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Will Assassin's Creed IV: Black Flag Put the Series Back on Course?

This year's Assassin's Creed hopes piracy will keep the series ticking along.

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Assassin's Creed has always been about exploring the rooftops and alleyways of the past, but Ubisoft's most lucrative annual franchise has seen itself lumbered with its own fair share of history in the last couple of years. From the final installment in Ezio's trilogy which didn't live up to its predecessors, the plodding pace and frenzied sprawl of the occasionally stunning Assassin's Creed III, and the web of confusion which surrounded the present-day hero Desmond Miles' apocalyptic storyline, Assassin's Creed has become a series more than a little bit tricky to keep up with.

While Assassin's Creed IV: Black Flag might be the worst-kept secret since Bungie's Destiny, the sixth mainline Assassin's Creed game in six years arrives with all the bombast you'd expect from one of gaming's most lucrative franchises. But new hero Edward Kenway's first outing aims to simplify the cluttered world of Assassin's Creed and make itself an easier jumping-on point for both new and returning players. Also, it has pirates… lots of pirates.

No in-game footage was shown at the game's unveiling event in London, though there was a video of a brief in-engine demo designed to whet the appetite. This certainly looked impressive, but for all we know it could have been rendered on a computer powerful enough to actually travel through time. But alongside this, Ubisoft was also detailing the kind of antics new 18th century protagonist Edward Kenway would get up to when Assassin's Creed IV: Black Flag launches in October. I'm going to run through all that information without making any laborious nautical puns (other than the one in the headline, sorry).

Black Flag wants to be a 'greatest hits' compilation of Assassin's Creed.

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As last week's barrage of leaks reported, Assassin's Creed IV: Black Flag is set across the Caribbean in 1715--almost 40 years before the start of Assassin's Creed III--and features Edward Kenway, grandfather of Assassin's Creed III protagonist Connor. Despite being themed around piracy, Ubisoft is quick to assert that the game won't fall into the same caricatures and tropes of the subject matter that most other forms of media can't resist, which means talking parrots are out, for better or worse.

But a pirate-skinned take on the regular Assassin's Creed format isn't going to be enough to rope in the series' detractors growing increasingly critical of the game's annual regularity. Black Flag aims to be a bigger, wider world that's also learnt its lessons from last year, promising a game that gets going straight from the off, as opposed to four hours of tutorial missions. It certainly doesn't hurt that Edward seems to have a bit more derring-do and panache than his Assassin's Creed III descendant, either.

According to creative director Jean Guesdon, the development team has plucked certain central themes out of every previous Assassin's Creed game and attempted to incorporate them into Black Flag. Guesdon cites the original's open-ended assassinations, the breadcrumb trail of unlocks in Assassin's Creed II, and the freedom Brotherhood offered you to play around with those open-world systems.

There are 50 locations to explore across 3 main cities.

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Assassin's Creed IV: Black Flag features 50 different Caribbean locations to explore, though only three of these are those typically big cityscapes the series trades so well in: Havana, Kingston and Nassau.

Following the best-of theme, Ubisoft has designed its take on Havana to recall the grand, towering architecture of Assassin's Creed II. Hopefully Black Flag will also be able to capture the sense of glee gained from scampering around these environments. Kingston, on the other hand, is modelled in a way more similar to Boston in Assassin's Creed III; wider, flatter, and peppered with the hustle and bustle of life.

Nassau, on the other hand, serves as the pirates' base of operations. Historically, pirates flocked to Nassau after the governor of Jamaica refused to let a group of English privateers spend their loot on his island, which means it should enjoy a central role in the events of Black Flag.

The rest of your time will be spent visiting smaller locations including plantations, hidden coves, jungles, forts, Mayan ruins, and coconut islands. For the first time in the series you'll also be able to go underwater to explore sunken galleons, and have fights with sharks.

You can sail around in your own pirate ship.

