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Zelda Breath Of The Wild Is Dense, Challenging, And Full Of Wonder

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If at first you don't succeed...

If the entirety of Breath of the Wild maintains the beauty and variety seen in its opening hours, it will be a strong contender for the best Zelda game of all time. I say this fully aware that any new Zelda game comes with a hefty dose of hype and anticipation. Throw in a console launch on top of that, and you wouldn't be blamed for sounding the hyperbole alarm.

However, my enjoyment isn't tied to holding a shiny new piece of plastic or simply swinging a sword as Link. Breath of the Wild is an exciting game for its incredible landscapes and how, with minimum instruction, you're allowed to find your footing as you go. Rather than wade through prolonged tutorials like you did at the start of Wii's Skyward Sword, you pick up new tricks and take to heart new lessons by way of action and exploration.

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Now Playing: Hands On With Zelda Breath Of The Wild's First 5 Hours

You have to contend with a dense ruleset, in which nearly every decision you make must take your surroundings into consideration. And because of this demanding yet satisfying setup, you feel like you are constantly learning, often through failure and death. Survival, let alone progress, is a major concern.

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Though you won't need to worry about hunger or thirst, you have to understand your physical limitations; wander too far up a snowy mountain without the proper gear and you will freeze to death in short order. If you dive into a lake, you better pray you have enough stamina to make it to the other side, and prepare for the reality that you may drown before you get there if you don't. You can also scale cliffs, but you may find yourself stuck mid-climb if the weather takes a sudden turn for the worse as your ability to get a foothold is drastically reduced in the rain.

Enemies, of course, are another chief concern. Rushing into battle is a non-option against anything other than fledgling gelatinous Chuchus or a single Bokoblin warrior. However, small encampments lure you with treasure chests that only open once you've cleared out the camp, so you won't want to avoid mobs for long. You will have to make the most of your surroundings to clear a squad of five enemies and not die--you can only sustain a few hits early on. If you see a red barrel, find a way to set it ablaze. Perhaps wait for nightfall so you can sneak up on enemies and kill a few while they sleep.

Experimenting and learning new tactics will get you far, but you also need to be active and aware when clashing swords or spears. Link is capable of parrying incoming attacks if you press a button within a brief window of time, forcing you to pay attention to every move your enemy makes. You can also dodge and backflip away from an attack, which will leave an enemy vulnerable if they whif. Enemies with polearms or spears present a different challenge: how do you get in close with a considerably shorter weapon in hand? By jumping over their weapon and attacking from overhead (another maneuver you have to learn on your own). Though battles are a tough nut to crack at first, you quickly learn how to overcome these obstacles through necessity and experimentation, a process that's consistently rewarding despite the number of deaths you incur along the way.

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Every weapon in the game, thus far, is acquired by defeating enemies. You therefore come across a lot of potential weapons, both in number and variety. You need to be mindful of their durability, which is only detailed in words; the ambiguity this creates is the one shortcoming of Breath of the Wild that stands out early on. Most of the swords, spears, clubs, and shields found in the early hours of the game break after just a few fights. It isn't always easy to reconcile preserving a cool weapon with equipping something that's more common yet weak, but you don't always have a choice. It will be interesting to see how this plays out in the long term. The hope is that you will eventually find more durable weapons that can hold a permanent spot in your inventory, but that remains to be seen.

Whenever you take down a monster, they are likely to drop body parts in addition to their weapon. These are but a few of the resources available to you in the field. You can also gather fruit from trees, meat from hunting animals, and valuable minerals by exploring mountains, to name a few. All of these ingredients can be combined in various ways to produce hearty meals at camp fires spread across the world. These will sometimes grant you buffs; hot peppers, for example, will infuse a recipe with freeze resistance, allowing you a window of time to trek through snowy areas.

At the moment, beyond satisfying your curiosity, exploration is driven by shrines--puzzle-driven dungeons littered throughout the map. They are bite-sized, lasting only a few minutes a piece, but they deliver a completely different tone compared to the outside world. At the start of some shrines, you will be granted a new power--known as a rune--and the puzzles you face within that shrine serve as a practical tutorial for your new abilities. Early runes include bombs that can be generated resource-free under a cooldown timer, but you also gain the ability to summon pillars of ice from bodies of water and move metallic objects by controlling a magic, magnetic orb tethered to your body.

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Each shrine is guaranteed to net you a spirit orb, which act as a currency of sorts that you trade in by praying at a statue to upgrade your health or stamina meters. So far, picking one upgrade over the other has been the hardest decision to make in Breath of the Wild. Don't hesitate to explore and test your mettle, but be sure you know what you're getting yourself into when you pick increased health over stamina, or vice versa. Shrines are common, but not so common that you can expect to quickly maintain a balance between stats.

This all sounds like a lot to manage, and it is, but damn if it doesn't feel good to play a Zelda game with so many variables and opportunities from the start. All of this is to say nothing of the lighthearted events that populate the world, and how they brighten up a dreary trip through rain and fog after a hard fought battle. People are affable and cheeky, and animals prove to be a soothing and beneficial distraction: Nuzzle a dog with your face and become instant friends, tame a wild horse and make it your own, and swipe at a chicken to make it drop an egg that you can put into your next meal.

