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OnLive: Inside and Out

OnLive unveils their new console and aims to overthrow the existing gaming status quo.

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Check out our coverage of the GDC 2009 OnLive Press Conference for more information about this new technology!

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Imagine playing a computer game without any hassles. Drivers, troubleshooting, installations, compatibility, performance--all thrown out the window. Upgrading? A thing of the past. All you have to do is click on the game, and seconds later, you're playing. That's what OnLive claims to deliver. Should it work half as well as advertised, expect to see the gaming world thrown into upheaval by a box no bigger than a deck of playing cards. The story gets even more unbelievable when you factor in price. According to company reps, OnLive intends to significantly undercut every existing console on the market.

At its core, OnLive is a subscription service similar to cable TV or Netflix. In other respects, OnLive is what you get when you pump something like YouTube full of steroids. Instead of just watching a pile of videos, you're streaming gameplay at HDTV resolutions and controlling your character in real time. You get Crysis on your HDTV at the highest-quality settings--run by a computer that's hundreds of miles from your doorstep. It's really no wonder Rearden Labs spent the better part of a decade perfecting and designing OnLive.

It's tiny Really tiny Front ports Another angle OnLive labeled

Hardware

Whenever a console comes out, we tend to dig in to all the gritty details--pixels pushed, mips mopped, and so forth. Sony has volumes written about its Cell processor, just like Microsoft and its tri-core CPU, not to mention their associated GPUs. By contrast, the humble little OnLive MicroConsole comes with practically nothing--just two USB connectors, a network jack, some AV outs, and some random bits and bobs stuffed in there. To make things even stranger, OnLive will run on just about any PC or Mac through a Web browser plug-in without the MicroConsole. Install the OnLive program and you're done. According to the company, even the lowly netbooks will run the newest games with high-quality details and excellent frame rates.

No Caption Provided

Here's how it all works.

All the magic happens elsewhere, and the hardware sitting in those rooms is considerably more powerful than anything the current consoles offer. Gaming PCs in far-off server rooms sit filled to the brim with SLI setups, quad-core CPUs, gobs of RAM, and ridiculous RAID arrays to make load times a thing of the past. In its racks, OnLive has a slew of machines ranging from the mundane for simpler games to SLI rigs to power the most demanding games. Every six months, OnLive will upgrade the computers to take advantage of new CPUs, GPUs, and more to give you access to the most powerful hardware available.

Surprisingly, OnLive already has competition on the horizon. A startup by the name of OTOY aims to provide high speed gaming, HD movie playback and more, by using a web browser plugin. The driving force behind OTOY is AMD’s Fusion Render Cloud, a supercomputer class machine capable of petaflop processing power with over 1,000 GPUs. In a conversation with Jules Urbach, OTOY’s CEO, he mentioned that OTOY will be entering beta in the summer and should be up and running in the year.

What do you think? Leave us a comment!

Streaming

Ridiculously good streaming software lies at the heart of OnLive's service. Nothing is stored locally on the MicroConsole or your computer's hard drive. The entire experience depends heavily on what kind of Internet connection you have. The faster your Internet connection, the better the graphics. Slower connections will default to SD resolutions. Faster connections will get a 720p video feed with surround-sound capability. You won't need a fiber optic hookup to get HDTV-level graphics. On the contrary, fairly normal cable Internet connections will suffice. A 1.5Mbps connection will work for SD, and a 5Mbps is required for HD.

Our experiences with Crysis and Burnout were quite favorable. Crysis looked fantastic and ran at a great pace. Burnout's fast-paced driving felt a little off, but it didn't detract from the gameplay too much. We'll likely get a better idea of how the service behaves in a large-scale environment when we get closer to launch. OnLive will have a beta of the system starting in the summer and will officially launch in the winter.

Games

Edge anyone? Crash! Lego Some publishers

As goes the usual refrain, it's all about the games. In the case of OnLive, it's all about third-party support. If the OnLive folks make any games, they certainly aren't aiming to outdo titles like Gears of War or Metal Gear Solid 4. OnLive's game backbone lives off of what's currently available on PCs. Pretty much anything built for the PC can run through OnLive with relatively minor tweaks. Currently, heavy hitters like Electronic Arts, Ubisoft, Take-Two, Warner Bros., THQ, Epic, Eidos, Atari, and Codemasters have all signed on to provide games from their PC stables. Should the experiment succeed, we imagine anything that comes out on the PC will be mirrored onto OnLive in short order.

