solid and rich with possibilities.

No Caption Provided
You spend a lot of time looking through cameras. Luckily, there's often something creepy to find.
You spend a lot of time looking through cameras. Luckily, there's often something creepy to find.

Watch Dogs does a lovely job of keeping its many interlocking systems from becoming overwhelming, though some systems ultimately feel superfluous. You can buy different outfits, but they all hew to the same basic style; you can buy new vehicles for ordering on demand, but fast cars are perfectly easy to find. As a result, the economy is never as meaningful as it might have been; apart from a sniper rifle and silenced pistol I purchased from an ammo shop, I rarely went shopping, simply because I rarely needed to. Even hacking scores of random passersby begins to feel excessive: when you have access to everything, no one person or piece of information is special anymore. Precious little of that information is actually a gateway to a human soul.

Aiden's soul is still locked away, too, even though I spent dozens of hours with him. But while I can't say who Aiden truly is, I can confidently say that Watch Dogs is a lushly produced and riotous game with an uncanny ability to push you from one task to the next, each of which is just as fun as the last. This version of Chicago is crawling with a hyperbolic number of degenerates, and I didn't mind squashing pyromaniacs and slavers under my tires as I plowed through the streets chasing after a hacker, hip-hop beats blasting from the radio. After all, the struggling mothers and homeless beggars wandering Chicago deserve some peace of mind, and doling out some street justice is a good first step.

Back To Top

The Good

  • Hacking gives car chases and combat encounters an additional element of freedom
  • Fantastic online modes provide rip-roaring fun
  • Digital trips are highly entertaining, the spider-bot in particular
  • Loaded with varied things to do, each of which is beautifully executed
  • Some clever mission design keeps you looking forward to the next story event

The Bad

  • Inconsistent tone, inconsistent lead character
  • Successful online invasions are boring
  • Neither money nor reputation are all that valuable

About the Author

Kevin VanOrd spent 30-plus hours with Watch Dogs at a press review event and played many hours outside of the event. He finished the story, yet only reached 52 percent completion. He unlocked every ctOS tower, solved an optional murder case, and played every digital trip, and looks forward to reaching 100 percent completion.
2841 Comments  RefreshSorted By 
GameSpot has a zero tolerance policy when it comes to toxic conduct in comments. Any abusive, racist, sexist, threatening, bullying, vulgar, and otherwise objectionable behavior will result in moderation and/or account termination. Please keep your discussion civil.

Avatar image for Sound_Demon
Sound_Demon

1332

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

THANK GOD KEVIN REVIEWED THIS ONE, now I can have a realistic opinion and review. The other reviewers aren't that bad but ones like Carolyn make me barf

Upvote • 
Avatar image for zedetach
zedetach

74

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@Sound_Demon Lol. Second that. I still can't believe how she reviewed GTA V-penalizing GTA for being GTA.

Upvote • 
Avatar image for heartindarkness
heartindarkness

268

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

sounds like a 9

Upvote • 
Avatar image for foxrock66
foxrock66

409

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

From what I've played thus far, Dogs would have been a lot better if it was a much more controlled "open world" ala Dishonored, or simply not open world at all.

Upvote • 
Avatar image for zedetach
zedetach

74

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@foxrock66 I have to completely agree with you. That's exactly how I felt too. Would have been a much better game.

Upvote • 
Avatar image for leakingdogmilk
leakingdogmilk

27

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Youtube "Watch Dogs : my "true next-gen experience" to see how great this game is.

Upvote • 
Avatar image for kenundrum7
kenundrum7

380

Forum Posts

0

Wiki Points

0

Followers

Reviews: 49

User Lists: 0

@leakingdogmilk Honestly, you could do the same thing with any game.

Upvote • 
Avatar image for RyogaRod
RyogaRod

28

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

Game is getting better as it goes along.

4 • 
Avatar image for jimmy_russell
Jimmy_Russell

0

Forum Posts

0

Wiki Points

0

Followers

Reviews: -2

User Lists: 5

Edited By Jimmy_Russell

Government sanctioned propaganda to further undermine our rights in an attempt to invalidate the American Constitution and Bill of Rights.

