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Xbox Boss Talks Project Scorpio Pricing, Xbox Game Pass, E3 Timing, Cancelling Games, And More

Phil Spencer speaks.

323 Comments

Xbox boss Phil Spencer appeared on the newest edition of IGN's Unlocked podcast this week where he discussed a lot of interesting topics. In the hour-long conversation, Spencer talks about Microsoft's just-announced Xbox Game Pass, provides an update on Project Scorpio, and explains why Microsoft moved its Xbox E3 briefing this year from Monday morning to Sunday afternoon.

The full interview is incredibly fascinating and well worth a watch if you're interested in learning more about how the Xbox business works. You can watch the entire interview in the video below.

For Xbox Game Pass, which is a digital game subscription service where you can get access to an evolving library of games for $10/month, Spencer said it has been in the works for two or three years. It's taken so long because Microsoft had to get the under-the-hood, technical specifics worked out, while the company also had to sign business deals with third-party publishers.

Spencer also talked about how the Xbox Game Pass library, which will have more than 100 games in it, will not likely see a complete refresh every month. Only a "handful" of games will be added or removed every month. Whether or not a game drops out may come down to a third-party publisher's decision. Spencer said it's important that the games in the library don't feel like trials or demos, and that players can subscribe to the service feeling confident that a game will be there for a long time.

NeoGAF has a roundup of what was said during the talk.

On the subject of Microsoft's E3 switch from Monday to Sunday, Spencer said it was done to help Microsoft's news have more room to breathe. For Project Scorpio, Spencer teased a pre-E3 reveal (though the console will also have an E3 presence of course), but no plans are solidified as of yet. In terms of what the console will look like, Spencer said it will have a "premium" look to it, though it should appear familiar in the Xbox family ecosystem.

"I can't wait to show people what it looks like," Spencer said.

The much-discussed topic of pricing for Project Scorpio also came up. Spencer did not give anything away, but said again that people can expect a "premium" price.

"I call it a premium console because I want people to be clear that the customer we're building that for is the premium gaming customer," Spencer said. "The person who buys the majority of the games, the person who's playing the most games, spending the most hours, spending the most dollars. It's like our Elite controller. I call that a premium controller."

"I'm not trying to scare anybody on the price. We're going to come out on a price that we think is fair for the product that we build and the customers will tell us as they always do. I call it premium because I don't want people to get confused that somehow Scorpio is the thing that is going to take over the Xbox line."

Spencer added that he fully expects that Xbox One S, with its lower relative price point, will sell far better than Project Scorpio.

"The majority of the consoles that we're going to sell are the Xbox One S and I'm very proud of that," he said.

Spencer also discussed Microsoft's controversial decisions to cancel Fable Legends (and close Lionhead) and shut down Scalebound, two high-profile projects.

"When I look at the investment that I want to make in first-party and that the company wants to make in first-party, I think we're in a position where we're going to be able to do some new and interesting things," he said, adding that those decisions will be good for the company in the long run. "And that meant we had to stop doing some other things in order to create room for that. And that's just kind of the nature of running a business."

"One of the things that I wanted to do when I came into this job ... one of the things was our first-party and how I thought about needing to--this is an unfair word, but I'll say 'rework' our first-party. Regretfully, that meant certain things that we were doing, I thought we needed to do something different. It meant getting back to what I think is a core and building from that."

Also during the podcast, Spencer reiterated that Microsoft has no plans to release a dedicated handheld gaming device, though he has a "never say never" attitude about this.

Spencer also talked about how Microsoft has no deal in place with Alan Wake and Quantum Break developer Remedy for a new game and also revealed that the release date for Voodoo Vince will be announced sometime next week.

What are you looking forward to from Microsoft and Xbox this year? Let us know in the comments below!

Got a news tip or want to contact us directly? Email news@gamespot.com

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sealionact

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@zero_juice: Nokia's N9 is enough proof that plastic can look premium.

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deactivated-5d762a7e1423c

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@zero_juice: you think he said premium look? Watch the interview, he clearly explained what he meant...PS called their new iteration "Pro"....Phil is saying Premium....same idea....longer word confusing you?

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GtrMan128

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Edited By GtrMan128

@zero_juice: There's nothing premium abt plastic? Someone lacks understanding in design...premium cars today have many visible plastic parts...just sayin'....

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usmc_jesse

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This thing better have like 5 terabytes of memory. The one thing I do like so far is that everything from scorpio to xbox game pass is an option and not required to keep up in this generation. I mean, if you don't agree with it then don't buy it lol. Im definitley considering buying scorpio on day one tho.

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Moonco

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Moonco  Moderator

The timing of the interview right before the Switch launch shows Microsoft is shaking with fear of falling further behind in the console market.

21 • 
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chiefwiggum16

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@moonco: ...ru serious? he was a guest on IGN's podcast which they have every single week. you are such a tool

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BryanWeary

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@chiefwiggum16: Relax chief, it's a joke, not a yank. Don't take it so hard my friend. ;) Moonco just likes to bring a little comedy to the comments section. You've been around long enough, thought you would've picked up on that.

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LoafIt

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Edited By LoafIt

@moonco: lmfao the switch will be a flop just like the Wii U...

Switch doesn't even compete in the console market.. Nintendo literally has a seperate market for its self.. tbh...

It's literally just.