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Edward's pirate ship, the Jackdaw, is a central part of the game. Assassin's Creed III's naval battles were one of its most well-received aspects, and while Black Flag was developed concurrently alongside its predecessor--work on the game started in 2011--it's clear that Connor's Aquila has had a big impact here.

The game's 50 locations are linked by open ocean, too, and the Jackdaw can nip around this world as the player sees fit. The ship's main purpose is to hijack, board and plunder other ships, and by spending the loot from these efforts the player can add upgrades and hire more crewmates in a bid to take on bigger, badder ships with more sensational swag. And by setting all of the game's side-missions around improving the Jackdaw, Ubisoft is hoping to regain some of the focus lost in the sprawl of Assassin's Creed III.

Spectacular sights are promised when the time comes to board enemy vessels, with all of your crew charging onto the enemy ship as you attempt to take on its captain. It's in your best interests here to work as quickly as possible, apparently, as the longer you dither the more likely it is that you'll have to spend your ill-gotten gains on hiring new crewmembers to replace those killed in the assault.

There will also be more variety in the types of enemy ships the player will have to take on, according to Ubisoft, and apparently each vessel will now fit into one of five archetypes--some ships will charge you head-on, for instance. But to make life easier on the open seas, Edward will also be able to use a spyglass to scan the environment and assess the capabilities of his targets, as well as what goodies they'll be carrying.

Edward Kenway is Ezio Auditore Mark II.

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Ratohnhaké:ton didn't quite have the flair and panache of his father Haytham or series superstar Ezio. Edward Kenway, however, is a confident, charismatic British privateer who, at the start of the game, is motivated by wealth and booze. He's also clearly a fan of doubles, shown in a CG trailer carrying a pair of pistols, dual swords, and enjoying some bedroom antics with two ladies at once.

Ubisoft isn't prepared to say that Edward has been designed to emulate Ezio, but the character's attitude and propensity towards action--and his own narrative arc, where he begins cocksure and arrogant but learns responsibility and wisdom through the Order of the Assassins, clearly bears some similarities with a certain Signor Auditore. And that can only be a good thing.

Assassin's Creed IV is riddled with pirates.

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Assassin's Creed IV: Black Flag is set in the closing chapter of the Golden Age of Piracy, after the end of the War of Spanish Succession in 1714 saw numerous unemployed privateers turn to piracy in the region. The area is a vital part of history, as it was the beating heart of the booming transatlantic shipping routes and was a key location in the slave trade; the halfway point in a round trip that proliferated the trade of armaments, slaves, and exotic goods like sugar and cocoa.

Famous pirates like Charles Vane, Blackbeard, Benjamin Hornigold, Anne Bonny, and Calico Jack will all feature in Black Flag. The series' usual attempt to mix historical events with dramatic gameplay continues, and Ubisoft has already promised recreations of Bartholomew Roberts' raid of 42 Portuguese ships and Charles Vane's marooning--he'll be stuck on an island alongside Edward with only a bottle of rum and a loaded pistol, apparently. The most famous pirate of all, Blackbeard, features heavily in the game's CG trailer, too, so you can expect to see him around in much of the game.

The present-day storyline is still kicking around, too.

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Even with present-day hero Desmond Miles' story wrapped up, the animus-dipping frame narrative continues into Black Flag. This time now, though, the player takes the role of an Abstergo employee--the modern day name for the Assassin-hating Templar order, in case you've forgotten--who will dive into the Animus for a new company called Abstergo Entertainment.

Ubisoft is clearly hoping that a mix of pirates, sailing and the open seas will be enough to keep the Assassin's Creed franchise riding high, but what about you? Are you excited for Assassin's Creed IV: Black Flag? Do you think the new additions to Edward Kenway's adventure are enough to keep you interested, or do you think you're ready to give the annual series a rest?

Assassin's Creed IV: Black Flag will be released for PlayStation 4, PlayStation 3, Xbox 360, Wii U, and PC in October and is being produced by eight Ubisoft studios: Montreal, Singapore, Sofia, Annecy, Kiev, Quebec, Bucharest, and Montpellier.