Upvote • 
Avatar image for neverconsole
neverconsole

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 5

@y3ivan @neverconsole dunno, i liked it... I played other open world games, and only mafia 1 and RDR can compare with watch dogs... What should be the story, it shows the future war of hacker's. Ivan - serbia?

Upvote • 
Avatar image for kenundrum7
kenundrum7

380

Forum Posts

0

Wiki Points

0

Followers

Reviews: 49

User Lists: 0

@neverconsole @y3ivan I liked it too. I thought it was great.

Upvote • 
Avatar image for neverconsole
neverconsole

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 5

@kenundrum7 @neverconsole @y3ivan yap, me too.

Upvote • 
Avatar image for neverconsole
neverconsole

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 5

Edited By neverconsole

Ability to chose more Realistic Driving opiton! If this is the game of "next generation", the key things like driving should be improved.

-The story is really good (my opinion...), 39 missions with difficulty option + good idea for game is a good job,.
Multiplayer is the thing that should be improved mostly!
Add - shooting from cars/bikes;imagine multiplayer (and single) with that option
- Melee fight ! ( it doesnt have to be like in sleeping dogs, but cmon, at least make it ...punches, kicks,knife, baseball bat...you know... Or the next generation games doesn't use that kind of stuff ???)
- better ways to use hacking(sit on the restaurant table, in some more ordinary clothes than u can pick, and start hacking player... or other abilities to make us act like NPCs - buy ice cream, newspaper, drive taxi, etc... ).

Don't get me wrong, i had really great time playing it so far, but this are just small things to change, that can greatly improve the "next gen. game"...
6 • 
Avatar image for y3ivan
y3ivan

535

Forum Posts

0

Wiki Points

0

Followers

Reviews: 57

User Lists: 0

@neverconsole the story is extremely poorly written, poorly thought of and serious character development.


I think it will be even better with a generic middle east terrorist, going around destroying chicago

Upvote • 
Avatar image for MarcioHuser
MarcioHuser

112

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@neverconsole That NPC acts would be really cool, to help in the disguise. Maybe on WD2? :D

Upvote • 
Avatar image for neverconsole
neverconsole

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 5

@MarcioHuser @neverconsole no not in WD 2 ! they wasted so much time to make this game, and it's shame that they didnt make those things. "Next generation games right?...." :P

Upvote • 
Avatar image for rickphoenixxx
RickPhoenixxx

264

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 5

A fun game indeed, just laughably optimized. Buddy of mine has an i7 cpu titans in sli and 32 gb of ram...and gets less than 60 fps on ultra settings lol. Texture pop in too, which is a clear sign there was no pc opt.

Upvote • 
Avatar image for shreddyz
shreddyz

164

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

@rickphoenixxx I know. Ubi only makes poorly ported pc games.

Upvote • 
Avatar image for kenundrum7
kenundrum7

380

Forum Posts

0

Wiki Points

0

Followers

Reviews: 49

User Lists: 0

@shreddyz @rickphoenixxx I'll take "poorly ported PC games" like this any day.

Upvote • 
Avatar image for diggyphelps
diggyphelps

360

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

2/10 buyer beware: There are no dogs nor watching of them in this game. Huge letdown.

12 • 
Avatar image for doc68321
DOC68321

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

I think the comments about the driving to be getting out of hand, would you like to see driving physics such as Forza in these types of games? everyone would have to steal a car every block because your tire actually came off when you over judged that corner and took out the lamp post


Upvote • 
Avatar image for gizmoart
gizmoart

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 5

@doc68321 in WatchDogs you need to get use with driving, :) UbiSoft made driving like real car,


I don't know about peoples playing watchdogs on PC, but on PS3 and HDMI it's just amazing!