Nintendo

Xbox and PS

And PC

Now essentially PC, Xbox and PS are all competitors..But PC has an upper hand.. and people tend to buy a PC and a console as well anyways...

Which I do but ultimately play my Xbox more than on my gaming PC.

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LoafIt

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Edited By LoafIt

@sellingthings: handheld games are a different breed..

No one's Zelda or mario game is replacing a game like GTA V and Overwatch

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BryanWeary

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@moonco: Sooo....can you give me some fishing lessons. Or at least fill me in on where your bait shop is located? Cause you always seem to catch a few brandos with your comments. XD

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Moonco

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Moonco  Moderator

@bryanweary: My lips are sealed :-)

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BryanWeary

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@moonco: Awww bummer ;)

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deactivated-5d762a7e1423c

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@moonco: lol..."moderator"....s this a part-time gig, between shifts at your local Wal-mart?....it's almost like Phil was right next to the IGN studio for some reason....I wonder what it could be?.....and only an idiot, and a massive one at that, thinks Nintendo is a competitor in that market....Nintendo isn't relevant to anyone but old folk that remember when they were relevant...good luck with that :)

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JoshRMeyer

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@Daelusca: Mods moderate comments, for free. They still have a voice in what they prefer and if they want to express humor.

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Moonco

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@joshrmeyer: :-)

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logicbomb_DE

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@sellingthings:

agreed, nintendo is very much still relevant ESPECIALLY in Japan

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BryanWeary

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@sellingthings: Yeah seriously, it's almost like "dem pixels" don't make a game, and it's more about the gameplay for some, if not most....

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JoshRMeyer

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@casshan01: Nah, when you hear Nintendo, you think high quality 1st party games... the kind every 3rd party developer should strive for.

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poseidion

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Sooooo if I start a game with 100+ hours of gameplay, and the developer decides to retire the game from Xbox Pass next month, I either have to buy it or forget about it? Many of us gamers can call ourselves "completionists". Gaming services like this one really suck. Long live physical disc games.

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deactivated-5afeea4d8be41

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@poseidion: Well to be fair they said they'd be transparent with which games will come and go from the service - if you sink that amount of time into the game and want even more time with it you get the option to buy it for a discount. I don't think that's completely unfair.

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poseidion

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Edited By poseidion

@graffitiheart: Point taken, but do you think they will let users know of a game's retirement with more than a month? Let's say I started playing FFXV on Feb. 26, and after paying one month of subscription it is announced that the game wil be retired the next month. You pay the second month, the game is retired and you receive the 20% discount offer of, I don't know, $60? You'll end up paying $68 ($48 + $10 + $10) + tax for the game. Is that fair?

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deactivated-5afeea4d8be41

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@poseidion: From the way I understand it, some games will be permanent fixtures and others will go in and out, and dates of when the game will be taken off will be listed. It's not necessarily the best business model out there, but as long as it's transparent when the game is going to expire I think it's completely fair.

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chiefwiggum16

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@poseidion: So if I start a movie on Netflix and don't finish it then they retire it from the service I have to either buy the movie at the store or rent it?! GTFO.......ur an idiot. Don't subscribe to the service if you dont want it. but your complaints are as dumb as they come.

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poseidion

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@chiefwiggum16: The only idiot here are you. if you don't mind not seeing the end of the movie it's your call. But not everybody thinks like you, so who is the dumb here? Grow up.

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wtf_666

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Edited By wtf_666

$699 USD but $666 would be better.

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JoshRMeyer

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@wtf_666: I remember back in the '80s when the Devil's number was cool to use haha. You're so badass.

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BryanWeary

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@joshrmeyer: Edgelords bro, they're a dime a dozen these days haha.

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The_Man_On_Fire

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XBOX ONE still Number ONE

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wtf_666

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@The_Man_On_Fire: You can get a shot and get rid of that burning feeling.

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sakaiXx

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Ok

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deactivated-5d762a7e1423c

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I have to admit, I am not a fan of Unlocked, as Ryan s far too fanboyish (no worse than everyone on Beyond), but this interview was excellent. If you can only game on Xbox, this interview should give you plenty of reason for cheer.

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imajinn

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Not the "premium" gamers though.

Sounds like a silly label. We are either casual or hard core. Not premium

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Jako998

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Well I'm already expecting the console to cost (at most) $600 US. Pricing for Xbox scorpio isn't a huge problem for me, the main problem for me is what will it also offer besides more power? More exclusives would be nice yes but remember that if its a exclusive, it will also be on the Original Xbox one which will make developers have to downgrade the game a lot still to fit on Xbox one still while trying to make it good on Scorpio. Other than that though, pricing isn't a huge concern. Phil Spencer has been saying it will be a Premium Price for almost a year now so it shouldn't be a surprise when the price comes out. Just say your money now little by little. Its games what that matters.

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chiefwiggum16

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@jako998: Tech will drop in price quite a bit and I think MS will sell it at a loss so my guess is $499

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JoshRMeyer

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@jako998: You essentially paying for prettier graphics, or possibly better frame rate. Just look at the Pro, and it's the same, except more powerful. Having no scorpio exclusives devalues the system to me.

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usmc_jesse

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Edited By usmc_jesse

@jako998: Maybe the portion of the game that will set it aside from regular xbox one and scorpio will come via a download....idk just thought

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