At the Game Developers Conference 2009, OnLive demonstrated 16 different games, including Crysis and Burnout.

Additionally, developers will be able to easily launch game betas before developing a full game to determine whether there's interest in a particular game or an experimental style of play. The result gives gamers a better end product, while lowering costs for both gamers and developers.

OnLive will let gamers buy, rent, and play trial versions of games. The company has not announced any pricing scheme for rentals or purchases. And as we mentioned before, all gameplay will happen instantly. Once you click "buy" or "rent," you'll be playing in the span of time it takes you to hit the play button.

Video

Brag Clips Streams

OnLive's streaming technologies allow it to do some crazy stuff. Aside from being able to watch clips of games to see what they're like, you'll be able to spectate any game being played on the system. OnLive also lets you show off your coolest moments via the Brag Clip system. The service automatically records your gameplay at all times, and anytime you do something that looks cool, you can press a few buttons and save the last 15 seconds of footage. At that point you can share your saved clip with other friends who are part of the OnLive service.

What do you think? Leave us a comment!

Controllers

The Controller Front Side Head On

Every console brings its own controllers to the game. OnLive does as well, but it's not really required. OnLive's MicroConsole supports up to four wireless OnLive controllers. The controller looks similar to the Xbox 360 controller in terms of buttons and layout. The controller will also double as a remote control for video playback. OnLive representatives also mentioned that the controller was designed to work with much lower latency than third-party wireless controllers.

OnLive's control scheme is probably the most flexible of any console. Pretty much any USB wired controller will work without a hitch--including the wired Xbox 360 controller. Since we are talking about PC games, keyboards and mice will most certainly function. If you have a wireless controller that has a USB receiver made for a PC, it should work as well. The MicroConsole will also accept a USB hub to increase the number of devices you can plug into it.

Pricing

The OnLive MicroConsole will be priced well under all existing home consoles. The company hasn't mentioned any specific price points, but it isn't hard to imagine OnLive gunning well underneath the Wii. The browser plug-in for PCs and Macs will be free.

OnLive Menu Friends Profile

Unlike other consoles, which have one cost attached to them, OnLive has a base cost (or none, if you have a computer) plus a subscription fee. The real number we have to keep an eye on is what it costs to keep the service alive. Representatives have yet to announce how the subscription model will work, but they did reveal that there will be multiple price points.

Also unlike other consoles, OnLive improves over time. Top-of-the-line computers will be rolled into the server farms on a constant basis. Since video cards and CPUs update on a six- to 12-month cycle, users will get better performance for the same price as time goes on.

More beauty shots

Should OnLive succeed, the gaming landscape and more could change considerably. Predicting all the downstream effects is exceedingly difficult. Console upgrades could come to a halt. Outside of gaming, you could watch or buy movies, watch TV shows, listen to music, and much more. Like OTOY, the fact that OnLive can stream live gameplay means that it could act as a full-fledged computer at the flick of a switch, with its servers storing your data. Go from typing papers, to playing Crysis, to watching CSI, all from a tiny box. OnLive has an interesting future if everything works according to plan. We'll keep you updated on developments as we get closer to the beta this summer.

What do you think? Leave us a comment!

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Finly

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Edited By Finly

I REALLY hope this succeeds, it sounds amazing.

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ronmexico-7

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Edited By ronmexico-7

Sounds good and all but when you have to pay 80-100 dollars a month for the fastest broadband connection there is that will add up. I'll stick with my PS3

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RaZ0R_R

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Edited By RaZ0R_R

All these service preview screens don't look to bad... Just one thing, why are the buttons shown before the words (Back, Next Game, Previous Game) from an Xbox360 controller when this console has it's own? The OnLive controller's buttons, based on the screens, are L, I, V, E as frontal buttons and R1/ L1 as shoulder, why aren't they used in the interface? April Fool much?

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muffinmanjedi

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Edited By muffinmanjedi

hmmmm, interesting to say the least a subscription wouldn't be that bad, it could be compared to xbox live in fact (though probably more pricey) Internet subscriptions won't be that big of a problem either. This is pretty much a version of Steam that you can stream to a TV. However, the lack of 1080p, or even 1080i saddens me

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Airek49

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Edited By Airek49

Couple of things... First, with high speed internet companies putting a cap on bandwidth this could pose a problem. Second, my graphics setting depends on how good my internet connection is? So if I have thousands of dollars worth of equipment, but live in an area where they don't offer the fastest connections, I'm playing in a low resolution? No thanks. Third, between your internet connection attempting to run the game and trying to actually play on a server, I see lag problems. And in the end, I'd rather keep it how it has always been. I go buy a hard copy of my favorite game, bring it home. This might work in 8 years from now, but I think this will be a huge bust.