Upvote • 
Avatar image for gizmoart
gizmoart

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 5

Watch dogs is just awsome game, ubisoft gives us something new to play, i think GTA 5 is start to be a little boring when playing it, But when i play watch dogs. I really enjoy looking around city, how they made design, I think rock stars game need to really think of geting something new out of nex GTA games, this are first open world Ubisoft made, I can imagine what will be next :) but still really like to play watch dogs now.



But GTA 5 radio is more batter then Watch dogs music, Ubisoft need to get more music in the game,

and radio, or some updates that we can add our own music in the game.


Thanks Ubisoft I think Watch Dogs are best tittle of this year!!!

Upvote • 
Avatar image for Ash2X
Ash2X

3035

Forum Posts

0

Wiki Points

0

Followers

Reviews: 54

User Lists: 0

Edited By Ash2X

@gizmoart But One Song of Watch Dogs is at least really awesome: EchoDroides - Sattelite ...unbeliveable how good this one catches the Vibe of the Game.

But even if WD doesn´t have the awesome count of GTAVs Soundtrack, at least there are a lot to unlock which keeps it fresh and there is no track that annoys me.

Upvote • 
Avatar image for gizmoart
gizmoart

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 5

@Ash2X @gizmoart Yeah there good music in Watch Dogs also, I keep playing Watch Dogs

Every time, and still there some much to do in city, very good game ubisoft made.


About the music, I just made a playlist with music I like most :)

Upvote • 
Avatar image for Jd1680a
Jd1680a

5960

Forum Posts

0

Wiki Points

0

Followers

Reviews: 38

User Lists: 0

Edited By Jd1680a

Anyone playing Watch Dogs on the PC? There is a control bug for the game when you use keyboard and mouse. If you were to aim your gun and then hit W key, it will cause your character to run in circles without touching the key. A game controller is recommended for the best possible gameplay experience. If you don't have a game controller for your PC, ask for a full refund from Ubisoft because this game is virtually unplayable when you cant even control the game.

Upvote • 
Avatar image for neverconsole
neverconsole

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 5

@Jd1680a i finished single player on pc. never seen something like that... check the graphic card driver...direct x...visual c++... things like that

i play it on win 7, i5 2500k, 8gb ram (1333mhz), gtx570, ssd

Upvote • 
Avatar image for Prometheus
Prometheus

180

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

Watch Dogs is a great game. People who hate it either seem to want the game to be more like GTA V instead of judging it on its own merits, or are too dense to solve the puzzles in the game. Yes, the graphics aren't as stellar as in the trailers, the driving is a bit awkward, but if you let minor problems like that influence you too much you're going to miss out on one of the best games of the year.

3 • 
Avatar image for djentmaven
DjentMaven

116

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 5

@wEEman33 Death, Symbolic...Great Quote!

Upvote • 
Avatar image for insloanwetrust
insloanwetrust

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 5

Best game I've played on PS4.

Upvote • 
Avatar image for hwrdstrnsbals
hwrdstrnsbals

68

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

@insloanwetrust thats saying almost nothing.

Upvote • 
Avatar image for skimad432
skimad432

205

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@hwrdstrnsbals @insloanwetrust infamous was great on the first playthrough. Great main story but lacking in variety of side missions. Other than a few good multiplats, yeah, ps4 doesn't have many big games. Outlast, transistor, don't starve are great indies though.

Upvote • 
Avatar image for XCyberForceX
XCyberForceX

1223

Forum Posts

0

Wiki Points

0

Followers

Reviews: 61

User Lists: 1

In the vein of GTA.

Upvote • 
Avatar image for idk95
idk95

293

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

Edited By idk95

I hate gamespots UI. I have to watch their reviews through youtube because it is so horrible to watch them through their website. Its been like this for years. Fix this gamespot!

4 • 
Avatar image for shreddyz
shreddyz

164

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

@idk95 They won't. this site redesign was a huge mistake as well.

6 • 
Avatar image for gamrinline
gamrinline

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Edited By gamrinline

this game looks like a glorified grand theft auto. Garbage!