Breath of the Wild is, five hours in, an enthralling and surprising experience, and the stories being shared among those playing it at GameSpot are all vastly different. Even though we are all playing the same game, we are envious of each other's unique experiences. Breath of the Wild embodies the freedom and danger that made the first Zelda game so enthralling, and captures the feeling of awe that came when Ocarina of Time hit the scene, in this case by layering unspoken variables into seemingly every facet of the game. Based on our early impressions, it's safe to say that Breath of the Wild will forever change what people expect from the series.

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Peter Brown

Peter used to work at GameSpot. Now he just lurks at GameSpot.

The Legend of Zelda: Breath of the Wild

The Legend of Zelda: Breath of the Wild

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Lebowski53

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Sony and Microsoft. Please prepare your ringpieces.

The big boy is back.

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airboygt

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@lebowski53:
Phhhhtttt......LOL!!!

Do you seriously think that the Switch, will be anything other than an inconvenient itch to Microsoft and Sony?

Your subsequent hope/bravado is both funny and delusional at the same time.

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powz

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Edited By powz

@airboygt: Nintendo sold in the last 6 years over 90mio devices. How much did MS sold again?

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airboygt

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Edited By airboygt

@powz: You mean those absolutely shitty Wii's?

Let me give you a SIMPLE lesson on economics; software sales is what drives profits, not hardware sales. The Wii was simply and trendy gimmick, when the luster faded, all the lookie-whos that bought one packed it away in a closet, never to play it again, never to buy software again. So in this instance, installed base counted for NOTHING for Nintendo's bottom line; which is why the RUSHED development of the Wii U.

It's called the law of diminishing returns; if you'd pay more attention in school you might have known that.

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powz

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@airboygt: shitty? nice. perhaps you should do some research, instead of giving SHITTY SIMPLE lessons. you clearly have no clue what youre talking about, so thanks for showing that. at least you should know the market, if you try to give "economic" lessons.

but btw, yeah pretty nice superficial knowledge you have there. you should e a really proud smartass.

if you'd pay more attention in school, you might know stating superficial knowledge as facts is something only a moron does.

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airboygt

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@powz:
Please cite examples as to demonstrate I have no idea what I'm talking about.
All you do is whine, piss, and moan without giving any dissent FACTS to back up your claim that anything I said is in error. Maybe you could run over to Wikkipedia and do some "research" and verify/or not any of your claims.
If you want to cry some more, go and do it on your mom's breasts, your idiotic dialog and complete ignorance are growing tiresome.

By the way; the fact that you cannot properly form a sentence without glaring errors demonstrates that you are the intellectually inferior "moron" stated in your previous post. Your homeroom teacher should really take away your phone as it's preventing you from actually learning anything.

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jayz0ned

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@powz: Windows 10 is on over 200 million devices.

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powz

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@jayz0ned: nice Switcharoo dude. But actually we talked about gaming systems not some mediocre OSs. Saying Nintendo isn't a global player and wont get its share of the market is just denial. But sure, go on.

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Lastofus234

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Please don't make me buy a switch just for one game damn you Zelda

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sakaiXx

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Edited By sakaiXx

Wow such strong first impression. Shaping up to be a great game! Too bad I was never a fan of zelda, passing this.

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phili878

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@sakaixx: Zelda games has to do with depending what Zelda game you grew up with. If you are a Zelda: Link to the past type of guy you are never going to let go. Even my wife asked me when I played Twilight Princess (she hates it when I play) what I do playing a kiddie looking game, it is just something people don't understand. If you grew up around certain Zelda games you will keep playing, if you grew up with other Zelda games (skyward swords for instance) then I understand when people let go. This has nothing to do with being a fan boy anymore, it is just, some Zelda players can't live without playing all the Zelda games, it's like a curse or something.

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sakaiXx

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@phili878: grew up with MGS and Final Fantasy so by the time I played zelda OoT it wasnt that amazing. Well as always, nostalgia played a big influence in how we look at games.

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Itzsfo0

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@sakaixx: well thats opinion if you find OoT not that amazing (infact it actually was, a benchmark for open world 3D gaming at the time, introducing many new mechanics among which became industry standards) its not so much "personal taste" as its one of the most critically acclaimed games (and you cant scream hype train) b/c its long over, and still gets the mass-appeal...and A link to the past ? another modern classic, genre-defining, and the original ? the game that essentially was called "this is open world gaming, this is the standard for all to be judged by" (31 years later) and it still is. Its merged, its morphed, its changed - and no, you cant say "only nostalgia: I may be 37 years old, been gaming for 30+ years, and sure Nintendo played a big part in my childhood, but honestly even with the so called dud that is Spirit Tracks (and those 2 horrendous CDI phillips gameS WHICH by the way were the only ones not developed in house by nintendo or w/ help from Monolith) zelda deserves the hype train it has, unlike NMS = which was a new IP, from a small indie team w/ lofty ambitions that they did not meet,

