[QUOTE="JGonspy"]
with all these new consumers, isn't this an opportunity for a third party to stake out a nice piece of realty on a Nintendo platform? Of course, it would likely have to deviate from the traditional gameplay experiences offered on the 360, but that doesn't mean it has to be a bad game. I know a lot of quality developers specialize in those types of games, but surely there must be someone willing to step up and make a move.
Grammaton-Cleric
There are actually games already like this on the Wii, including No More Heroes, Mad World, and Deadly Creatures. The problem is when a developer actually invests some serious resources and talent into a game, they are often rewarded with soft sales while insipid crap like WiiPlay stays at the top of the charts. The predominate demographic on the Wii doesn't appear to be interested in substance and are more prone to nab games that come with a free controller or offer an alternative to yoga videos.
This problem is further compounded by Nintendo's apathy towards third party developers, whose games they don't seem overtly eager to promote to their consumers. It's almost as if Nintendo's ego won't allow them to fully embrace third parties because doing so takes the spotlight off Nintendo's own offerings which, lately, have been paltry and mostly uninspired. Games like the above-mentioned titles really do offer something different than what can be found on the rival consoles, yet it is infinitely frustrating and depressing to see these games languish at retail. (Though apparently No More Heroes sold enough for a sequel to be made.)
While I agree with you insofar as there are some quality third party titles, I would also say that these games are a very small minority and it's difficult to establish an audience with such a small offering of quality. It's hard to fault a gamer frustrated with all the shovelware on the Wii opting to sell their console, or ignore until a major release like Super Mario Galaxy, thereby possibly missing smaller titles that don't have the marketting budget to compete . I'd also argue that while those games are quite good, I'm not sure there's any evidence to point towards them selling better on another platofrm. I certainly believe a traditional game would do better on a different platform, but I don't know if the ones you've specifically mentioned would sell to a degree in which they could be viewed as a considerably greater success. Of course, this is just a supposition based on no real data, so take that with a grain of salt. That all being said, your assessment of the Wii's user base seems to fit the majority.
As to your other point, it's hard to disagree. Nintendo could take an effort to promote the few quality third party titles out there, but apparently they aren't interested in doing so. They are showing some effort into changing this by making some effort to promote a title like Grand Theft Auto: Chinatown Wars. This didn't really translate to high initial sales, but they may just mean Nintendo needs to try harder. And of course, that's an example using the DS and not the Wii, so there's even more room for imporvement in that other department.
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