Upvote • 
Avatar image for LordCrash88
LordCrash88

528

Forum Posts

0

Wiki Points

0

Followers

Reviews: 17

User Lists: 1

@freedomzealot
The gamespot user score is 7.8...

And you know, you should at least be able to spell "paid" correctly if you want to be taken seriously... ;)

3 • 
Avatar image for Vexov
Vexov

220

Forum Posts

0

Wiki Points

0

Followers

Reviews: 17

User Lists: 0

Edited By Vexov

7/10

Its good, but the bugs, fps drop, and they could have easily did more with the game.


One thing that really is a upset is in 8 player freemode there isn't much to do beyond sightseeing and taking on the cops.. which is weak. There should have been tons to do as coop!!. You should be able to call in a friend or even friends for campaign(with some difficulty adjustment or whatever).



Watch Dogs seems more like a practice and income maker for "The Division", which if they put only as much effort into it as they did Watch Dogs... it will be a HUGE disappointment.

Im now seeing everything filling out for The Division after and while playing Watch Dogs, it makes me pretty sad for The Division.

Upvote • 
Avatar image for gokartmozart89
gokartmozart89

832

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 5

Eh, I'll wait and play it when it's offered for free on PSN. Didn't buy the hype. Besides, I have a back catalog to work through.

Upvote • 
Avatar image for aerosolaster
aerosolaster

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Edited By aerosolaster

I'm already top 200 in the world as far as overall notoriety goes. Loving having the ability to hop into someone's game and hack into them. My only complaint is the matchmaking is quite slow but I'm guessing the servers are just overloaded. Driving is great as well. It definitely feels more realistic than GTA. Great game and a lot if fun to play. I'd recommend it to anyone who owns a ps4!

Upvote • 
Avatar image for adamlang26
adamlang26

25

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

@aerosolaster I love how the multiplayer is pretty seamless. Barely any loading unlike other games. It's almost like the other players are in the city at the same time you are.

Upvote • 
Avatar image for MarcioHuser
MarcioHuser

112

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Nice review, Kevin. Did you have any thoughts about the "wobbling" driving system? That's one of the few drawbacks I could find on this awesome game

Upvote • 
Avatar image for electrichobo99
ElectricHobo99

47

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

I've been playing the PS4 version since launch, and I'd have to argue that other than the hacking gimmick, this game does little to separate itself from other open-world sandboxes. Also, the graphics are very generic for such a highly hyped game, and it's just not very fun. Wolfenstein's graphics on the other hand, are gorgeously gory.

Upvote • 
Avatar image for deactivated-593edd1209510
deactivated-593edd1209510

206

Forum Posts

0

Wiki Points

0

Followers

Reviews: 12

User Lists: 0

Not impressed. Why the 8 when the review did little more than bitch about the game?

Upvote • 
Avatar image for theprismhead
ThePrismHead

28

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 5

A large disappointment. You can be a god of stealth but you'll still be forced into gunfights and chases. Why? You're supposed to be a hacker, not a rambo. Other that that the controls on PC are atrocious, mostly thanks to mouse acceleration. Ubisoft trying to stuff their console dicks down our throats. Thankfully I expected that and didn't buy it.

Upvote • 
Avatar image for Divisionbell
Divisionbell

488

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

So it's awful but you didn't buy it so you haven't played it?

Upvote • 
Avatar image for theprismhead
ThePrismHead

28

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 5

@Divisionbell I did.

Upvote • 
Avatar image for kenundrum7
kenundrum7

380

Forum Posts

0

Wiki Points

0

Followers

Reviews: 49

User Lists: 0

@theprismhead I am glad you didn't make it then.

Upvote • 
Avatar image for Ahiru-San
Ahiru-San

1375

Forum Posts

0

Wiki Points

0

Followers

Reviews: 20

User Lists: 0

is the season pass worth getting right now? I'm enjoying the game, and I can see myself playing throughout the campaign and single player a lot (unlike GTAV, which I only played online, really… I tried to play the campaign.. but multiplayer was so much more fun..)

Upvote •