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Avatar image for M_C_CLAMMER
M_C_CLAMMER

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when did this game go into development? The same time as AC3? Makes me wonder if each game is getting the attention they deserve! But then again Money makes the world go around!

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Scorpion1813

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@M_C_CLAMMER

I think I read/heard 2011. So a year after AC3. Making it equal development time. Since AC3 was rubbish and needed way more work, it can be argued that it wasn't enough time.

Regardless, there is not enough time between games for the players.

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Evanduil

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@M_C_CLAMMER It went into Development in 2011. AC3 started in 2010.

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pal_080

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Edited By pal_080

Ok these games have been good and all, but I really think Ubisoft needs to scale back the development pace of these games, or I'm not sure how people will remain interested. I mean 5 AC games in 6 years (soon to be 6 games in 7 years) just seems like market saturation. The only other franchise pumping out titles at this pace is Call of Duty, and they've been faltering with recent iterations. I also found AC3 to be the most irritating of the series, with it's incredibly restrictive mission design, and just a bunch of side activities that weren't fun, I don't know... I just feel this franchise is destined for the dirt if they insist on putting them out so often.

Though this title has me interested because I love the ocean, and pirates, and am desperate for a game with some good ship combat, AC3 only gave us a taste.

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kohle36

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@pal_080 Just scale back your purchasing of the games. I grabbed II on the cheap, and found it pretty fun, if only for the free running and environment exploration. But there's only so much you can do with the same game engine, and I didn't see either of the the other Ezio games doing anything radically new, so I took a pass. Watched the cutscenes on YouTube out of comic curiosity and had my suspicions confirmed that the story (especially the modern portions) is poorly conceived pulp fiction from a Dan Brown fan, so, no draw there.

III was wait-and see, and I'm glad I waited, though the ship-to-ship combat did look petty interesting. The plus of all this? I'm now not burnt out on the series, and might actually want to scratch that itch again by the time this is out. Because let's be honest here: it's going to feature the exact same free-run, jump on dude with blade, kill him-then-him-then-him gameplay, this time with boats. The story will be facepalmable, and some of the environments will be cool. This won't be fundamentally different from any other AC game, but I think I can have fun with the formula every few years.

So yeah, feeling burnt? just hold off and pick and choose, I wouldn't want to play these things yearly either. Ubisoft is going to make them one way or another, but it doesn't mean you have to play them.

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AnimeNutJill

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Edited By AnimeNutJill

They should have done the civil war with a black former Slave who becomes an Assassin to stop the Templars working within the confederacy. Now that's a game I would play.

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highlanderjimd

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boring environment. We want great sprawling cities such as Rome again, not some boring place from the middle of nowhere. Do ancient greece, do present day do somewhere good!

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Scorpion1813

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@highlanderjimd

Don't do modern day. In fact, go to a time before gunpowder weapons!

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sundfeld

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Ther are starting to f**k up... a game every year?! come on!! what are they trying to do?? CoD?!?! beside I think they went to far away too soon, by that I mean they went from the rennaissance to american colonies in just one game, they could have exploded a lot more of the history in between.

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BIOJECT

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I have an idea. Make a new franchise. This series is done. It's been overplayed. This series is the latest example of the "Bomber Man" syndrome. Some stupid marketing executive thinks customers are capable of consuming at least one Assassins Creed game a year because clearly if one assassins creed game produces hundreds of millions of dollars in revenue, if you release one every year that's like billions of dollars!

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pal_080

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@BIOJECT If you don't mind my asking, what the heck is "Bomber Man" syndrome? I'm thinking of the old bomber man games for SNES and N64... and they were great! So what gives?

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BIOJECT

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@pal_080 @BIOJECT There was a marketing director who once said "We think the market can absorb two bomberman games a year" and as a result produced a horribly bad and shitty bomberman game.