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NC-notDuke

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Edited By NC-notDuke

looks good but i feel that when so many people get one, it might slow those computers down, or that it wont be as good as a 360 or PS3

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Spartan1017

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Edited By Spartan1017

wow, this could be... *head explodes*

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salvucci91

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Edited By salvucci91

Sounds almost too good to be true.. PC gaming without ANY hassles? I'll believe it when I see it.

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screamingknife

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Edited By screamingknife

PC gaming is NOT dead, see?

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maaly81

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Edited By maaly81

this is interesting. seems we are not too far away from not having to go and buy software. but just download new games of internet directly from developers, hopefully at low low prices of course. if we buy direct, then there is no need to charge $64, cuz distribution would not be packaged and shipped........a tear is forming in my eye thinking of HD $30 new games or around that price, more or less

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assassinX01

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Edited By assassinX01

It's an interesting concept. Of course, on the computer it sounds like a variation of steam, and I sort of doubt cloud computing would work on a massive scale with video games (which are massive resource hogs), but it certainly sounds nice in theory. Though I'm not sure what would stop Sony and Microsoft from running an identical service through their consoles with first partie games I don't think it 'll replace consoles, but hopefully, it will pressure Sony and Microsoft to ramp up their online offerings. I'm sick of downloads taking me an eternity. Here's to hoping the little thing helps the industry as a whole.

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stewiegriffin20

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Edited By stewiegriffin20

Any of you morons that think this is an April fools joke, go to the US Patent site. They have been patenting ideas since 2001, all for an April fools joke in 2009? This is an interesting idea, but I have to try it in order to believe that it's just as good as a 360 or a PS3

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adolfobaja

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Edited By adolfobaja

nice concept for pc gamers

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oliver655321

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Edited By oliver655321

Well if you cant pay for the service get out of the web broswer!!!!!

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Jemakaci

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Edited By Jemakaci

The problem with this console will be the high costs of the following: 1) Internet Fees; 2)Subscription for the service; 3) Buying or renting the games; Add it all up and you've got yourself a pretty expensive console... But it's a great idea imo. :)

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-HCMF-

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Edited By -HCMF-

intresting concept. Not sure this is what I am looking for, though.

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mastodonfatguy

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Edited By mastodonfatguy

i see.... april fools day around the bend. wheres the video to show its going to be released? i wont hold my breath. but w/e

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ftjx

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Edited By ftjx

GreenGaidin Did anyone else notice that April 1st is fast approaching? hmmm... to be honest I hope your right, my life would be empty without this world of videogames

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Normaral85

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Edited By Normaral85

Great Idea minus how much bandwidth needed to achieve HD quality. Who wants to play great games in SD. So your paying for more Bandwidth, Their online service, rentals and purchasing of titles. Sounds like it's gonna at up in a years time. The hardware itself better be cheap like a handheld to counteract what I'm gonna be spending in the long run.

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funsohng

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Edited By funsohng

at first i was like, "what? another console? just keep it to three" then i just skimmed over the idea and it does look interesting. but, i probably wont get it anyway.

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vedomedo

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Edited By vedomedo

totally agree with greengaidin, this seems stupid lol

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TheBatFreak777

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Edited By TheBatFreak777

Hmm, this is certainly an interesting concept but there are a couple of things that obviously could cause it to fail. First, a high price point. Second, Internet issues. IF these things are genuinely in good order then maybe it will work. I'm and American but live in Korea. Here the "PC bang" is the big thing.(pronounced "PC bong") They're freakin' everywhere. People young and old go into a computer lab type setting, pay a few bucks per hour and play like crazy. Most kids don't have the money to get hi-end computers so this is the best way for them to play the newest games. For them, I could see this being pretty huge. For me, I don't mind not physically owning the games. It's more about getting to actually play. IF the price is good and the service is good I might sign up.