this is 2 big companies, well known, with a 31 year old franchise w/ 19 major installments, 16 of which were critically acclaimed, loved the world-over, and 108 million copies sold over 3 decades, they "earn" their hype train. If anything (sarcastic voice) nothing to get upset, argue, debate over...its all just opinion but...I think OoT deserves what it got, not just for "oh i played it, and didnt see what all the hype was about" its not that as MUCH as it is "a standard" that it created in the industry at the time,, I also grew up on Final Fantasy, and MGS...but for me, those 2 franchises (among many others) were in a distant # 2, or 3, or 4 in the arms race vs Zelda...for me personally Zelda really hasnt (beyond Spirit Tracks) let me down. even a "bad" zelda game is better then the average game. So its just individual taste, but nothing from what I've seen, heard read, tells me this will be nothing short of a exceptionally well-crafted enjoyable large experience, and again Im not jumping on any "greatest game ever, without doubt" lol...im not dilusional, that takes time, and truely an indepth analysis of a game and how it holds up over the years, I wont make any brave statements but I think its FAIR to say it will do quite well, and be a great game nonetheless. In a franchise full of great games, maybe a few average ones, maybe a few duds, but Zelda isnt just "good or bad games" its "benchmark" games, games that set the tone for the next few years, Zelda titles have done that repeatedly. Setting new mechanics, new trademarks, new styles, ppl are talking about "zelda just now catching up to what ALL big open world modern rpgs/arpgs/action adventure/survival games are doing, have been doing" I respond with "well how does zelda catch up to something...it ESSENTIALLY created decades ago ? " lol

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sakaiXx

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Edited By sakaiXx

@Itzsfo0: cool. I rate FF7 higher than OoT.

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mirage_so3

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STOP TAUNTING ME! Still got a week yet....

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Litchie

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Quite an enjoyable article. It's not like I can get more hyped, though. This game needs to be played by me asap.

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s_moreta

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I will forever remember Gamespot as..... sportsline.

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Alien-Ouy

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The environment looks poor and the combat uninspiring, so far I'm not impressed. Such title can't make me buy a whole console.

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jboonzaier

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Edited By jboonzaier

@alien-ouy: have to agree, I swear that people are letting it slide based off of nostalgia but if they reviewed this game of similar titles it should slaughted. If this was an indie game I would be "this is amazing"

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atommx

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@alien-ouy: We're not watching the same game, it looks rather awesome I think!

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Alien-Ouy

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@atommx: You probably know nothing about video game design.

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atommx

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@alien-ouy: wow we can't even discuss tastes and opinions, don't play the damn game, move along, holy shit people...

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Alien-Ouy

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@atommx: Then why did you share your comment before ? Can't you just leave me be ? You're breaking your own rules. We can't discuss tastes and opinions, soon the neo fascism will take over, you either follow rules or you end up bad. LOL

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sakaiXx

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Edited By sakaiXx

@alien-ouy: you dont need to. Its on wii U too

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Naiko

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" it will be a strong contender for the best Zelda game of all time."

Dude, that are really, really strong words.

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deactivated-5f97ab835d023

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First gravity rush 2, then horizon zero dawn, now Zelda. Looks like a good year so far for open world games.

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deactivated-5a807722de4ed

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@dacontag: you included two PS4 exclusives and a Nintendo exclusive; I'm sure there's a great open world backward compatible 360 game to be played on X1 or Scorpio, right? :)

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deactivated-5f97ab835d023

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@caseyrybek: maybe if crackdown 3 is finally ready to be released this year.

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PSYCHOV3N0M

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@dacontag: That's assuming that Crackdown 3 delivers on story since they hired a new writer.

Crackdown 1 and 2 were FUN in gameplay. The "story" sucked in both.

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BigGamerDude

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I read most of it and from what I've read, it definitely looks fucking amazing. Wish i could get a switch for it.

GOTY or at the very least a nominee

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Blackened_Halo

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"Based on our early impressions, it's safe to say that Breath of the Wild will forever change what people expect from the series."

finally!! :)

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rushiosan

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GOTY confirmed I guess.

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Sgt_Crow

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This is going to be GOTY.

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Phazevariance

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Now, if only i could by a Switch and Zelda in Canada for under $500.... buuuut you can't.

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amk11

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@Phazevariance: Cry more, I spent the money for it.

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aross2004

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And now I can Switch it up and play it on the go too.

Thanks Nintendo!

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railgun1891

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9/10 from Gamespot

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deactivated-5bd1e31726b43

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@railgun1891: I bet this game gets the ever elusive 10/10

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King_Dodongo

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You can ride a deer? GOTY confirmed.

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Litchie

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@King_Dodongo: Exactly what I was thinking. I hope you can! Would totally suit the Princess Mononoke vibe the game already has.

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Deadlyblack

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@King_Dodongo: I'mma find a deer in the game and name it Bambi.

Bokoblins shall tremble in fear at the sight of my trusty steed.

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MegamanX97

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Sounds really promising. I can't wait to play this game.

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