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pal_080

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Edited By pal_080

@BIOJECT @pal_080 hmm, indeed, I just looked up on Gamespot here for Bomberman titles.... and there are like dozens of them... :( Thankfully I only played the awesome originals

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egekoenig

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This should have been an expansion for AC3. I was waiting for an AC4 with a total different location and protagonist far from the english world of AC3. I mean this looks too similar to AC3. Its almost the same period and same location.

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Evanduil

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@egekoenig Yea. An open world ocean is definitely the same as the American frontier.

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egekoenig

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@Evanduil @egekoenig AC3 was not all about the american frontier. We saw that ocean sht in it. +its the same ocean again

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egekoenig

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Edited By egekoenig

@Evanduil @egekoenig did u play ac3?

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Evanduil

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@egekoenig @Evanduil What are you even talking about

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Scorpion1813

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@egekoenig

English world? All I experienced was US propaganda.

SPOILERS:

The British were SOOO EVIL that the Templars and Assassin worked together against them. And Ubisoft were BSing about the British not being the enemy!! The main story is about fighting the British, with finding the key being secondary.

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highlanderjimd

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@egekoenig Totally agree mate

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firehawk998

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Edited By firehawk998

Change the fighting mechanics and make it challenging that is my only request. The game already sold me on the Pirate Setting and Connor NOT returning.

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Diablo-B

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Edited By Diablo-B

I am excited about the idea but I was also excited about the AC3. The series would gain more excitement if they made the fans wait more. Look at GTA, elder scrolls and Starcraft. Great series that make the fans wait till they start foaming at the mouth

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Evanduil

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@Diablo-B See, that already happened with AC3. Time had nothing to do with it. AC3 was just hyped all to hell and people went into it expecting photorealism and Dark Souls. The people that enjoyed the game were people who could decipher good marketing. Which wasn't a lot.

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deactivated-57bac25e99ee3

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Another AC game pitched as the next fully fledged game releasing just a year after it's predecessor? Don't get me wrong, I'm all for a new game in the series but they seem to be jumping into number 4 a bit too quickly. First Ubisoft goes down the episodic refinement over innovation route with Brotherhood and Revelations and now they're jumping on the yearly release bandwagon? The way the company operates is getting \a bit confusing to me...

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deactivated-57bac25e99ee3

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And it's a prequel to AC3 as well??? What the heck is happening to the series narrative???

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bottaboomstick

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@robertcain ubisoft is a pretty big development company. the article said it was being developed congruently with AC3. So there you have it...they didn't start making this game after AC3 dropped..they didn't bang the game out in 12 months like many here like to claim

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bottaboomstick

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@Scorpion1813 @bottaboomstick @robertcain ok so my point still stands.

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Scorpion1813

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@bottaboomstick @robertcain

They said that about AC3, and that still sucked.

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Alt-appy

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@robertcain tooo quickly if u ask me. still have to beat the last one a 3rd time, yea I'm an ac fanboy :"D

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bottaboomstick

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Naval warfare was my favorite part of AC3...many seem to agree. And it looks like when making AC3 the developement team thought the same. This game looks refreshing and fun. They made the necessary upgrades that were missing in the naval part of the game in AC3. And finally you are a pirate...no rules, no honor to up hold...kill any and all!

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evil_m3nace

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@bottaboomstick Even pirates had a honor code.

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bottaboomstick

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@evil_m3nace @bottaboomstick more like guidelines. no honor among thieves.

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bottaboomstick

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Edited By bottaboomstick

@evil_m3nace @bottaboomstick what community when each ship had their own rules according to your sources.

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evil_m3nace

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Edited By evil_m3nace

@bottaboomstick @evil_m3nace So then Worldbook? Britannica? This is all common knowledge, and pirates had to swear to uphold the code. If not they were rejected by the rest of the community.

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bottaboomstick

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Edited By bottaboomstick

@evil_m3nace @bottaboomstick wiki is not a valid resource. plus it said each ship had their own guidelines.

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evil_m3nace

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@bottaboomstick @evil_m3nace http://en.wikipedia.org/wiki/Pirate_code

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Scorpion1813

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@bottaboomstick

I doubt that. I bet you still aren't allowed to kill civilians in this game.