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Cyborg5989

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Edited By Cyborg5989

Am I understanding this correctly? 1) I pay money for an internet connection fast enough for onLive. 2) I pay money for the subscription to onLive. 3) I pay money to buy games to PLAY on onLive ...And then what? I decide to end my subscription and all the games I've "purchased" on onLive are no longer available for me to play? Have these guys taken a look at the economy lately? I really hope this is April Fools.

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856891

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Edited By 856891

looks awesome will wait and see the reactions to it when it comes out

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GreenGaidin

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Edited By GreenGaidin

Did anyone else notice that April 1st is fast approaching? hmmm...

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PilgorTheMighty

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Edited By PilgorTheMighty

Hmm interesting. Could work and like the way the little box looks. It interests me just cause I don't have a high end computer and all I have is a Mac so Ill wait to see if it comes out.

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Articfox6

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Edited By Articfox6

A good idea: In theory. But how it works in real life is either a breakthrough or a breaking point.

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Bytor60150

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Edited By Bytor60150

This is what I wrote in the other forum: No thank-you. I can see where there would be a small market for this but it doesn't look like something I'd be interested in. I still like having the actual physical media. I pay \$40-\$60 for game I like to be able to go to the shelf and pick it up when I want to play it. There are games that I bought 10+ years ago that I still play from time to time. Not to mention that you have to be connected to play. What if your net goes down for whatever reason? What if you can't find a hot spot? Also: say you adopt early to this and it falls flat in 3-5 years. You've just wasted X amount of money for something that you don't physically have. Like I said, some people will flock to this but as far as taking over? I doubt it.

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Hungry_Homer111

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Edited By Hungry_Homer111

Very interesting. I think that if it's pulled off well, it could be a great thing for the future of gaming. It won't really affect me, because I plan to stop with what's out now (my Wii and 360, and then later getting a DS, PSP, and PS3), so I don't plan to get this one. But for people who plan on continuing with future consoles, I could see this as a great idea that, even if this particular console doesn't get off the ground like the creators are hoping it will, could be incorporated into other consoles in the future. That being said, great ideas don't always equal great products, especially in terms of gaming hardware like this. The idea could be there, but it will have to work really well, without much (if any) hastles. I could see this being executed terribly, which would, of course hurt the console as a whole, and make it more trouble than it is worth. As I said, it could be a good thing or bad thing, but it won't really affect me. I do hope, for the people who do continue with future gaming, that the idea will work, whether it's within this console, or other consoles that incorporate a similar idea.

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canand

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Edited By canand

I am so not geting this and come on Gamespot why are you showing this tonight I wanted it to be Nintendo or Sony or MS not this.

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WKS92

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Edited By WKS92

i dont think it will work, plus i would rather shell out like a 1,000 dollars once and buy all my own games, than like 70 bucks a month and not actually own anthing other than a small box

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reckeweg

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Edited By reckeweg

I never thought I'd see something that would unite the fanboys like this. Simply amazing. I really need to see it in action before I decide if I'll get into it or not.

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theunloved

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Edited By theunloved

I think I'll stick with my console and games. I like having a collection and holding my games in hand. Besides, I don't like having to rely on data all the time.

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nelfer320

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Edited By nelfer320

To billychanxtr33m: U know u can do that already right?

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billychanxtr33m

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Edited By billychanxtr33m

nothing like playing a fps on PC with a controller!

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deactivated-58fbfc61e27fe

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Why am I reminded by Phantom?

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flawless_blade

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Edited By flawless_blade

hm... great idea, but im not a fan of subscription fees... on anything.

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nelfer320

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Edited By nelfer320

So basically, this is for playing PC games on your HDTV?

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BrokenXEdge

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Edited By BrokenXEdge

I honestly do not see this working out how everyone hopes it will, at least not now. One of the biggest problems is it's reliance on your internet connection. This is a big problem imo. I don't know about anyone else here but I use netflix on my 360 to watch movies and there are plenty of times that the movie will cut out because of connection speeds, and I'm just watching a SD movie, not playing Crysis on max settings. And the other problem I have is if this hits big imagine all the people that will be using it, millions of people and every single person will be using their broadband connection at the same time. All internet companies will see this as an opportunity to cap peoples downloads and charge you if you go over. If you play video games for 10 hours a week how many gigs of information are you downloading in that month?

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mayheamk

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Edited By mayheamk

i would like to use my mice and keyboard on this system is it possible?, if it wont be, this thing will be entirely a wasteful thing!