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chunkyjake

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AC3 was my favorite of the series. Am I the only one that feels that way? Maybe it's because I am part Apache? I don't know. Will buy this game the second it comes out!

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Silbe

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@chunkyjake

You are not alone. AC 3 was nearly as good as AC1, and I LOVED AC1. AC2 disappointed me a bit.

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Navardo95

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@Silbe @chunkyjake I agree with you buddy! :D

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HSuperV

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@Silbe @chunkyjake LOL? AC2 disappointed you? AC2 is the best AC out there, not only did it get the best score from game critics it just the best AC game. Story the best, main protagonist the best (Ezio), Setting the best (Italy <-(Renaissance), And the best soundtrack I have ever heard in a game. When Patrice Désilets left and stopped working on AC (after ACII) Everything went bad. ACB not that bad, Revelations a big cash in really bad game, AC3 the worst AC after Revelations. And now this? Pirates are you kidding me? AC is officially dead once this comes out.

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Scorpion1813

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@HSuperV

For all the things you say AC2 does best (with exception to the critics score), I say AC1 did it better! WAY better!

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Alt-appy

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@chunkyjake you are not alone mate. even i thought that ac3 was the best yet, the most ambitious atlest. Ac3 is a got a lot of criticism mainly but not entirely because of the reason that it didn't live up to the high standards that ac 2 had set, which in no way makes ac3 a bad game at all.I am a bit skeptical about this new one though but gonna buy it nonetheless.

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bottaboomstick

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@chunkyjake AC2 was my favorite. AC3 was ok at best for me....i mean i was liking it alot..but the more i played and the further into the story i got..the worse the game got. but that is just my opinion...we are both right.

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Tychobrahi

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Edited By Tychobrahi

Had they released Black Flag as a stand alone AC game say before AC3 with all the added game mechanics, dynamic environment and more "engaging" AI, the gamer fatigue that this franchise is currently suffering may have been drastically reduced. We've seen tremendous improvement since the first game but to showcase developmental progression at the cost of releasing 5 games not to mention the handheld titles is A LOT! Their approach is more like "Look this assassin can climb trees+comes with more animations!" and after a year of development "Look this assassin can swim underwater!+even more animations!" Sigh*

Taking the extra time to give the player one game that has a more robust and fresh experience ultimately pays off than showing off every little improvement through multiple ones.

What's next a Mayan Assassin at the arrival of the Spanish Conquistadores? If they ever do, I would like some kind of royalty fee for every copy sold!

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Scorpion1813

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Edited By Scorpion1813

@sgt_F79

No.

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Frozone007

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No matter whatever hate AC series garners, I have loved the whole series & each one of them (less/more in comparision to each other). AC3 had just b'ful relishing environments, the ship battles were damn awesome & the gameplay was novel. Maybe the native guy din come off as well as Ezio & Altair did, but he surely was unique. I am gonna Pre-order this just as I have done with the whole series. I trust Ubisoft & they are the biggest company nowadays (Blizzard almost), EA notwithstanding coz of its greedy tactics. So what if the games come out yearly, doesn't make it bad! This was developed concurrent to AC III so has been worked on more to kick out the various glitches AC III suffered from. Now let the hate comments begin! :)

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evil_m3nace

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Edited By evil_m3nace

@Frozone007 {hate} HATE {/hate}

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fend_oblivion

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@evil_m3nace @Frozone007 http://2.bp.blogspot.com/-ojCxgmOtwyk/UR18Z6sos2I/AAAAAAAAI_0/SC6KTvXxydk/s640/original.gif

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redder1111

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Edited By redder1111

@evil_m3nace @Frozone007 oh look people! these guys are TRUE AC fans! ubi proud to have such dedicated fans like you! continue this great and glorious work and may the bless of Juno be with you!

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raiden-94

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@Frozone007 Finally someone spoke. Im so sick an tired of crybabies calling AC another CoD.

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