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Zeeksie

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Edited By Zeeksie

I like my games on discs, which are in cases, which are on my shelves, occasionally gathering dust, but that's besides the point...

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alosborne

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Edited By alosborne

This actually sounds like this could fix the problems with PC games. I have a realitivly fast computer but I have so much on my hard drives (yes as in 2,plural) I can't even run a game like Call of Duty (wonderful game) without lag. This sounds great for PCs. I would still rather have a console for my TV though. I also posted a comment on this in the normal news section of Gamespot if you're interested in reading it. Happy gaming and BTW, Xbox 360 kicks butt!

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fast2ghl

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Edited By fast2ghl

@ Pyromaniac210: You don't need the highest possible broadband connection to make this work right. You are misunderstanding the information, or what 1.5mb connection means. That is a Mega Bit connection, its not 1.5 Mega Bytes Per Second download speed. You will probably have a 1.5mb connection as thats pretty low anymore. And the next steps up are 5mb, 7mb, or 10mb in most places. A 10mb connection will net you around 1500KBP/s download speeds or roughly 1.5MBP/s... This could work, and work well, and I really hope it does, sounds exciting!

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DontEatCream

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Edited By DontEatCream

Oh, there's going to be a TON of problems, but if it even works half as well as it should, then we'll have something amazing. Honestly, it's about time a service like this emerges from the great white nethers of cyberspace. I'll be keeping track of OnLive with great enthusiasm.

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blowtrees

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Edited By blowtrees

Reminds me of the sega channel. The cross-platform compatibility is it's greatest asset. It reads as though everything streams, so the only software you'd need is the OnLive player. The downside as mentioned by several here - is that you're renting instead of buying. I'd like to see something like this for personal use instead. Get the box and the player software and stream not from subscription servers, but from your own pc to yourself (or even your 'friends' list) wherever you are.

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TXMostWanted

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Edited By TXMostWanted

Sounds extremely ambitious & revolutionary...I hope it promises what it advertises cuz if so I just might get it :-/

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Dawg9000

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Edited By Dawg9000

It's like Steam. There are going to be problems though.

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AnarchyRising

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Edited By AnarchyRising

Great innovation here. I don't mind not having a physical copy, or not having 1080p (tired thing to complain about imo-- human eyes can only see SO well) .. and for people complaining about broadband, it says low latency, judging it before it's even out i wont argue with because thats what 90% of people do anymore. Bltch and bltch before a product hits the shelf. But yeah, like Twitter has taken over the "community portal" world, I can see this being the norm in a decade or so (or when it's perfected).

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IvanElk

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Edited By IvanElk

Personally I will explain what i see are the pros and cons. The pros of this system is. A small base price. A user friendly feel. Small console. and overall good concept. Andddddd here is why it will fail. Cons!!! 1. If you do not have the BEST internet connection the picture quality will still be just as inferior. 2. the subscription fee to do a semi annual upgrade is going to be more then people might think. And like WoW it will add up, but unlike WoW it will be 10 times as much per month. 3. If I was using my Rig to run a game from probably California (as that is where a lot of the servers are for games) It would become the equivalent of a nintendo 64 in quality terms. You have to understand that when you transfer hdmi passed 30ft you lose some picture quality (very little) when you get past 50 you will start to notice a difference. 200ft you might as well be using composite. You get the picture(no pun intended). So while you have to transfer it 1000's of miles while yes it is over the internet... Can you even imagine what speed it would take to get the quality of a home console... For those non techies out there you will be paying 100+ dollars EASY for a smooth and nice gameplay. 4. Now we have only seen a few pictures but from what i see... Where is the S-video out or the composite. Guys not everyone has hdmi's in there tv. 5. Those "super" computers will defiantly help those that cannot build there own but to all those pc gamers that build there own, in the end the PC will win. All in all consoles will die (Eventually) and computers will be the ultimate gaming device. (Eventually). Though I do believe TV's will still be around I just think they will act as big monitors for streaming videos off the web.

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SporkFireXPS

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Edited By SporkFireXPS

This seems like it would be cool but really this is a horrible idea, for me at least. You pay these monthly fees and after years of paying what do you actually own? Nothing! No games, no computer system, only digital copies of the game. This just seems like an extra cost to buying the system and games. I can't walk away from this service and still use my games on my computer, so what's the point? Some people might like this idea but this is not for me.

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